@@prathamkumar9788 Cyberpunk was announced 2 console generations ago and that was their biggest mistake. I play it on PC and it runs like a charm. People don't have the patience to wait forever... If it's not ready, don't announce it (unless you need backers).
Yes indeed, take your time, recruit more people and please develop a deep story for the game and polish polish polish. Dont rush it. I dont care if I have to wait 2 years, this game need to work. You don't wanna end up like Lords of the Fallen
@@grizzlymelon8376 when you tell to people that the game is finished in april and then change the release date like 3 times people will get angry because they say it was finished
Can you please type de full speach? As i am a native latin spanish i understand olny a 90 % of the words.. a few i cant distinguish.. thanks from advantage
@@VictorGoonzalez Not 100% sure (native german), but I gave it my best shot: 😅 Every path eventually leads to a cold and perpetual solitude. Eventually, even that is exhausted. Only the abyss remains. The binding thread of all matter: entropy. And though my body has felt the melancholy angulation of human misery, it is cold already. Of all long eroded, as is time. Yet in the mimicry of my body, inside the lifeless crevices of my synthetic cortex, a raging crucible engulfed by the cold radiates still, the force that resists entropy: the soul. Not sure about "melancholy angulation" and "Of all long eroded, as is time". The rest should be correct.
The scale of the world around you perfectly captures the feeling of entropy and bleakness... How can such a small creature hope to make a difference? Well done!
"Become fear itself before it consumes you. Even the bravest Warriors were devoured by fear at some point. They lost their Faith and now they are Forsaken. Are you brave enough to fight your nightmares?"-vibes. I swear i can't wait to play your game. Love your work. ❤️
- EVERY PATH EVENTUALLY LEADS TO A COLD AND PERPETUAL SOLITUDE. EVENTUALLY, EVEN THAT IS EXHAUSTED; ONLY THE ABYSS REMAINS, THE BINDING THREAD OF ALL MATTER, ENTROPY. - Sir, I'm going to have to ask you to leave Home Depot.
@@Jafmanz It doesn't become anything else, it ceases (for example, along with the mind that once experienced it). Or think of the heat death scenario of the Universe's far future - matter as such is perpetual (it cannot be created or destroyed) but its "binding thread", entropy, unravels it over unimaginable aeons of time, extinguishing all structure until "only the abyss remains" in the form of cold and inert electron and photon gas that will never again become anything else.
@@mindbound Never again? Ridiculous. It's conceited to think whatever's at play would stop because humans can't fathom what could come next. God, Chaos, something unfathomable altogether. It will be here forever. If Antimatter Theory is true, or at least mostly true, the universe as we know it is an impossible surplus of matter that never existed, was never erased, but is here all the same. On top of that, there is a single measurement of weight that instantly leaves a living creatures body on death. Matter doesn't just vanish, fully compressed weight is unaffected by muscle tension or stress. Inexplicable things that are objectively true. When the universe dies, when you die, the inevitable conclusion is for everything to happen again. In an unknowable amount of different ways, under an unknowablly different ruleset, or perhaps, eventually, the exact same universe to the atom. There is something past the furthest star.
First trailer I saw was the one with Heilung's music. I felt as if I was hypnotized! It all looks so mysterious and irresistible! I am waiting for the PS4 version and I support you guys a lot :). Greetings from Poland :).
I'll admit, even though the "stuck in a dying dark fantasy world fallen to entropy and decay" premise of the Souls games and other similar titles never really appealed to me, the marvelously intriguing and haunting imagery of this Bleak Faith project has more than piqued my interest. I absolutely love the gothic look and hybrid scifi-fantasy aesthetic! Wish you the very best on this project and I eagerly look forward to the finished product! Let's see if this drops before Hollow Knight Silksong or Scorn.
well, Scorn's out bit of a disappointment for a decade of development, but i can't say they didn't nail the art style unfortunately that's all it brought to the table
Amazing. Pure perfection. Voice acting is top notch. The world looks so interesting and dark. And the music sucks you right in. Got shivers while listening to it. Just, amazing. Well done you two, be proud of yourselves!
the image of 1:34 gives me serious High wall of Lothric vibes, sensing scale in an open world is one of the most important aspects of immersion, wonderfully done.
