So you went through the whole level to unlock the door and then went all the way back undetected to re-enter the mansion? I'd say you deserve your own squad.
0:26 there's a moment where he looks up to catch a glimpse of a broken window. Which means that yes, he stealthed through the entire place undetected only to unlock the door, come back and then re-enter the mansion
I played that particular Level so many times, even went undetected without Powers for 1 Playthrough and never in my life have I realized that there is a broken window to enter the Mansion without Pressing the Button atleast once.
@@TheRealJohnux It doesn't start broken, you have to break it yourself then jump out. But yeah you can (without any bugs) do the entire Clockwork Mansion mission without ever reconfiguring the house and, as far as I can recall, the only thing you'll miss out on is a single bone charm.
@@TheRealJohnux this entire game franchise man..... level design cranked to 120%..... A crack in the slab still baffles me with how complex the game engine had to be to render all that in real time....
I've worked out who you are. You are dressed like Corvo Attano, wearing his iconic mask. Ergo, being a genius, I have deduced you are Corvo Atta... wait, what are you... ow my balls.
> enters the clockwork mansion > waits for Jindosh to start taunting him > unlocks the door with a key he could only have gotten from the mansion > kicks him in the balls > refuses to elaborate further > leaves gigachad.jpg
If this was real life, Jondosh's heart would be seen in his throat if Corvo opened that door right in front of him. Wesker: Stop it, don't open that door.
I like that he opens with all this Sherlock Holmes talk about Corvo’s dress and swordplay first, when he probably just noticed him by the big scary mask
I want a fanfiction about this, except Corvo doesn't stab him. Corvo goes through all this trouble to go through the mansion undetected and stuff, just so he can come back, unlock the door, kick Jindosh square in the balls, and leave without saying a word.
@@mothsareprettycool I *want* one, I didn't *write* one. I'm a pretty good writer, if I say so myself, but I'm no good at capturing other's characters, so I'd be really bad at fanfiction. And that's not a diss, just to be clear. I'm not saying "All fanfiction authors do is copy" - there's a great skill in being able to maintain consistency without being there to create what you're being consistent off of. And it's a skill I genuinely do no possess, so nothing but admiration for those that can.
@@trianglemoebius Ah, ah, ah, no. Even if you don't think you have the skill to write such a fic, do it anyways. You'll be gaining experience, honing technique, and who knows? It might even turn out better than you thought.
@@ladywaffle2210 Thanks for the advice (and I mean that genuinely), but I'm already writing like 3 pieces, so it's not just a question of "I don't think I can do it", it's also a question of divvying up my time. I firmly believe in writing for the sake of writing. I do not, however, believe in spreading my attention too thin on a project I know will drag me down. Maybe when I have less on my hands. Who knows?
@@sanekibeko That would take way too long, it was probably an organized team of designers and artists complying with the guy in charge of level design.
The kick in the balls will never not be funny, but there is something special seeing Jindosh being all cocky and larping as Sherlock Holmes, issuing a confident "come get me if you can", thinking the deathtrap of a mansion he spent years designing and probably even more years actually building would stop you, only to be foiled by an unlocked door. In the last second of his life he lay there, with his balls broken and utterly humiliated, wondering if he forgot to lock *the one door* that prevents assassins to just walk up to him and kill him This is now canon in my head
On the flip side, he could realize that the door HAD BEEN LOCKED. Which means that Corvo made it all the way to his inner sanctum undetected, unlocked the door, then made it back out. Making and utter fool of both him and his work. Not sure which one would hurt more
"Here are all these minute, careful deductions that allow me to determine just who you might be - Also you're wearing the mask that corvo wears so I think you are corvo"
@@justateddybear951 pretty sure it was made for emily at first then they added corvo later on in development as a playable character(or maybe it was the other way around)
Now Corvo's "Welcome to the final mystery, Jindosh" really sounds like a mockery And i swear, Jindosh before death really tries to solve that mystery like "How the hell this door went opened" I finally figured out what the final mystery that Corvo was talking about. Even before his death, Jindosh was given food for thought
His special sword assassination animation is so cathartic. I remember spending hours listening to the cocky bastard through the intercom in my first playthrough.
