It’s nice that we are getting options to have multiple utility spells like binding/scatter but this feels like it’s only making the button bloat in the game even worse 😢
Personally I feel that the bloat is more of an issue, when it comes to the damage rotation. 🙂 But I do have a key bind setup which allow me to access 60 spells easily at any time, so I can perfectly understand how some players without a setup like mine, might find it difficult. 😕
or just use a gaming cloud platform like Playhera or GeForce now.. I play wow on my mobile phone using a mouse and a keyboard and screen mirroring on my tv
What's that pet ? Doggy with earfins ? Is it from bfa ? I feel like i know it. And yeah I am a bit like that for sure. I love mastering chars and play with builds.
The debloat you are talking about sounds like shit to me. having a ranged serpent sting that hits multiple targets is fantastic in all content especially when you are farming low content for transmogs. killing a target with kill command means you don't get credit for the kill. and relying on your pet to be your soul source of ranged damage feels bad. also you don't do death chakram for the fun of it it does an aoe damage increase. getting rid of it just lowers our damage. and in mythic plus serpent sting was one of my highest damaging spells.
I think you misunderstood the changes a bit, so I'll explain them here. 🙂 Your AoE is NOT nerfed heavily by the removal of Death Chakrem and Serpent Sting. In fact, I'm positive that you have even better AoE now, than in Dragonflight BECAUSE those spells were removed, and the dmg shifted elsewhere. The Serpent Sting spell itself is removed yes, but not the debuff Serpent Sting applies to your target. So you will still "deal Serpent Sting damage" in M+, you just need to apply it using Mongoose Bite instead of Serpent Sting now. This has been done to eliminate an extra super global, and it allow you to ramp up Mongoose Fury while applying the DoTs. And the damage you are talking about, where "Serpent Sting was your highest dmg spell", is most likely from Wildfire Bombs applying the Serpent Sting debuff, and not from "pressing Serpent Sting manually". If you DID spam Serpent Sting, then that is in general a really bad playstyle for AoE dmg. Instead we have gotten changes, where Explosive Shot is our AoE damage alongside our Wildfire Bombs, since they are applied constantly and passively as you use other abilities, which means that you naturally deal AoE dmg as part of your normal rotation instantaneously. You are no longer FORCED into spamming Serpent Sting, in order to ramp up a bit of dmg over time... And the removal of Death Chakram, means that you don't need to wait 45 sec for an AoE dmg spell to be off CD... Now we instead have the damage evened out to the rest of our AoE. Win/Win. It's important that you see ALL the changes, and don't just focus on parts of them, since you will end up staring yourself negatively at the new SV Hunter. Forget everything about how SV Hunter plays in Dragonflight when looking at these changes, because it's a completely different spec now essentially. 🙂 They didn't "gut your damage" by removing Serpent Sting or Death Chakram... They just shifted the single target and AoE damage elsewhere, where it makes more sense, and smoothens your rotation. Regarding "low lvl tmog farming", I can see your point there, since I used Serpent Sting there too. But in the end, making the spec actually feel SO MUCH BETTER in CURRENT content, is more important than "making it more convenient to farm legacy content". 🙂
None of my tmogs are from shadowlands raid 🙂 but…. The chest piece is from a previous trading post reward, and the glove is from the Plunderstorm event… so they can’t be obtained atm, and I don’t know if they will return. 😕 The rest of the gear is from the Venthyr covenant in shadowlands, so you can just farm them out easily 🙂 they might even just be the gear rewards from doing the covenant questline 🤔 I can’t remember… The belt is the NE heritage armor belt. The sword however, is a rare drop from mobs in the Zereth Mortis zone. I was lucky to get it after 3 days farming, but some people farm it for weeks/months. It can be bought on the AH maybe…? 🤔
Looks like a great little machine. Really enjoyed your commentary on it. Will look for that because i have an old alienware and quite frankly its super heavy for carrying around in my bag this seems like a better choice for me.
That was my exact same issue. I have a 7 year old ASUS Predator laptop, and it just makes too much noise nowadays… this little device has worked great so far 🙂 I do wanna mention though, that I learned that some of the devices are notorious for “malfunctioning”. I haven’t personally experienced that yet though 🙂
It's funny because I have played purely ranged classes this entire expansion, but my brain for SOME reason, just won't let me play MM properly. 😂 If I go Beastmaster instead, I have NO issues staying ranged. 🤣
My favorite version of Survival was in Shadowlands as Venthyr, using Pouch of Razor Fragments legendary. It was just such a fun build. I will say that TWW version is much better than Dragonflight, although I personally think the Dragonflight and TWW talent system sucks.
