Roebuck: "Miller, you're okay, thank God! We're gonna make them pay for what they've done" Sullivan: "F%CKERS!" (Proceeds to strangle a japanese soldier) "Grab a rifle, we're gonna tear this place apart!"
Fun Fact: The 93rd Inf Div only lost 12 men KIA throughout WWII. They also only started seeing combat in 1944, this mission is set in 1943. Good job Sledgehammer, good job.
At least they shine light on black folk i hope one day they can put my people the code talkers who were native American in game one say.....without them we would be in the blind with coms channels from nazi party
@@eyesofjesus2891 Don’t get me wrong, I have nothing against segregated units being depicted. But they deserve better than just slapped onto a game for the sake of diversity. I honestly think a campaign following a segregated unit alone would actually be a very compelling, engaging, and even educational experience. Imagine a campaign in where you are part of a Japanese-American rifle squad in the 442nd Infantry Regiment, the Japanese-American segregated unit in WWII, it served in Southern France, Italy, and Germany in 44’-45’ and became the most decorated combat unit in American military history. Hell, in Call of Duty: Finest Hour (2004), you played a tank commander in the black segregated 761st Tank Battalion “Patton’s Panthers” in the Battle of the Bulge for several missions. Diversity is not an issue, it’s how it’s used and portrayed in the WWII setting. It has to be honest and true to the setting, as well make sense for the player. I absolutely love the story of the Navajo Code Talkers, their language alone significantly impacted the Pacific War and it remained to be the best code we ever used in WWII.
@@BoneistJ oh wait that girl is woke so maybe she thought of a black person fighting In a white regiment. Correct me if I’m wrong but is that possible?
My favorite part is when he has to tell a pilot he's in command and not the pilot. That was the most woke flex because you can guess what they are trying to say there. No political bs just saying the fact a infantry man is explaining he runs the show is stupid. The scene has no substance or likeable aspects. Its just the i have the power because roles reversed instead of just talking to the pilots and saying something along the lines up let's see if we can can't you guys airborne or say something inspiring and tell the pilots to join them. Literally would make it not so blatantly a flex of some weird power complex. *forgive my awful writing skills. I honestly don't care to check for mistakes anymore.
The flamethrower in WaW was much more brutal to use, the sizzling sound and the screams of the japanese were chilling to hear, in this game they just fall down.
Navy officer: "I went through basic, just like you" Is there nobody who works at these studios who was at least something like an Air Force cook at least?
Pretty sure the officer is USAAC. They were army troops who went through basic the same but were aviation trained. My grandfather was in the army air corps and for a bit of the pacific theater he was side by side with regular troops and marines
Navy air officers didn’t do much in terms of weapons training aside from sidearms. Same with AAF flyers. Yes they had basic military indoctrination, but nothing like regular Army troops.
What a missed opportunity... The entire game should have focused on the Pacific, like WW2 did the Western Front. Plus, these Japanese soldiers equipped with German weapons just kills the immersion.
At the end of WW2 1943 - 1945 Germans did supply Japanese soldiers with guns, adding that Japan made copies of German designs. Don’t make you look the smart guy, this games are actually made from people that know what they’re doing. I am watching a lot of people complaining and just don’t know that Japan manufactured copies of German guns. I would suggest you to enjoy the game since it has a lot of great events and it adds characters based on real life soldiers, also multiplayer is great :)
yeah they should at least do like cod ww2 campaign but on pacific front it sure had interest story and make different , but instead of using american main character better use british or dutch to be main character cause they was the first one that fight the japan after pearl harbour
He get shot through the chest, by that angle of the wound, the bullet trace and the back tank which is undamaged. It must be worthy to be killed by a mystery bullet
Dude got shot down by Lightnings didn't he? Favorite plane of the war. Feels kinda bad and ironic that Yamamoto died like this. He knew the costs of going to war with the USA.
@@peterbarca8783 yes, they were lightnings. It is really unfortunate that Yamamoto died like this, but the Americans had to take the chance to take down a general in order to take the advantage. This is what war is.
@@eedgils6776 Yeah P38 Lightnings from Lockheed I think. Fast plane and I think the fastest in the American arsenal at the time. Not sure if its faster then the British Mosquito though.