I feel like having one of his own Clockwork Soldiers killing him is just pure perfection. Second only to frying his brain with the same device he intended to use on Sokolov.
I felt like he wasn't that bad at first, but when I started hearing about his device I thought he already used it on Solokov and felt it was karmic to put him through it.
@@MisterJohnDoe personally me and my brother both agree that he does not deserve to be reduced to a gibbering ape. midway through I was trying to turn it off because he is a genius and he was clearly suffering and canonically dies (whether it be by blade of player knife or brain degradation caused by the machine is unknown). my brother tried to do the same. we both agree if you find a specific note in the level (the note were he says he just wants to be a part of history) you can go and turn the electroshock machine off midway through and saying "if you betray us you will have a fate worse then death" or smthn. allowing him to continue making stuff and also achieving his goal of making a name in history for himself. edit 1: was presumably made a while ago to fix grammatical errors. edit 2: the one I am doing now. the ideas of jindosh surviving proposed by this comment are pure hypothetical. meaning they are not in the game. unless you choose to mod it into the game😉. but mind you there is no mod like it currently so its up to you and your dishonored group to make it.
@@yogsathoth7960 the guy doesn't deserve a place in history. he is a genius yes, but a narcissistic one who only does it for self gain. he makes weapons of war for any fascist who will pay him enough. he deserves a worse fate honestly
To be fair, even if the door was still locked, is it really safe to assume thats enough to stop a guy known for phasing through reality at his leisure?
I don't see why anyone in their right mind would underestimate Corvo Attano. This guy can teleport short distances, possess people, summon a swarm of hungry rats and STOP TIME, amongst other things.
Granted, Corvo didn’t exactly advertise his abilities to the public, and probably went to lengths to keep it secret, especially since the Abbey would want his head if they knew. One of the notes in Dishonored 2 reveals that the Overseers suspect Corvo of having supernatural abilities, but haven’t confirmed it. Also Jindosh evidently doesn’t know that Corvo is marked since he has special voice lines when he’s talking on the intercom questioning Corvo about his abilities. I know one of the lines has Jindosh asking Corvo how his weight on the floors registered in two places at once, and the line is triggered when you use Blink or Bend Time.
@@filwilliamson9149 Delilah had taken his abilities at the beginning and he got them back without anyone knowing. Every villain thought he was powerless... until the point he gets the chance to kill them.
people like Jindosh that are inarguably that intelligent but equally consumed by the hubris of their own intelligence tend to underestimate literally anyone, even a friggin physics-defying master swordsmen who once took down an entire prior government conspiracy single handedly😂
@@neoruss3553and yet even with that false presumption of lost powers, Corvo had made it that far past the the town with a entire manhunt out for him and killed off his first set of machines and evaded his traps to that point. The man still vastly underestimated him
Other Jindosh Speedrunners: **Zip around the mansion with pinpoint accuracy right after speaking with Jindosh at the door.** This guy: **OPENS THE DOOR** (Goes through the entire level undetected to unlock the door first, though.)
@@iNSANELYSMART409technically Emily wears her bandanna when she’s not on the Dreadful Wale. And Corvo hasn’t wore his iconic mask for 15 years, so people forgot it.
