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Getting Started with CC Control Rig for UE | Unreal Control Rig Plug-in Tutorial 

Reallusion
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The new Character Creator Control Rig for Unreal Engine is an essential tool that can be used to modify and refine any animations applied to your Reallusion characters that you’ve imported into your Unreal project. This tutorial provides a basic walkthrough of how to get this set up within your Unreal environment and use it to create custom poses and edit your imported animations.
Free Download Plugin: rebrand.ly/zlmneso
Free Download Character Sample Project: www.reallusion.com/character-...
00:00 Intro
00:16 Demo Project
02:46 Unreal Auto Setup
03:10 Control Rig Plugin
03:33 Character Import & Control Rig Setup
07:25 Animation Sequence Editing
*Note: Assets shown in this tutorial serve only as reference material.
Character Creator 4 (CC4) is a full character creation solution for designers to easily generate, import and customize stylized or realistic character assets for use with iClone, Maya, Blender, Unreal Engine, Unity, Daz3D, 3dsMax, or any other 3D tools. CC4 connects industry-leading pipelines with one system for 3D character generation, animation rig, asset management, look-dev rendering, and interactive design.
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Learn about Character Creator: www.reallusion.com/character-...
Learn about iClone animations: www.reallusion.com/iclone/defa...
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#free3dmodels #charactercreation #unrealengine

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10 июл 2024

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Комментарии : 57   
@arulmoorthymarappan4651
@arulmoorthymarappan4651 Месяц назад
This is really a groundbreaking approach in Animation Production. Thanks for this Reallusion Team!
@hitmangamesyndicate5970
@hitmangamesyndicate5970 Месяц назад
i am so glad you guys have come along... I have been using cc4 and iclone 8 for almost a year now. the integration with the other platforms is top notch... i studied game design since 2015 and the leaps and bounds of technology have come so far its just incredible... now with this addition I am assured that the future of virtual production, animation and game design will skyrocket exponetially... cheers
@kenechukwuuzongwa1423
@kenechukwuuzongwa1423 15 дней назад
This is priceless! Weldone everyone working here.
@enthralz4214
@enthralz4214 Месяц назад
I wish this guy doing this tutorial slows down.
@user-sb2bm1st7o
@user-sb2bm1st7o Месяц назад
Feels like he was doing this for people who already know all this, inside and out, but have been away from it for a while, so he's giving a very quick refresher course to them. This is not how to 'teach' people.
@thilinarupasinghe7968
@thilinarupasinghe7968 Месяц назад
This is Mostly a Feature showcase video, you can search on the channel for more user-friendly tutorial videos.
@michaelstillerstudios
@michaelstillerstudios Месяц назад
Just to clarify to anyone watching, you need to enable the plugin in Plugins for it to show up, as it doesn't from just installing it in the Marketplace as shown in the video.
@larykenobi
@larykenobi Месяц назад
charcters just look amazing with this light preset!
@michaelb1099
@michaelb1099 Месяц назад
Finally Great tutorial and info on this Thank you
@AnimatorHeadSpace
@AnimatorHeadSpace 25 дней назад
This is really cool. I expect this will really allow character Animators like me to be able to really dive into Character (keyframe) Animation, in Unreal Engine. Thanks for this! Love it.
@twistedjourney
@twistedjourney Месяц назад
This is exactly what I need!
@3ArtDigital
@3ArtDigital Месяц назад
Amazing!!! thanks for this
@user-su9ec2tt8f
@user-su9ec2tt8f Месяц назад
This is what we all need!!!
@blurtam188
@blurtam188 Месяц назад
Game changing!!
@comprasdenon6646
@comprasdenon6646 Месяц назад
Awesome!
@micromatix
@micromatix Месяц назад
Reallusion is amazing!!!!
@paluxyl.8682
@paluxyl.8682 Месяц назад
Thanks for giving us Nia and Kevin at the marketplace for free ........ I hope that we get Camila too
@CrashCrafterss
@CrashCrafterss 22 дня назад
Hey it would be really helpful if you say how to add facial mocaps to cc control rig
@nu-beings
@nu-beings Месяц назад
Ok ok ok....you guys just made my face hurt from smiling so hard!
