I like the game and think there are several cool things about it, but I hate playing it myself, and this isn't because it's hard. I could traverse through the world steadily after figuring out ways to deal with the different enemies, but after an extremely long time of mindless wandering with seemingly no reward, I just said "fuck it" and looked up a guide for where I was supposed to go which was honestly a bit of a turn off for me. Maybe I'd enjoy playing the game a bit more if I had a few more hints of where to go, or maybe it's a "skill issue" because I didn't feel like spending an absurd amount of time searching every inch of this massive world.
honestly i would rather be a slugpup fighting for my life every day than to live in an equally cruel world where my failures are my own. at least my crippling anxiety would have an actual use :3
The game is indeed a masterpiece in terms of how unfair the enemies are. Mid enemies like dropwings are not bad game design, they adapted to the environment and as you can see evolution did a good job because we hate them.
the first conversation i had with my girlfriend was about this, over text. i was on a bus ride to an ffa competition and forced my friends to get her number, i asked for music recommendations. I listened to the entirety of twin fantasy and then some of pictures of your pets. unrelated but its only sex makes me absoluty feral :D
The best description of Skyrim is that it's a mile wide and an inch deep. Anyone who thinks there's lore is just learning pointless facts that don't actually tie into any greater message. The lore is basically junk food, plentiful, cheap, and not really serving any greater purpose.
I saw a pretty minimalistic drawing the other day and went "Hey that looks like an album cover from a while back, I just can't recall the name of it" and my boyfriend went "Oh yeah, like twin fantasy" Man... He came straight from those lyrics I swear He also got me to smoke way less so yeah
the only complains i really have is sometimes literal bullshit things can happen and you cant do anything about them, for instance i legit got flung when i was coming out of a tunnel because a daddy long legs was in there, or you just get clipped into a tunnel and sometimes you can crawl out or you are just forced to restart, and one of the worst ones for me was a fucking centipede making 7 miros birds stack up at the tunnel you need to escape, legit nothing you could do in these situations and it pissed me off other than that i love rainwolllrddddd./....
Bro what is this furry cringe avatar shit, i literally can't take you seriously if you flash your fursona on screen every 5 seconds. GET THIS SHIT OF MEEEE
not to sound like a gatekeeper but i am not letting a guy who only found car seat 2 weeks ago make fun of tybee island horse ghosts (i'm aware this vid is now a year old, it's been in my watch later since it came out)
As a player who has done all of the downpour campaigns and most of the challenges, seeing all of the negative reviews based on difficulty gives me two reactions: "lol get better" and "okay that's fair." The game truly is brutal to new players, but that's part of the point. If you don't like it because of the difficulty alone then skill issue, but if you don't like it for the TYPE of difficulty then that's reasonable. My mother plays games and if Rain World were easier she would really love it, but I know it's just not her type of game
I love the comments of this game being bad or not for them, I understand not everyone likes to get fucked over by stupidly difficult games but the sense of accomplishment you get from it is near unrivaled, it's literally why we kept evolving and getting smarter as human beings is because we strive to overcome, it is unfortunate that some people have lost that drive
? i don't think anyone is a loser for not liking rain world, i agree with a lot of the criticisms at first glance but i just wanted to talk about what i thought personally...
I do want to reply more in relation to the points in the video. - someone like me CAN’T interact with the fanbase. (Personal stuff). But guides are helpful. - i HATE feeling underpowered and dying alot. Base game, this was not a problem. DLC it’s a massive problem. It’s to hard to be fun or rewarding. - i think the controls are jank, could be better. But the basics are fine enough to grasp. I WON’T master the hard moves. But i picked up a couple medium moves. - the story/world is pretty good. - double jump idea stupid. But i don’t like the advanced moves. - gates are fine. But once a situation i’m STUCK IN is to hard for me i hate it. - the enemy spawn/some enemies being JACKED is my biggest problem. But this only applies to the DLC/new dynamic difficulty. I HATE new dynamic difficulty. - the food/save system is perfectly fine. I’ve never been bothered by it. - karma is fine. until i get hard stuck. Than i literally hate it. Dying 10-40 times just to get 3-5 karma.
So i feel mixed. I have alot of thoughts on why. BASE GAME, i think is well balanced for the most part & an enjoyable experience. Maybe a little to easy in certain spots after a couple play throughs. Though it also has rather brutally hard areas still. But i think there all within a bearable limit. I do find hunter’s campaign to be the highest difficulty i enjoy. DLC is too brutally hard to truly enjoy. Gourmand was fun & easy enough. But i think the rest are far to difficulty to truly enjoy. What’s the point of enhanced combat/mobility if the difficulty is cranked to 5 billion times harder. And that’s literally no settings available to drop the ENEMY difficulty. Bruh IDC about extending the rain timer or danger music meter. I want the game to stop dropping 3 vultures, 2 king vultures 8 scavs, 3-5 random color lizards, and 2 drop wigs on my ass EVERY ROOM OR 3. That’s specifically spear master. But still, both Artificer & Spear master’s worlds are so hard, i don’t at all get to enjoy there powers. I’m just pissed off. Not having fun at all. And FUCK speed running the game (rivulet) or playing infinite grapple worm that ends in rubicon.