I wanted to try a different type of content just to see if people like it, potentially a new series? link to MGR coat mod www.nexusmods.com/metalgearri... 0:00 MGS3 2:22 Portable Ops 4:50 MGS4 11:17 MGR 13:17 Sneak peek 13:57 Bonus Clip
ye huge shout out for @raysooth2642 for discovering it, it's going to open this game up in a lot of ways, especially with messing with the support unit 😁
Hey man as a DMC player once said "If u give me a box of crayons I'm going to use every colour and crayon why restrict yourself to just one?" Bit paraphrased there but that is what he meant XD And thats what kinda made me want to use my entire toolkit even obscure/niche tools and learn on how to use them effectively, im telling u DMC in general is a great motivator ;)
Yep its quite underrated, i managed to get it to run with a 60 fps patch with no issues with the cutscenes, its also so much better with right analog stick XD
Definitely give Portable Ops Plus a try, it's Infinity Mission is a highly underated rogue like that is very useful for your brand of creativity. It's a shame MGS4 didn't have such a mode, it would have given the games levels far more milage.
I have it on my ps vita and i know what you mean about infinity mission it would fit perfectly in mgs3 and 4s sandbox, like imagine if the game just puts u in a random room with randomised equipment where u only have unsupressed firearms and such, sounds like a cool mod someone could make they could even use the mgo1 and mgo2 maps as well
I really wish mgs4 had some actual infiltration gameplay like other mgs games. It's got some rlly fun stealth and gameplay and items you can use as well as weapons but the only actual fun chapters to play are 1 and 2 and those are mostly just sneaking past active gunfights in warzones.
@@manlymcbeefinton2014 what do you think of the footage we have been shown so far? + Do you think there’s going to be any new mechanics (rolling on the ground, crouch walking, etc.) from the later entries in the series?
@@TheDudeyBassist I think the footage looks great, i don't even mind some of the animations being reused from tpp (im a yakuza fan im used to it XD) as long as its reused well, my only concern is how the level design will clash with the mechanics from the future titles if they slightly tweak the level design and give the AI a complete overhaul to work with it. What i think they should do is avoid doing what TTS did which is MGS2 mechanics with MGS1 level design I.E Don't copy MGS5'S mechanics and put them in MGS3'S world Make changes that benefit the games sandbox like the A.I getting an overall or slightly tweak the level design that benefits the mechanics
@manlymcbeefinton2014 as a fellow "Reuse Ga Gotoku" fan can confirm - we're used to this Also not every reuse can be bad just as you said, some can be beneficial if they will implement it right 👍
Emotion mags have pictures of the bnb members and depending on the bnb member you selected after the enemy read the book they will be influenced by the emotion they carry, however if a Frog see's it theyll run up to it and salute to it
@@manlymcbeefinton2014 No. That's fine. The high resolution yet shitty textures are awful. Somehow it looks much better on ps3 legacy collection and HD
Haven't seen Portable Ops in ages. A pleasure watching you work, boss! 🫡 Edit: Hold up... Is the coat a mod for MGR, or is it something you can actually unlock?