I just unlocked the Parade Kart in Double Dash, and I've got to say, never have I ever felt so targeted by a group of CPs. 2nd place felt like the most hopeless spot you could be in due to the game only giving me a steady supply of Reds on Bower's Castle so they can just get launched at the Thwomps, and Blues only being shot once I dared to be in 1st.
When your playing roll in rock man and chase you don’t need p hub to goon lmao!!! (( yes I regretted making that joke but kinda didn’t lol)) also kirby air ride… kirby gta?
Funny to think, the first ever video of a guy just making content to thousands, I don't think much of him... and hearing Puerto Rican had me turn my head like: "Damn, I thought I was one of the very small Puerto Rican (and also shitty and honestly broke) RU-vidrs out here." Almost half a mil? Hoooooly...
yeah, I do agree about the visibility of mechs, I play FFXIV and cleared most savages and ultimates being the shotcaller, and some mechs should need different animations\colors to see it better, like when a Laser will rotate, it only shows arrows and the colors of it always the same as the AoEs\Boss colors, while in FFXIV when it's rotating clockwise the arrows has 1 color, if rotating counterclockwise has another color, so some QoLs would be pretty nice on this game. found this game just yesterday and I really did like it, I like both FFXIV and bullet hell games, this is just perfect, just need improvements of the mechs' visibility as said here. (and heck, I always seen FFXIV as a bullet hell game but it's disguised as a 3D game with mechs lol)
Loser queue is real because of the EOMM system they use. "Engagement optimized matchmaking". It gives people who are on a losing streak easy wins and it gives people on winning streaks hard losses - this is so the losers keep playing & the winners get frustrated and queue up again. RESEARCH EOMM
You should have mentioned Super Smash Flash 2, Multiverses and Brawlhalla. All three are unique in their own way but thankfully rely on the same mechanic of knocking out your opponents unlike some of the games listed in this video. Some background info about the 3 games I listed: Super Smash Flash 2 was a classic back in the day when Adobe Flash was still alive. Me and my friends would play it so much during Elementary school and it was just a fun time. It had what Super Smash Bros. didn't have, like newer characters and what not. Overall, it was a W Super Smash Bros. clone that was free to play on the Smash Flash website. Unfortunately you can't play it off the website anymore but I think there's a buyable version somewhere but I have no clue. Multiverses, which you probably have heard of ever since the making of this video given its complete release, is (In my own opinion) mediocre at best. The game being relatively new means that there will be a lot of balancing issues with the game. I don't know much about it to tell you everything but, I do know that Warner Bros. is responsible for the making of the game. The game has almost every Warner Bros. character that could pop into my head at this given moment and, from what I have heard, it's a good experience. Brawlhalla is a rather unique game to the other 2 games I mentioned. Instead of fighting with just fists, each character has 2 different weapons assigned to them. When you start a round however, you start with no weapon. And yes, you can attack with just fists but, waiting for a weapon to spawn out of thin air is a way better choice than fighting hand to hand. Depending on what character is chosen determines what weapon you get. The weapons consist of: A spear, a scythe, an orb, a rocket lance (a lance propelled by a rocket attached to the back of it), an axe, a sledge hammer, gauntlets, boots, a bow, a cannon, a sword, a great sword (bigger and heavier sword), 2 pistols, and katars (knife-like weapons). There are also a lot of crossovers from different franchises with the most recent being a Star Wars crossover. Overall, Brawlhalla is a fun Super Smash Bros. clone that I recommend you play and if you want, make a video about.
going under! made by the folks who recently came out with another crab's treasure (crab souls), the conceit is about working for a startup and battling other failed startups with makeshift weapons. the models can get glitchy, but i've sunk almost as many hours into it as hades i and ii, and am a huge fan of peglin as well. also, nice rhythm heaven bg music!
My first thought was this was a Roboquest copy. Then i saw more and thought "hey, it's better than that!" but then, THEN I SAID HOLY FUCK IN BUYING THIS. THAT LOOKS SO FUN
Idk why I’m reminded of Overwatch assets in this game. Doomfist, Soldier, etc. I think it’s also the future-ish aesthetic too. But the way how Ada jumps and punches feels so much like Doomfist.
This game was on my wishlist i even played the beta, yet i removed and ignored it from steam because of the invlovment of sweet baby, it could be the best game ever and i will still do the same, never support people who hate your hobby and try to ruin it just so they can push their agenda and their sexual fantasies
As someone who hasn't played Doom (2016 & Eternal), nor has played this game (obviously), the combat and level design seems pretty similar, so if the soundtrack is good, it is probably a super fun game.
if you want hard games to play with you friends, you should try either overckooked 2 or plate up. Both are kooking games that requre a lot of coordination from the players, but plate up is a rogelike and overkooked is more polished game but with set levels