@ninomancuso7021
@ninomancuso7021 21 день назад
Thank you, quick question on the rig: this mimics the MH face control rig, I wanted to ask if it was compatible with Metahuman Animator depth-based facial capture recordings?
@rubberdog
@rubberdog Месяц назад
This is awesome and a great addition to my unreal toolkit. 10/10
@musashidanmcgrath
@musashidanmcgrath 3 дня назад
I don't understand why this brand new UE5 compatible CC4 rig is built on the UE4 skeleton? Why not build it using the UE5 mannequin? Both UE4/5 skeletons are different so retargeting the CC4 rig becomes a hassle. I've posed this same question on the Reallusion forums but haven't received a reply. It's fantastic that you've created these assets and made them available, but I just don't understand the thinking behind using a very old and outdated UE 4 skeleton on a brand new CC4 rig?
@x600s
@x600s Месяц назад
hi! thanks, but sorry when I'm using an already made animated sequence such as the latest example I'm getting errors trying to activate the IK switch. it constanstly unticks in the following frame and not preserves with it activated during the whole sequence. how can i switch to the ik control for the additive animation tweaks in the whole sequence?
@reallusion
@reallusion 17 дней назад
Hi @x600s, It's recommended to submit your questions with clear screenshots and/or screen recordings to our support team. We'll try to solve your issues as soon as possible: www.reallusion.com/CustomerSupport/User/FAQList.html
@vsevolodmetelsky1275
@vsevolodmetelsky1275 2 дня назад
I tried Standart, low quality and high quality shaders during import but they all produce some weird jittering/noise kind of effect on the hair which is especially visible during motion. I thought it was an issue with the light setup in my project or maybe graphis, but it's the same in Meta Human Sample project and in the Nia sample project. Is there any way to fix it?
@lilylikesherpotato3461
@lilylikesherpotato3461 Месяц назад
Can I apply my existing metahuman facial animation on the cc character, or use the Unreal Live Link Face on my cc character?
@reallusion
@reallusion Месяц назад
Hi @lilylikesherpotato3461, Yes, the CC UE Control Rig works with the MetaHuman animator. They share the same facial control rig, making them compatible. However, achieving optimal animation may still require some fine-tuning. For best results, we recommend using iClone AccuFace or iPhone Live Face facial capture.
@petit-pedestre2334
@petit-pedestre2334 15 дней назад
If I export my CC character to Unreal and that I animate the body in Unreal, can I make an acculip animation in Iclone and export just this animation to the exported character in Unreal to combine both body and face?
@razaverses
@razaverses Месяц назад
Can we use MetaHuman Animator for facial animation with this plugin?
@HeavyLightAnimations
@HeavyLightAnimations Месяц назад
Can you import any fbx character file and set up the control rig in unreal? Or would it be only specific caharcter files it works with? Thanks😊
@reallusion
@reallusion 17 дней назад
Hi @HeavyLightAnimations, Please have a look at CC AccuRIG: www.reallusion.com/character-creator/auto-rig.html And a tutorial to learn how to import and rig your FBX character. This will enable you to apply the CC UE Control Rig in Unreal Engine: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-e9AMHU_Dgf0.html
@HR-zg9ci
@HR-zg9ci Месяц назад
Can I even use the control rig plugin when I import an animated character to unreal engine from cascadeur?
@visualvincent
@visualvincent Месяц назад
It should comply with CC's naming conventions; otherwise, there needs to be a retargeting process.
@theyatodev
@theyatodev Месяц назад
Unfortunately, the plugin doesn't work for source builds of UE5. Hopefully someone from the tech faq team can see this as my post in the forums has been awaiting moderation approval for 3 days now.
@ScientificGentlemen
@ScientificGentlemen Месяц назад
Can you use Unreal marketplace animations on these characters? Do they have a UE5 mannequin?
