My hand with the Logitech G502 Lightspeed gets tense, my hand is 17 cm high x 9 cm wide, I have tried various senses and grips and it also gets tense. What do you recommend changing the mouse? According to my hand size?
Hello im new in this aiming community i was just wondering because your voice sounds familiar, was it u in the guess the aimlabs ranks based on the gameplay? On the voltaic channel
So I noticed my waveshot, skyswitch, pilltrack, and six shot are worse than my others. Do I just do those trainings more, or should I look for other training modes that work on the skills that I am lacking to do well in these benchmarks? I don't know if that made sense lmao
This might be my favourite video from you. You've done such a great job of capturing a lot of the interesting things that I remember going through over a year with aim training, and more! All while also being really helpful and tightly paced in just 17 mins! A lot of new things have been learned too. Awesome job, your production has gotten so good.
For tracking you can use a deadzone in the accel though. For me the accel is disabled for tracking as the movement isn’t fast enough for my curve to do anything. It only increases sensitivity for flicks with my curve.
Guys, I still don't know which grip works the best for me but there is something that I still can't find any info about it nor video that explains it. When I hold the mouse, I tend to curve it, I'm right-handed and I tilt the front side of the mouse to the left like 11:50 and I tried a lot of different mice and the only time I don't do this is when I fully grip, use palm grip on bigger mice, for example Basilisk, I curve even the death adders and the gpx superlight feels the best when I hold it diagonally once again. If I rest my palm, I can use perfectly straight the G305 (maybe because it is smaller IDK) but when I play a bit as Viscose said I do some micro adjustments and tilt it a bit as well. How is "this" called and does it bring some negative effects to my gaming performance, is there a need to fix it or is it even possible to fix it? Hopefully someone can tell me more about this or at least understands what I'm trying to say, thanks in advance.
Hi viscose very nice aiming !!! Congrats 🎉 Can you tell wich monitor you are using?? because you dont mention it in your peripheral section . Anyway Awesome !!! 👍🏻👍🏻
Mouse acceleration Is not a cheat code, because it still requires dexterity and cognitive understanding of the velocity curve to hit accurate shots. Fortnite's aim assist is "legal cheating". Mouse acceleration is offsetting oversteer and in most people that "oversteer" is a cognitive response that can only be corrected to a certain degree. With a low sensitivity I'm good with fine tuned aim, but I often have "understeer" with moving my FOV toward farther targets, with my DPI increased I tend to track targets farther away faster but with less accuracy and with no understeer. Gamepad using peasants who use acceleration on their joysticks have ZERO place to complain if mouse users utilize the same technology to put themselves back on top, that sort of marxist thinking is utterly reprehensible.
I noticed the Kovaaks has these Voltaic ranking under the "benchmarks" tab in Kovaaks. Would you recommend using those over the speadsheet with the github tool? Are they the same/are there any benefits to using the spreadsheet? Or downsides to the built in kovaaks benchmark. Also super cool video, the examples showing the "web" like link between all the different core methods of aiming and how they arent so different from one another was very interesting. I can understand the thought process why the ranking system uses a harmonic average now.
Hey, are you having any mouse sensor issues with the Shidenkai XSoft and the OP18K? For me, the sensor doesn't track properly, but with the OP1WE I have no problems at all. The LOD is set to 2 on both, but it's much higher on the OP1WE than on the OP18K. I'm really interested to know.
Kinda makes you appreciate someone like shroud more. The fact that he can switch from different games and still be as good as he is means that he's mastered his fine motor skills on all 3 muscle groups
Last stupid question I complicated myself mentally 😢. What do you think about when you shoot? That is, how you move the mouse or the crosshairs. how the crosshairs hit the target or how the target moves.
it rly depends on your game and goals, its higher than id play now but ive used a sens that high in the past for something like valorant though its bordering on unplayable
@@ViscoseOCE thx a bunch. I just kicked my stuff down to a more standard 32-33 cm per 360 and it’s been surprisingly good to play with. Turns out having a mousepad larger than 12 inches helps with lower sens
Hey, any of you have any ideas for the thick forearm ? It hinders me from improving my accuracy. I can't stabilize my hand between wrist and elbow . The thick middle of the forearm acts as a cradle.No , it is not fat :) .
~8:20 (overflicking vs. underflicking) I want to kindly disagree and want to argue that slight overflicking is actually better. Mark a spot on your table (with a sticker for example) and put your finger onto that table in a distance. Now "flick" your finger towards that spot. This should be an easy task. Now underflick on purpose then adjust. Do the same with overflicking and moving your finger back for adjusting. I guarantee that overflicking felt more smoothly. The reason is that when underflicking, what you are doing is (assume you are to the left of the dot and flick towards the right): Accelerate arm to the right, accelerate the arm to the left to stop the movement, accelerate the arm to the right again for the microadjustment, accelerate the arm to the left again to facilitate a stop on the point. Compare that to overflicking: Accelerate the arm to the right (overshoot over the dot). Accelerate the arm to the left (to both stop arm movement and microadjust against overflicking). Accelerate the arm to the right again (to come to a stop). Overflicking is two direction changes while underflicking is three. This also aligns with how control loops work that are trimmed for high speed. They always overshoot. The only case an actor in not trimmed for overshooting is if it is detrimental (think CNC mills where if you overshoot, you take too much material off). But in aiming, overshooting is allowed. I can only recommend looking into control theory (engineering) for anyone who wants to add some science into their aiming improvement.
I saw on several of your videos you using mm710. That mouse has incredible cable, the best one I've ever used. Since you switched to op1 8k, is its cable like one on mm710?
Didn't know I was using mouse accel. for the past like 3 years since I bought my first PC and finally learned about it and turned it off like 2 months ago it's so hard to get used to but I do think it's better in the long run