How I usually played Battlefield 1. While everyone was running around with prototype smgs, I'm playing the immersive French soldier with a Lebelle lol.
Ah yes the Tokyo produced STG 44 w/ x2 optic. Can't forget the MG42, also known as Hirohito's buzzsaw. The last great COD truly was World at War. They don't even try anymore
@@sgtroach1510 and yet the immersion the way they fight and of course the japanese not using a god damn german weapon is very great if i must be honest the worst Inaccuracies is only in hard landing where somehow a m4 sherman got easily outmatched by the japan tank (i am not a expert of japan tank) but all i need to know is that japanese tank is really shit at speed gun and armor only really effective against the chinese
@@christopherregan1654 Rising sun is so fucking aweasome we can take a japanese type 11 Machine gun with us in some missions and type 96 in the japanese ship, have cool missions like the china one, the scort of stuart tank and the elefant one
I definitely prefer the older WW2 games where you were a "random" soldier in a huge battle. Not a special ops soldier makes it feel less immersive at least to me.
Im totally agree with your opinion, spec op soldier make it boring af, like you're some kind of supersoldier or something. I preferred for this game to be like, boots on the ground, massive battle, just your average joe, trying to survive in the war...
@@wisemonke194 since when i talked about multiplayer? Yeah, for me cod vanguard like is more like a movie, cutscene after cutscene, like literally i just want to play the game, not watching movie. And also, the A.I, omaigad one of the worst cod a.i in history, i literally standing in front of a destroy barbwire fence, and the enemy didn't even notice me, 5 times, i killed a bot, another one came, and it keep on going until i changed position, cod waw a.i is more difficult that this, if you played on veteran, you basically gonna die all the time, vanguard? Even with veteran difficulty, it felt like i was playing like harden difficulty, campaign wise, truthfully for me, one of the most boring campaign ever..period, jeez, cod infinity war is better than vanguard
@@wisemonke194 That actually kept me interested in the game, while still having inaccuracies like weird German uniforms weird numbers of bullets in some guns hahaha
My grandfather was in the 9th cavalry reconnaissance troop in the 93rd, had to go behind enemy lines to get Japanese information, to send back to the infantry. I wish they looked into the 93rd div’s history.
_You think because you say nothing... You are strong?_ - Japanese Officer Man the start of this mission gives me a bit of the vibes from the start of the Semper Fi mission from Call of Duty: World at War.
Cool fact: the soldier with the flamethrower Lewis Howard when he mentions his brother that is in Europe is someone that we see in Call of Duty WW2, Marcus Howard
Inaccuracies I saw: 0:07 - "Do you speak Japanese?" Need I say more? Also, the soldier on the right carries a Becker shotgun which isn't possible since the Imperial Japanese Army never used shotguns. 0:17 - According to HistoryLegends (check out his channel btw), an ambush like this is all over the place as the attacking force went Rambo and were not systematic in their attack. 0:30 - Generally speaking, flamethrowers are used more of as weapons for dealing with stubborn emplacements such as pillboxes and trenches, so seeing a flamethrower being used on a normal tent is not only overkill, but deliberately wasteful. 0:59 - Given Booker's role as a submachine gunner, it would be unlikely for him to be carrying a rifle cartridge belt. 1:12 - The "dead weight" comment is unwarranted, especially coming from a rescuing party. 1:41 - The practice of holding a gun with two hands originated in the 1950s. 6:46 - The Type 11 LMG had practically the same firing rate as the STG44 (500 rpm), yet it's portrayed in game to be a fast-firing weapon. 8:45 - The bolt on Booker's Thompson appears to be closed. 10:29 - Given that the bullet went through Howard's upper abdomen, it is plausible that it could also have gone through the fuel tanks, rendering the flamethrower useless as the fuel will leak. 12:13 - A flamethrower is not a point-man and therefore should not be at the front of an attack since his weapon is better used in clearing out bunkers and trenches. Other members of the squad ought to push up first. 13:23 - A STG44. In the Pacific Theater. 13:56 - a Type 41 75mm Mountain gun is facing towards the airfield. 