@reallusion
@reallusion Месяц назад
Hi @ScientificGentlemen, You can watch the following video, where a demonstration on using Unreal Engine animations with CC characters begins at the 4:08 mark: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-xEQ2ZFtNX7s.htmlsi=aZdBXmEe7QOyS7Os&t=246
@AutodidactAnimotions
@AutodidactAnimotions Месяц назад
It has never made sense ,from a production perspective, to have to go back to iClone to make manual adjustments to an animation. So now ALL of the exporters from Reallusion have support for the control rigs of the external softwares except those who do not have control rigs (such as C4D and unity.)
@michaelb1099
@michaelb1099 27 дней назад
will this work if i do transfer thru live link and record the animation and then do what you have here in tutorial
@reallusion
@reallusion 10 дней назад
Hi @michaelb1099, When you use Live Link to transfer characters and record animations, you will get a recorded animation sequence in UE. You can then edit it using the Control Rig.
@binyaminbass
@binyaminbass Месяц назад
Does this allow the face rigs to be animated with Metahuman Animator?
@reallusion
@reallusion Месяц назад
Hi @binyaminbass, Yes, the CC UE Control Rig works with the MetaHuman animator. They share the same facial control rig, making them compatible. However, achieving optimal animation may still require some fine-tuning. For best results, we recommend using iClone AccuFace or iPhone Live Face facial capture.
@HighlightRiel
@HighlightRiel Месяц назад
Can live link face app animate the face like it does for metahuman?
@reallusion
@reallusion Месяц назад
Hi @HighlightRiel, Yes, the CC UE Control Rig works with the MetaHuman animator. They share the same facial control rig, making them compatible. However, achieving optimal animation may still require some fine-tuning. For best results, we recommend using iClone AccuFace or iPhone Live Face facial capture.
@HighlightRiel
@HighlightRiel Месяц назад
@@reallusion awesome awesome.. thank you so much my friend. Keep up the great job 👏🏻
@MR3DDev
@MR3DDev Месяц назад
Does this work with CC4?
@reallusion
@reallusion 17 дней назад
Hi @MR3DDev, The CC UE Control Rig is a plugin primarily designed for animating CC4 characters in Unreal Engine. It also supports AccuRIG characters and Actorcore crowd characters.
@IndianCitizen04
@IndianCitizen04 Месяц назад
Please make a tutorial on how to refine the animation which already made in iClone as I always preferred to make my animation in iClone ( my favourite animation application which easiest and fastest among all). I use Blender as CC Blender addon by Soupday made a wonderful job retargeting iClone animation into Rigify with Rigify armature. I easily refine my animation there . But in Unreal no such advantage was there until now. Let's see how it works but I still prefer Blender as there I could make custom shapekey , custom sculpting and refinement of animation through animation layer addon (though paid addon). It took some time to render (generally 1.5-2 sec/frame vs. 0.5 sec /frame in Lumen) in newly developed Eevee Next which gives comparable (if not better as it is Ray traced) output to Lumen in Unreal. Please encourage Victor Soupday to make a picker for controlrig (even for CC Rig ) in Blender.
@reallusion
@reallusion Месяц назад
Hi @IndianCitizen04, We agree that a tutorial of this sort will be valuable, so we will aim to incorporate this topic into our educational roadmap. Thank you for your suggestion!
@kingsleyadu9289
@kingsleyadu9289 Месяц назад
Does those plugins support u5.4
@user-su9ec2tt8f
@user-su9ec2tt8f Месяц назад
yes they do
@AleRender
@AleRender Месяц назад
Does anyone have this problem when moving the bluprint in the sequencer? ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-3-suJgcFsa4.html
@reallusion
@reallusion Месяц назад
Hi @AleRender, To solve your issue, enable ""Is Editor Only Actor"" in the ""Details"" panel of the character's Blueprint (see the following video): ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-j4la-mF6aX8.html
@AleRender
@AleRender Месяц назад
@@reallusion thanks for the reply . I tried it... but I have the same bugs. I will continue investigating
@user-yr9dq1vv1u
@user-yr9dq1vv1u Месяц назад
How free iclone?)))pls free do it
@mx-gamesdev8287
@mx-gamesdev8287 25 дней назад
For God sake SLOW DOWN you are teaching new people as well Drink less Coffee.
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