Commentary and deeper discussion on a variety of games from someone who's both been an insider in the industry as a developer and also played at a fairly high level across many genres.
I have used this on league start once and as a second character in a couple leagues. During this league and the last league I noticed that Frostblink was bouncing off the packs rather than landing in them often. I was curious if you have noticed this much? Or am I just missing something that I need to change in order to fix this behavior?
@@subtractem No I was using normal frostblink. Actually it wasn't just me, but my nephew and I both got the same result. The first time I played this build I really loved it and I don't remember having any issues with "bouncing off". I went to play it again and that next time I leveled up when I was mapping a very odd thing started happening where when I frostblinked into a pack of monsters instead of landing within the pack I would land to one side of the pack or to the other side of the pack but not inside the pack. I wonder if it has to do with the fact I'm a console (xbox) player. I may try the same build on the PC and see if it has a similar behavior. If so maybe I can ask that same question of GGG. Thanks for the reply.
Bells deals damage depending of Weapon damage of person who put bell (snapshots it when you put it) And bells dangles on your staff and when its charged it has ringing animation and you can see how it teleports in and out of your staff
I really enjoy your "X Build on a Budget" series of videos you've been doing the last couple leagues. The depth of detail and care that you put into these guides really shows. You always make sure to keep the soul a build alive, keep the price down to a new player friendly range, and really showcase the connecting point between leveling and a furnished build. I really appreciate the amount of work that I'm sure goes into making these budget guides.
do you kill the boss first before you get the eater of the worldS???????? ------------------------------------------------------------------------------------------------------------
if the game runs on such low fps as poe1 does then good night poe2... poe2 looks almost exactly like d4 does but d4 runs 60fps constantly on my 10 years old system the only thing new in my system is my gpu tho
I've been enjoying PoE1 for seven years. But watching PoE2 videos has lowered my expectations a lot. PoE2 is still in development, and I know that all PoE2 videos only show part of the beginning of the game. I think all PoE2 videos use too much skill, even though they're early-level progressions. To be honest, the graphics quality of PoE2 isn't very impressive to me either. I know a lot of things will change when the full version of the game releases, but some of the UIs in the video seem to need a lot of changes to look simpler and cleaner than they are now. I know PoE2 is more focused on action combats than PoE1, but I still feel that the design or motion of some skills is too much. I don't think it's a bad choice for developers to create a variety of options for skill utilization. However, most of the skill designs in different classes I've seen in PoE2 so far have not appealed to me much.
42:30 I think you need to choose purple or blue where yellow is lowest. for example the top right have 5 yellow tier3, and the middle right have 2 yellow tier3, So you will get more yellow life force if you not lucky like in this video
@@subtractem bro you dont have to defend them like your life is depending on it, its either the video has stutters/lowfps or the game runs really bad... cant imagine that these servers had 200k players on them to justify "server lags"
@@marozpkb6136 It's literally the truth. Their demo servers run really bad. To the point where the last playtest was often unplayable due to this and it was on the PC.
I just got back into PoE and forgot how amazing it is. Having played D4 the last few months it blows me away how much better PoE is. I'm excited for PoE 2
I find it funny that D4 had a really interesting idea with the Barbarians Arsenal weapon system, but then just made it as vanilla as everything else and PoE2 is just like, "lets do that for all the classes and actually make it matter" lol
been playing dual strike since legacy league and is one of my favorite skills. imho w/o multi strike or with slow attack speed it feels really bad to play. id rather vorici my sockets and try hut atleast 1 of the blue sockets (in your build) to swap lightning pen with splash. also even just 1 additional target feels good already once you got the splash and atleast 7 attacks per second
I rather pay the $59-69 for this game than the garbage Blizzard keeps pushing out. I'm very hopeful that POE2 will be a game I (WE) can play for a long while, AND have fun too.
Franchement, ça me fait bien rire ! Le gars il annonce un build avec une amulette à 1 divine, et moi je me dis 'allez, c'est jouable'. Je jette un œil et là, surprise ! 65 divines facile ! 😂 Sérieux, faut arrêter de vendre du rêve... Dislike direct, j'en peux plus.
I literally show the prices in the video and say that the prices will change after the build guide. You should instead learn how the economy works instead of blaming build makers.