15:38 - Disappointingly, there is a MG42. In the Pacific Theater. A more accurate gun would have been the Type 92 Medium Machine Gun ior a Type 99 Light Machine Gun. 15:48 - The side-mounted scope on the Arisaka rifle would have made reloading via stripper clip possible. Instead, loading is done via individual bullets, which could be due to balancing purposes. 17:00 - The Sherman tanks are armed with the 76mm gun, which is anachronistic considering that the first Sherman tanks to use this were armed in 1944 whereas this mission is set in 1943. 17:45 - Arming a Type 97 Japanese grenade not only requires removing the pin but also tapping the cap. 18:59 - Another MG42. This time it is modified to resemble an anti-aircraft gun. 19:27 - A Type 95 Ha-Go tank cannot penetrate the armor of Matildas and Shermans. Thus, it can only go toe to toe against M3 Stuarts, but not the M4 Shermans. 20:52 - The 93rd Infantry Division is a real part of history. Sadly, only a handful, primarily the 25th Infantry Regiment saw offensive combat as most of the division's regiments were mainly for construction and defensive operations. 20:56 - The wounded soldier currently uses a M1943 Boots, which was impossible considering the M43 uniform set was still undergoing testing in Italy. 20:58 - Now Activision felt the need to put a mounted Japanese LMG, specifically the Type 99 light machine gun, instead of mindlessly slapping MG42s in fortified positions. 21:03 - Direct combat would usually warrant the use of helmets instead of garrison caps. 21:10 - The M1 Helmet was actually worn unbuckled particularly because over-pressure events could cause a head injury with the helmet being forced up and tough leather strap breaking the neck. Some regiments even had written orders to their men to unbuckle their helmets.
This comment should be pinned, it’s so nice to see someone pointed out ALL the innacuracies of this game Especially the Ha-Go one, man as a War Thunder player it’s irritating to see them somehow penetrate the 76mm M4A4 Shermans as if they’re some slow moving light tanks lmao
It's cool that they put 93rd Infantry Division in game, as they were historically there, although only in 1944. This mission set in 1943. But I'm also saddened as I haven't heard a single Banzai charge from Japanese.
Again, German weapons in the Pacific is quite unusual, Japanese should've use captured British or American weapons which is more appropriate, considering they captured them during the 41 or 42.
When I played through this mission, I actively avoided picking up any German weapons and held onto the Arisaka and Type 100 as long as I could just to scratch that WaW itch for one moment... I'd say I'd want a remaster for WaW... but with how modern games depict WWII, from BFV, to both modern WWII CoD's... some things might just be better off left alone and unblemished by the clown world we live in currently. Edit: I will say some parts of this game really immersed me, like creeping through the Japanese filled jungles, but then boom STG-44 and MG-42 in the pacific, Volksstrumgewehr's in Stalingrad, etc... would just leave me scratching my head as to why it's so hard nowadays for Triple A titles to get historic settings right
Because they don't care Maybe if people would stop buying these games they'd change there tone. Then again there's always kids begging mom and dad for the next CoD so these clown developers don't have to care.
@@Mrzco Not to the degree displayed however. Germany definitely didn't supply STG-44's and MG-42's to the Japanese as STG-44's as the name implies were only being produced late '43 to '45, and MG-42's wouldn't have gone before the MG-34's. Even if they did, the Japanese wouldn't have fielded them in such high amounts because Japan was already having logistical issues supplying correct ammunition types to the IJA as many Japanese weapons didn't share the same ammo, from 9mm Nambu for the Type 100 and Nambu pistols, to Arisaka rounds, even the Type 97 LMG's used different ammo and is why the Type 11 LMG had such a weird belt feed where it was made to take the same rounds as an arisaka rather than the 97's mags. However they did send over obsolete equipment like Mp-28's (which were used by Kriegsmarine and Luftwaffe ground forces as well) and Mauser C96 pistols. Japan even purchased A7He1 planes and a Tiger I with plans to transport the parts disassembled via cruiser submarines but after D-Day Germany never got around to sending them their purchase and instead leased it back and deployed it with the Wehrmacht. Sorry for the wall of text, it's just as an Asia-Pacific historian it hurts because if they wanted to put German weapons on the Pacific front they absolutely could have, but the ones they put in makes it out of place, and rips you right out of the immersion.
