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Boolean Denting (VDB Basics) 

Entagma
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21 окт 2024

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Комментарии : 19   
@haroldw2823
@haroldw2823 3 года назад
Thanks for making Houdini less scary, this series is really easy to follow and the content is so useful. I like how they are of a manageable length in time and you get the important points across. Awesome content. Cheers mate.
@Entagma
@Entagma 3 года назад
Thx so much!
@manuelst3004
@manuelst3004 3 года назад
Hi. I was wondering why do we use SDF Difference and not Subtract in the VDB Combine node so I tried setting it to Subtract and it looks awful. Why is that? Thanks!
@zack-3d-animation
@zack-3d-animation Год назад
fantastic job
@gadass
@gadass 4 года назад
It's so inspiring to learn Houdini dude... Thank you very much! ♥
@gadass
@gadass 3 года назад
flixzone is a some sort of scam (don't google guys)
@Fkarrmann
@Fkarrmann 4 года назад
Hi Moritz Yesterday I started with Houdini for the first time thanks to your wonderful tutorials. Thanks for that! I have a question here ... Once I have the geometry, how can I apply a different material to the small balls and the big one?
@Entagma
@Entagma 4 года назад
Hi Frederico, use two material nodes which you attach to your respective geo streams in your SOPs. Make sure no material is applied on the obj level. Cheers, Mo
@Fkarrmann
@Fkarrmann 4 года назад
@@Entagma Oh thanks! that's damn simple!
@pfeffermartin642
@pfeffermartin642 3 года назад
verry nice explained
@adamglass2599
@adamglass2599 3 года назад
For those following along in later Houdini versions, this can be done with the boolean operator without VDBs. Make sure your objects are polygons not primitives. I haven't explored getting the smooth right if you stay in polygons.
@izvarzone
@izvarzone 3 года назад
I do like VDB's though more smooth. Also there's magnetize using metaballs, but need dense polygon grid for that.
@Sykophantic
@Sykophantic 3 года назад
Thank you again
@prashantvyascg9499
@prashantvyascg9499 3 года назад
Thank you
@tejasgore7105
@tejasgore7105 2 года назад
When i merge convert vdb and and small sphere then warning is coming. The warning is a mis match of attributes on the inputs was detected. How i solve this
@alexandera.7127
@alexandera.7127 Год назад
He has that warning too it seems, it doesn't matter.
@DodZz666
@DodZz666 3 года назад
in houdini 18 there is no copy node !
@ulriktnnesen5987
@ulriktnnesen5987 3 года назад
I'm not knowledgeable enough to be certain, only had Houdini for a week :P But I think you can use the Scatter node together with the Copy to Points node.
@izvarzone
@izvarzone 3 года назад
Tab-ctp
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