Every path eventually leads to a cold and perpetual solitude. Eventually, even that is exhausted. Only the abyss remains. The binding thread of all matter - entropy. And though my body has felt the melancholy undulation of human misery, it is cold already, a form, long eroded, as is time. Yet in the mimicry of my body, inside the lifeless crevices of my synthetic cortex, a raging crucible engulfed by the cold, radiates still. The force that resists entropy - the soul. Can't wait to post this randomly and out of context.
I love this game's art style it feels so bleak and uncanny, hell the setting and character design give such a feeling of dread, I am looking forward to see your visions, please take as much time as you need.
Just finished watching all your videos and I have to say I am so god damn impressed. You guys managed to do stuff that you don't see in AAA games. I wish you luck and I can't wait to buy this game!!!
please please please give it a good and thoughtful combact system, even when facing regular enemies, we need games like that. Or at least an "hard mode" with increased enemy IA, non only dumb damage outputs. The atmosphere slaps btw
This is literally the best trailer i've ever seen, i come back to this some times, just to appreciate everything, the grapichs, the music, the arts! I cannot fucking believe it is made by just two people. YOU GUYS ARE AMAZING, PLEASE DON'T GIVE UP, IF EVERYTHING GOES AS PLANNED YOU GUYS WILL BE FUCKING SWIMMING IN MONEY.
I absolutely love the subtle details you've put into animations. So many AAA games don't even have movement of this quality! I can't wait to play it and just mess around with the movement!
The amount of love and passion you guys are putting in this game is just amazing and it really shows. Hope this becomes very successful ♥♥ Can't wait for this game
It’s crazy you guys wanted so little on your Kickstarter. I would have given you all the money I had if I knew about it sooner. Missed it by a week. Not to sound rude, but I almost forgot about this game. I just haven’t seen or heard about it in almost a year. It looks amazing, please... Take your time with this game. Sculpt it into what you two envisioned. Much love and support.
@@bleakfaith895 WILL IS THERS RILEAS DATE YOU CAN TELL US & WILLLLLLL I CAN EXPECT TO SEE THE GAME ON PS 4 & 5 PLEAS TELL ME CAUSE MY MIND BORNED FROM WAITING
Not only that but you’re assuming everyone wants another souls looking game. Looks dope but I don’t care for the type. (That’s of course assuming it is a Souls-like)
Once again...you made it. The influence from Rozalski's art is a good sign, I always loved that sensation of being just an ant in front of a colossus, everything being massive. Keep working like this guys!
I personally have been excited with anticipation since I discovered this project last year. Two people that are going to make waves in the gaming community for sure.
I'm not on rush to try this game I really want to enjoy a game what is already well developed and polished. I really wish you to be a good reference for the big video game industry, they are just worry about benefits realising an unfinished product or a game without the stuff they promise to add. The public is already tired of Cyberpunk, Mass Effect Andromeda and other disappointing products launched just to scam the public: selling hype and smoke. I got good vibes about your work, I can't say the same with the titles mentioned before, so keep going with the nice work and don't feel pressure or rush to finish your project.
Thank you! And we are trying to do exactly that :) So just be patient with us like you are, it helps us more than you know to hear these voices of understanding
I just want you to be loyal to your idea and honest to the people. And I feel you (the people behind this project) worth the time and money you need. Greetings from Spain. 🇪🇦❤
You guys just blew up my brain. As some people already mentioned, please take as much time as you need to bring your creation to a perfection in your eyes. I was sold when when I saw that first Kickstarter reel video but now I'm utterly impressed. The dark tone with this gigantic feel of everything is just something else. I think I've never been so interested in a game like this. It's not some hyped up game from a huge studio, no advertisement, I just found it like the universe itself led me to this(or vise versa). For some reason I can feel the vibe that you are pursuing and I like the vibe itself and how you are manifesting it. The mixture of flesh and metal, occultism and technology, past and future, life and death. BTW I remember in an older video I heard a sample of bells from one of the "Batushka" songs. This leads me to think that you must not only like metal, but black metal precisely. If so, there is something in the whole atmosphere of this game that(maybe)only people with this kind of taste in music can make. Maybe I'm wrong but it sure feels like it. Anyway, I believe in you. Do your thing.