WaW’s veteran campaign aimbot grenade spam by the AI gave me PTSD. I was a damn kid when I Platinum’d that game and I still don’t think any CoD game competes in terms of making you hate your life as much.
@@victuz call of duty world at war might be the only accurate historical game (at least 98%) in which they actually did real research about the real life battles, weapons handling, weapons sounds, vehicles, uniforms, etc. i think even call of duty 1,2 and 3 they did that too. the later call of duty were just bs. these people that think these modern call of duty games are the grace of heavens and that they are better are just retarded and have no idea how games, especially war games, back then were made. what do you see nowadays _ unrealistic reloadings, have to waste 1/2 mags from an m4 to kill one enemy because reasons, enemies hit you once and your health goes to 5% but you hit them one and the bullet bounces off them, etc. yeah. that's AAA gaming nowadays. remember the division ? yeah. waste at least 3 to 4 mags just to kill one enemy with an ak47. great AAA gaming.
Many black guys in WWII actually fought in the Pacific theatre, While there were of course all black outfits in Europe like the 92nd Infantry Division in Italy the majority of them went to the PTO.
Not as obvious as MP44s used en masse by the Japanese but WaW still had many inaccuracies that armchair historians would be taking apart. I think there's very very few games that would be 100% accurate.
@@AFGuidesHD No one's asking for 100% accuracy. We're asking that the devs just get the Era's basics correct. If you can't even get the damn weapons right, are you *even trying* at that point?
@@karthiksrikanth7311 They are based on real life characters, if you want to know more just research a bit :) Actually I do agree that some characters lacked of personality but Polina was actually a great character. I’m not sure if you really played the campaign, since I wouldn’t call the characters “pathetic” and the dialogues “poor” since all events are historically accurate, adding that the game shown all the racism and prejudice at the time, which most other games would be afraid to talk about. I would say this COD is great thanks to the Multiplayer and Campaign. Zombies is the only mode that need some serious work this time
6:28 One thing I noticed, and also in BFV. This LMG is fed by a stack of stripper clips in that little box, so you're supposed to chuck in 5-round stripper clips. But in-game you swap out the whole box. That's not how it's supposed to function. The idea was to share the same ammo & clips between the rifles and LMG's.
In BFV there is a specialization for that weapon that allows you to top up the hopper with five round stripper clips as long as you reload at exactly increments of five (so if you have 25 rounds, you will just top off with another 5 round stripper clip, but if it is 24 or 26 or any other variation the character will remove the whole hopper)
9:47, NPCs crawl under the wire, immediately turn around. 10:29, flamethrower guy gets shot in the back, amazingly NOT in the flamethrower itself, then when the flamethrower's removed at 10:55 there's no entry wound. Plus the sergeant comes from the left, even though he said he was going right. Recent CoD games have made me glad I stopped playing after Ghosts.
Exactly and it seems that only sledgehammer does things like this adding the MP 44 to the Pacific theater like how hard is it to make it historically accurate it’s not hard at all I don’t understand why they purposely do this they did the same thing in cod WW2 with the Normandy mission and the Germans using The PPSH smh
It is technically alternate history, taken place in the same universe as BO1, BOCW and MW19 You know, the universe where some guns, countries, and events don’t exists.
@Moa Moa yup. In this universe, aircraft and tank designers were all smooth brained morons who didn't know why the mg42 is a worse choice for ball mounts than the 34. This is why we have guns not functioning like they should. It's like square wheels on a car or a wind sail on an aircraft carrier.
Imagine the Japanese using Sturmgewehrs. The battles in the Pacific would have lasted a little longer. But then, veteran Japanese soldiers are skilled marksmen and probably prefer the rifles with the bayonets.