Great video! I do have a question - Killcommand (next spell) mongosebite ( is that basicly singeltarget rotation) Killcommand (next spell) wildfire bomb ( aoe ) I am prepping some for mythic + , keep up the good work! ///Cheers from sweden
MM and BM are garbage at solo PVP in DF. It's the first expansion I bailed on my hunter main and just rerolled ret paladin. Almost everything beats you in 1v1 in DF as a ranged hunter, because you can't kite melee anymore due to melee getting a ton of tools and cc as well, and you're also super squishy and so the opponent doesn't need a lot of uptime on you before you fall over, not to mention melee things like paladins, enh shamans and dks just kill you from range. Like...the only solo action ranged hunters thrive at in DF, is shooting from behind a meatwall. Once there is no more meatwall, or perhaps you're not even interested in having a meatwall, your performance as a hunter drops like a rock in pond. Hopefully things change radically in TWW or I will play ret pala for yet another expansion.
I love survival hunter. The way wildfire bombs add small shifts to your playstyle mid rotation and playing a melee hunter was always my favorite thing. However, the mongoose bite stacking and eagle's fury as an ability never felt good to me. The class itself never feels like it gets a huge amount of love in the expansions either, and in pvp you just never feel as tanky as you need to be to operate as a melee dps in rbgs (maybe I'm just bad). I'm not really interested in the other hunter specs and I said I wouldn't play SV hunter as Blizzard always feels like they let you down but just seeing the gameplay makes me miss it. As a notoriously awful altaholic it's always really hard to settle on a main spec. I don't really know what to do.
I liked DF survival, not my favorite (that was Dragonflight with venthyr ability) I loved the complexity, i showed a map of priority for moves to someone cause they wanted to get better at survival. I was ahowing them the cost of fun My FAVORITE Shadowlands was how survival really felt like a skirmisher class, always uptime during melee and ranged, loved chalkrams (both) serpent legendary and venthyr ability. (Though night fae covenant was gloriously op)
This is so funny. A month ago I was watching your tutorials on PHP and today I come across you gaming channel. that too, my favourite game. Instant sub. Survival spec has always been interesting to me. May be i might try maining it in TWW
Mm hunter can use explosive more than once at a time and both will go off it just dosent show on the debuff the still take the damage and the animation is still there
Been playing SV since Wotlk. I think the spec is very lost rn and they’re not sure how to fix it while making it new. Hope it gets another pass by the devs. Hero talents too.
I have to disagree on the dk part not having mobility. Venruki named his dk best mobility and he proved it on stream. you ahve the most isnane slow thats spammable in the game
Just don’t grab mongoose bite. Utilize those two talents into other more interesting passives for your wanted abilities. Then you won’t be as overwhelmed.
The Mongoose Fury revert was not just a byproduct of the Flanking Strike revert. The way they changed it was just making it a boring maintenance buff which caused the entire identity of the spell to fade. Had they kept that change, Mongoose Bite would have been pretty much the same as Raptor Strike just with a different color and that is what people were unhappy about.
@@KroesGaming I don't like the revert. The way survival played in DF felt like you were fighting against yourself for priorities. If MB was the tier bonus, MB took priority over bombs and vice versa. Had they kept it the way they changed it, it would've felt more fluid without that need to focus on one over the other. Now, if you're in MB window, it'll feel like you prioritize MB...
Honestly mongoose bite isn’t a must pick. Neither is flanking strike. Imo that is for pvp. But that’s just me. Greta video though! Been loving your content
Ive always wanted to like this and feral druid but theyre so needlessly complicated and bloated i cant be bothered. They seem to be designed with anti-fun in mind.
The problem is that it feels like you have two core gameplay mechanics fighting each other for your attention with mongoose fury and bomb/es, battling over ToTS. The revert to mongoose fury, or just mongoose fury in general is really ruining the flow of the spec. I'm on ptr, and there is a LOT of mechanics to keep track of, I mean a LOT.
Completely agree. 🙂 It is fortunately still a lot better than the DF version of SV Hunter, which had 3-4 separate mechanics you constantly swapped between. But it would be awesome to see a final rework, before pre-patch, to address the last issues with TotS and MF.
Agree 100%. I'm thinking of skipping MB/MF completely. Frees up 2 points and lets the rotation flow much more naturally as FC/FS instead of forcing MB priority during MF uptimes.
A great video, thank your for it. I might be wrong but just a little tip here - if you use your Coordinated Assault, it gives you 3 charges of TotS from what I am seeing, therefore there is no need to use a Kill Command immediately after bursting from what I am understanding... but once again I might be wrong here
I'm primarily a PvPer yes. 🙂 I just pick what "sounds good" atm, until we have the final version released to retail. Then from there, I dive deeper into picking the more optimal talents.
The talent build is more single target oriented and looks built around "freedom of options". Rotating from spell to spell focusing on kill command. Sentinel will be the better aoe. But I am a single target gamer