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Jann's Challenge (Lancer Trial) in 1 Turn (Valkyria Chronicles) 

Cheeseoman
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I beat the Lancer Trial in one turn. This is by far the hardest one-turn completion I've done. There are a number of factors contributing to the difficulty. To start with, the enemy has a whopping 13 tanks, all of which are facing toward you. Only a lancer can kill them in one attack from the front, but no lancer has anything like Double Action or Double Attack, so lancers would be limited to one kill per CP (see note below). Since you only have 8 CP, killing any large number of the 13 tanks that way is a non-starter. As a result, there's no practical way to attack the tanks without getting behind them. That brings me to another problem: most of the enemies start far away from you, so your units have to move a long way just to begin killing them. Scouts can handle the distance, but it's a big obstacle for the other classes. Finally, don't forget about the 5 enemy foot soldiers. The shock troopers and the scout can be killed with crossfire and counterattacks as long as you get a unit reasonably close to them, but these methods seem useless against the ace sniper. He rarely moves, he has seemingly perfect evasion, and he has massive HP and defense. About the only way to kill him without using tons of CP is to get behind him so he can't dodge.
(Note: A possible method to kill multiple tanks per CP with a lancer is to use the mortar weapon along with Tank Destroyer; I didn't think of this until afterward. However, lancers' low AP and inability to attack during the enemy phase still seem to be major problems.)
After a lot of experimentation, I managed to find a strategy to finish in one turn. Below, I'll break down the strategy move by move.
1. (Karl) I move toward the tanks in the southeast, killing one of them. Invincible isn't really necessary here, but I figured I'd get it just in case.
2. (Karl) I use Invincible and kill three tanks using friendly fire. This takes almost five hours, so the video is abridged. After those three are finally gone, I kill one more: the Medium Tank +. I experimented with killing it using friendly fire, but it was taking damage so slowly that it would have taken a day or two to die. Also, my AP is pretty low when I get behind that tank, and if I were to mess up and leave myself unable to get an additional kill, I would have to repeat the entire move. Even though killing one more tank with friendly fire might have saved a CP (thus making the rest of the level much easier), I figured it wasn't worth it.
3. (Lynn) This move and the next are very precise. I have barely enough AP to get where I want to go, so I have to shoot two tanks from a position where the weak points are hardly visible. As a result, the tanks don't die consistently. Three luck-based events need to happen: I need to kill the first tank, get Hard Worker, and kill the second tank. It took a lot of tries, but I finally got all three. By the way, did you know that you can aim using the D-pad? It moves the reticle much more slowly than the control stick does, making it very useful for precise aiming. Fortunately, I accidentally discovered this feature shortly before making this video.
4. (Lynn) Thanks to my careful movement on the previous move, I have just enough AP to get to a perfect vantage point from which to kill two tanks with one attack. Each tank takes 10 hits and I shoot 20 bullets, so I can't miss a single time. The lines on the tank's radiator help me line up the shot. Once those two tanks are dead, the other nearby tank is easy to kill.
5. (Lynn) I get behind the ace, then kill him and Commander.
6. (Alicia) Using Double Movement, I kill the shock trooper in the northeast, then end the move near the scout in the northwest. Unless you can see the scout during the enemy phase, he won't move for the first few turns. But if you can see him, he will attack you, giving you a chance to kill him with a counterattack.
7. (Aika) I kill the tank in the southwest and leave Aika positioned to kill the nearby shock trooper during the enemy phase. Oddly, this tank takes less damage than the other Medium Tank + even though its displayed stats are identical, so I need all 7 hits from the ZM Kar 9(g) in order to kill it.
8. (Karl) I kill the remaining tank in the southeast and leave Karl positioned to kill the nearby shock trooper during the enemy phase.
At the end of my phase, the enemy has no tanks and 3 foot soldiers. All the foot soldiers die from crossfire and counterattacks.
After finishing this battle in one turn, I managed to finish in one phase (i.e. using only the player phase). The video is here:
• Jann's Challenge (Lanc...

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27 окт 2022

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Комментарии : 5   
@DigiPen92
@DigiPen92 7 месяцев назад
Dang, that’s crazy to see Karl has the Invincibility Skill and let the tanks accidentally shoot the bullets at their Allie’s’ engines in hours.
@DogKacique
@DogKacique Год назад
That's crazy, very impressive that it's possible to be done in a turn
@BeaglzRok1
@BeaglzRok1 11 месяцев назад
Damn, we sure Karl isn't a Valkyrur with that kind of bullet immunity?
@manofcultures
@manofcultures 10 месяцев назад
i dont know how u get these .... ahahahahha .. crazy immmprezives
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