I don’t think it would of prolonged it personally. The Japanese was a fairly old fashioned military who worked with what they had and while they did fairly well it only works so well when your being out produced, outmanned and using worse weapons as the war goes on since your navy is getting all the good shit. What would of prolonged the war for them would of been better tactics in certain areas and winning the naval battles they were supposed to have won to destroy the American navy (which they didn’t)
They could’ve progressed to something more akin to semi-automatic, but it was a moot point. The policy leaned more on “the warrior spirit” and they actively refrained from relying too much on technology. In other words they focused more on their people’s psyche and attitude than adopting innovative techniques and equipment. The Arasaka rifle embodied that doctrine, Bolt-action, heavy caliber and compatible with bayonets.
@@9f81rsd00 I’ll give them credit where credit is due. They tried to figure out a design for the semiautomatic weapon and it worked (kinda) but from what I know it didn’t see much combat and no amount of weapons they could give their troops would of stopped the inevitable bombings or the invasion.
@@9f81rsd00 the arisaka was actually one of the best, if not the best bolt action in ww2 according to some sources on the youtubes like 9hole reviews or maybe gun jesus? I'm not sure if he liked them but I remembered him saying non-last ditch arisakas were splendid weapons. unfortunately you can't really out gun an m1 garand with that so.
Fun fact, there were only 8,000 Type 100 SMGs produced over the course of WW2. It was one of the rarest guns. Nice, sledgehammer. Great historical accuracy.
Treyarch should do all the wild whacky stuff and zombies. Infinity ward should do all the immersive accurate stuff. Sledgehammer I don't know what they should do I guess experimental stuff
You know what would be interesting. A SIMULATION of a Marine in the Pacific from boot camp and depending on what division assigned to, participating in various actions from Wake Island to Okinawa or even a "what if" invasion of Japan. Expand that concept into Europe etc No first person shooter, arcade nonsense, but a realistic and historically accurate simulation. We have pretty realistic flight and submarine simulators, but the ground war always gets the arcade treatment. COD WAW was last decent COD. Yes, Japanese did copy German weapons but they were never deployed to the levels here and esp in the Bougainville Campaign., more like Peleliu, Okinawa, Iwo Jima would be there in small numbers.
a "what if" invasion of Japan would be really interesting, but fucking brutal. You the player would have to shoot a ton of civilians, and I don't think today's political climate can handle a game where you kill Japanese women and children charging you with bamboo spears.
@@MegaBOOMER14 I was reacting to a line of dialogue from the game. The devs shoehorned the hell out of inserting the 93rd Inf. Div. It's ridiculous. This game is based in 1943, the 93rd didn't even complete landing of full unit and complement until early March 1944.... They were deployed, mostly, into mop up and security duties in Morotai. They experienced some light resistance during security patrols, a handful of KIA for the entire war. These men hardly saw combat. But they were a black unit! So today, they were on the front lines! Their melanin protecting them from harmless Japanese small arms as they conduct daring rescue ops, standing in the open, hosing down the enemies of liberty, justice, etc
@@noljawn dog, this is how I acquired my interest in military history, immersing myself in WW2 shooters as a child. For many young players, this will be one of the only opportunities to spark some healthy interests. Also, do these folks justice. Represent who was there, doing what. The whole country contributed greatly, there are other black units I could recommend which experienced harder combat. These men should be remembered accurately, not forgotten and inappropriately inserted. Not hard to Google or hire an expert. I'd do it for free. 🤷♂️
@@traviscole4121 Dog I’m with you 100% Although if you have any faith in Activision or any other triple A title to pay homage and respect to anyone and anything you’re lost in the sauce. It’s all about $ and bozo’s are gonna buy COD every year. You’re not entitled to the product that you want they don’t give a fuck, it’s a game and they need profit. Read books they are less disappointing
Definitely got World at War vibes and the devs knew what they were doing here. Also the leader of the unit looks exactly like one of my MMA teammates, where I was saying "ok, Paul"
the voice acting is so faint and toned down, you can barely hear anyone scream from being shot or getting set on fire also the ai kinda wack like the flamethrower guy just slowly walking out in the open during the earlier gunfights
The soldiers burning in this game is very ridiculous. It seems that they're stuck and do 2 spasms and die without a sign of being burned in their bodies.