You are actually very correct :) Thank you for that beautiful comment. This is exactly why we do it, and what keeps the crucible roaring. Stay with us friend, we need more of your kind.
Christ, this looks better and better, I didn't expect the scale and size of it! I know I'm gonna be terrified of some of the big creatures though, like the desert worm thing
Please make sure to take your time to refine the gameplay. Doesn't matter if it takes a year or half more. We will be patient. Don't worry about keeping us waiting. Don't stretch yourself too thin, or push yourself beyond yourself. Do your best and take your time. It'll turn out great, and we'll be here to play it.
I was thinking the same thing with the synthetics looking all pale skeletal with tubes and black plates and the massive megastructures. Holy Jesus, if this game delivers a polished smooth experience and a robust original story, then I'm going to shit myself. I think I've been waiting for a game like this all my life. I create universes and develope story concepts as a hobby for decades. It's my biggest passion. When I read BLAME! for the first time I was blown away by the art. When I played Dark Souls for the first time I was inspired by obscure lore-based story telling that transcends infinite lengths of history all intertwining together. When I discovered that genres can be muddled or mixed, ascending to new heights redefining new genres like that of The Dark Tower by Stephen King, my mind opened and found that writing can truly have no bounds, but the bounds one chooses to place upon it. You two have once again have shown me that nothing is impossible and that if you have a vision and the will, one can create wonder. Thank you for re-inspiring me again devs! ❤️
I came to check if anything new was posted, unfortunately not but just rewatching the trailer made me very happy and eager to play it, can't wait to see more glorious work.
I'm so excited for Bleak Faith! I've been keeping an eye on it since I first watched that older trailer with the Heilung tune over it, which I sometimes still watch randomly. I really hope you guys can release it on console as it's gonna be a launch day purchase for me. Keep up the great work! Can't wait to play it!
Dear god since I saw this game like 1 year ago I can't wait to play it ! I didn't make it to support you on kickstarter but you can count on me that as soon as the game hits the market I will be there ! Amazing job guys keep up the good work!
Loving it! Gameplay is looking fantastic and on top of that I'm fascinated by the story. I've always found the (often futile) struggle against entropy to be an entertaining plot but the whole concept of "The Soul" being the force that counteracts it is both inspiring and beautiful. Desperately looking forward to this game and eager to sink my teeth into it. Keep up the great work fellas! Also, I can't help but associate it with Nurgle Vs Tzeentch with Khorne in the middle. Absolutely brilliant! *Skulls for the Skull Throne!*
I pray for your success. I've been following this game since the first game play reveal and I'm very excited about its eventual release. Good luck guys you have all of my support and respect.
@Bleak Faith I too am interested in what platform(s) this will be landing on, I wouldn't be surprised if it's just PC but I'm crossing my fingers that consoles will get this too. :)
@@mrdominox2293 There is information posted about it on their Kickstarter. It will be PC first, and they will see about consoles after. www.kickstarter.com/projects/mivukcevic/bleak-faith-forsaken
Simplesmente incrível! Mal posso esperar para jogar este game. Parabéns aos 2 incríveis artistas responsáveis por esta obra. Continuem com este trabalho incrível e levem o tempo que for necessário para lançar o jogo! Acredito que existe uma fã base extremamente ansiosa pelo game! (From a Brazilian huge fan of this work.)
Just watched some more gameplay another channel. Wanted to come to here to say to please take as much time as this game needs. This game looks so unique and beautiful, I get book_of_the _dying_sun vibes when I see it and I will be happy to experience it when it is ready. Looking forward to seeing more but not too much, don't want any spoils (:
sad state of affairs when you have a marvelous work of art being showcased and someone is pedantic enough to put people down based on minutia - have you considered that perhaps English isn't everyone's first language?
@@michaelgray3176 No offense taken, but thank you for defending it. The inflection is on purpose, and is more true to the original pronunciation from ancient Greek (The VA and myself both speak Greek among other languages). So, seeing as how it's not an English word to begin with, I would say the modern pronunciation is technically more wrong xD I hope this clarified the situation.
this already got me so hyped i can't wait for further updates! i love the overall gothic esque aesthetic and cryptic designs of the characters holy crap