Would have loved were the story following Fell Alear slowly working up the will to rebel over the course of that first Dragon war. Starting the game as a villian and eventually becoming a hero over the length of the game rather than Dragon Idol tours the kingdoms collecting up Royals, Rings, and Retainers before eventually doing something about the evil dragon.
@@Bartre_God I mean if they took a page out of the DS titles where they had Past/Future/What-if scenarios separate from the main game, where you had a different set of characters to work with then your `original` group, that could easily be done. Its just likely it would be similar to what Valkyria chronicles in some of its DLC scenarios of its various games using generic grunts outside of a small hand-ful of units with a few of those generics being given better values and names but likely killed off before the end of said story. Though from what i was aware of on 3 Houses, i do not believe they would put that much investment in a DLC to be that extensive...Despite it would be insanely easy for them to do a 3 or 5 map scenario of this as part of the latter half of the season pass DLC or something. Even if that one Fire emblem game with Corrin was amusing by having 2 alternate universe versions of Corrin with the respective child characters from thar universes, eventually banding together to fight the beeg bad.
@@Demedich1 Modding can `definitely` do that easy, but at that point its just another Fallout/Skyrim-type of unofficial story for the PC`ers and for those not scared to make use of a modded switch. Which its ultimately the same thing i say for ANY form of media: `A game should be enjoyable for all its content and when you have to out-right ignore some or even most of the game to have fun with it, then what was the point of all that extra content that is not worth engaging with at all?` Welp, back to snagging up indie-titles that are on a 50~70% discount, instead of triple A full-priced titles that are so over-reliant on season pass, online-necessary elements that we can`t even trust even after a year of a game`s debut, if they eventually made it worth playing, much less to even go back to it. Least MOST of the Borderlands series got it right with season pass DLC by giving entire story campaigns per WAVE, bosses, new cosmetics, equipment and so on to tempt one back in, till the burn out finally settle in.
I really do feel that this section of the story was a missed opportunity to have alears hair color become a solid color. After her death she should have lost all of the blue seeing as the red is her biological hair color. Then becoming an emblem grants the blue only while engaged. Then it would have made the Colgate phase more poetic as she wasn’t sure who she was at that time. But instead she narratively loses the divine dragon powers but still keeps the blue splash which was only caused by having it forcibly infused in her.
That’s the theory I had. Where the reason for Alear having two hair colors and was potentially evil at some point was because Lumera ended up banging Sombron for one reason or another, and Alear popped out.
Bro I been saying this for a bit but the voice direction of this game is so amazing. When a character has to be a menace they a menace and when a character is being emotional they are 🤣
There is a paralogue. After you clear it, you get a pact ring, to which you can give to your A support ally. If done so, then you can engage with the A rank ally.
@@pawadox4958 engage plus is unmissable and part of the story. That paralogue is for the s rank. Any character with that gets an extra bonus when engaged with alear