When people started getting sick of modern shooters, and wanted to see some ww2 games in current-gen, were we really asking for CODWW2, BF5, or Valor? Sure, there's post scriptum and hell let loose on the indie side, but we havent had a ww2 game really capture the grittiness or the dire tone of the older games in a long time now. Bf1 was the only game to capture that tone and even it had to sacrifice the ww1's weapons for essentially ww2 weapons. Soldier deaths feel more like played out dramas or backround noise rather than representing a real sacrifice somebody had to make.
I haven't played this game yet, but the writing and gameplay remind me of how underwhelming and cliché Cod WW2 was. The sound affects are ripped straight from AW, too. I can easily say, even by not fully watching a walkthrough of one mission in this game, that Sledgehammer is the worst cod developer.
Honestly, while COD WW2’s campaign was as you said slightly cliché, it still had a much better and more believable storyline to it without trying to pander to anyone. It’s sad considering the potential this game had to right any of the wrongs of COD WW2 but instead just amped it up
@@trutle88 I totally agree, Sledgehammer shouldn't be assigned to make WW2 cods anymore. Leave that to Infinity Ward, who made Cod 2, and Treyarch, who made Big Red One and the best WW2 shooter in history, WaW. I liked Advanced Warfare, which is why I would rather them focus on making a potential reboot for this tie-in universe, than another prequel game.
Supposedly Sledgehammer and Infinity Ward collaborated to complete COD Modern Warfare 3, but since that game was a whole lot better than this one, I'm inclined to believe that Infinity Ward did most of the work.
@@damanithegoat9653 I swear your some activision scout hunting for comments like these and complaining about the criticism, I literally saw you in another comment complaining, get a life.
@@todorsarka7097 I’ve also seen you many times on this video and on another video saying how COD isn’t “historically accurate” smh. It’s a damn video game stupid not everything has to be like real life. Grow up kid
No one has a problem with cods historical accuracy, but if theres ridiculous attachments and wierd models for weapons in a WW2 set video game, peoppe wont be happy
@@BlueCanoe-xj3bn Sadly. I believe some players don't know much history. For instance, RU-vidr named Hollow mistaken the picture of Joseph Stalin for Polina's father.
@@BlueCanoe-xj3bn Most don’t. But I got my love of history from playing games about historical events. And since they are telling a historical story I think they should do the decent thing and make it as realistic as possible. *Edit: I’m not saying you can’t make a fictional history game but when your advertising it as a historical game you need to make it as historical as possible. I’m not saying don’t buy the game I may get it when it goes on sale.
They didn’t start seeing action until 1944, this mission was in 1943. That’s how little Sledgehammer cares. They just want that “diversity” checked off. Look, unspoken segregated units in WWII games are a HUGE welcome in my book, but for the love of God, do it right. The characters may be fictional, but the unit and their deeds are very real. I would’ve loved to see a Call of Duty campaign follow a single American segregated combat unit. Kinda like what they did in COD WWII with the 1st Inf Division. Because their journey and recognition of their deeds would’ve been so much more compelling, engaging, even a bit educational. I would love to see a campaign follow a Japanese-American rifle squad in the 442nd Infantry Regiment, the most decorated combat unit in American Military History.
I love this sarcasm. I'll join in: it's so natural and so subtly interwoven into the story that I didn't feel like they hammered it into my head at all! I came out of playing the campaign repeating to myself "racism is bad", and that conclusion is formed entirely on my own without the game coaxing me into doing it! Award winning writing!
@Roniixx “Noooooo but that wouldn’t work with our Dirty Dozen of the woke Allied misfit Battalion on their Super-duper Secret mission against the Super-duper Secret History-Changing N@zi War Project.”
@@penguin9965 to my knowledge the only shotgun used by then (not even sure if it was standard issue) was the M30 Drilling triple barrel shotgun (2 shotgun shells one rifle round) used by Luftwaffe pilots, but, no clue how much it was used or if it was even standard issue
I can say that Japanese imperial army soldiers called snipers ‘sogeki hei’, not ‘sniper’. Japanese government back then regarded English as ‘tekisei go(hostile language)’, so military except for navy was avoiding using English.
@@AutumnBun321 Yes bro u might be right that doesn't mean that his brother Howard didn't fought on other places in Europe other than bastogne or the Rhine