one of the reasons i adore Dishonored so much is the freedom of the levels. you can attack it at any angle you choose due to how many details/alternate ways in the devs gave us. it’s so wonderfully creative and i find a new way to complete a level on every play through
yeah, i take a bit of pleasure in electro-lobotomizing Jindosh, it's actually cruelly ironic, the more merciful way to go in every scenario in both games, is just death, if you 'Spare' them, they always meet some sadistic karmic fate that would very likely have them contemplating suicide, a good commentary on how 'Merciful' and 'Good' aren't mutually inclusive aspects of behavior, sometimes it is 'Merciful' to do the 'Evil' thing and kill them, and the 'Good' option is cruel and torturous,
@@denzilbrowder5509 facts. I remember when I was younger I didn’t question the morality of the “non-lethal” options in the first game, I had assumed that not killing them was the “right” thing to do. Looking back now nearly all of them suffered worse fates from the non lethal options than if I had just assassinated them on the spot. Really interesting take on the whole good vs bad morality trope where not killing is almost always synonymous with not being the bad guy
@@WastePlace This, and I appreciate that the game doesn't even pretend it's measuring the morality of your actions to begin with. Like it isn't called a "morality system" like in other games, it's called the "chaos system". This is why I don't get when people are confused like "I did the good things but they were actually bad things?" my dude, there are no "good things" in this game, and nobody's pretending there is.
@@WastePlace That was always kinda obvious to me that non-lethal eliminations are "more cruel" than lethal, since they imply that they are fates worse than death. But I guessed they were supposed to be, afterall, most people you do them on deserve them fully and is done in kind of poetic justice - they become victims of evils that they commited - Campbell becomes victim of corruption that he created, Pendledtons get cast into the mines with horrible labour conditions that their family owns, Burrows gets dishonored and caught confessing his crime the way he wanted to dishonor Corvo and confess to crime he didn't do. And to be honest some non-lethal endings (at least in Dishonored 1) seem rather nice - Boyle does get to just get away from the city with man who obsessively loves her (even if she doesn't love him back - still better than getting stabbed in the back), Daud gets to live and get forgiveness from man whos whole life he ruined. And the thing is that non-lethal eliminations are not "good" because they are non-lethal, I think they bring less chaos into Dunwall is mostly because they are legitimate rather than "Oh, everybody with power and influence got assassinated so I guess Corvo is regent now, even thouh not only his name wasn't cleared yet, but conspirators also exposed his actual assassinations."
With his era-fefining intellect, vast fields of knowledge and impeccable sense of perception that even first enabled him to craft all these things, with all that, it was his ego preventing him from realising the door had been unlocked.
bloody hell this game continues to surprise me on the amount of possibilities over 5 playthroughs and I still had no idea you could do this so stinking cool!
Or the door actually was unlocked under certain conditions. Like there was some way to make him forget to lock it, maybe remove a note or something? I feel like being so caught up in the complexities and larger pictures that he forgets little but still critical things is very in-character.
I never even got to the glass door, because i wanted to explore the door behind the machine, and just continued, and eventually after frying his 🧠 i found that door, and i was like "Cool i got a fancy door to go back out" because I didn't know this whole animation existed
Second time I played this level I immediately rode the table under the floor, jindosh gets all confused and starts to think the mechanism misfired. Made me laugh my ass off
He built all those complex mechanisms, all those puzzling machines, and even made his house into a labrynth but couldn't make a cup to protect his little inventors?
What a good line to throw at him after that. That's the kinda line that makes ghosts haunt places for answers. I think you killed him, and denied him the afterlife
I always went for the High Chaos route after my first to fifth playthrough of Dishonored 2 Pretty much kicked Jindosh in his family jewels as Corvo/Emily many times (The look on his face after he gets kicked is like: "Why did you kick me there! I can no longer have kids you monster") (Took me a few attempts to get past undetected in his mansion, spamming Bend Time/Blink/Far Reach when I'm close to any Clockwork Soldier or Grand Guard roaming around the area)
Jindosh: I'm going to get entertained. Corvo: meanwhile opens the door. Jindosh: oh shit Merci, why didn't i made super lock doors or neither came with my robo! *Suddenly balls went into the kidney* Jindosh: i caaan"t feeeeell ahh thing...
Well there was a lot of prep work beforehand. There was an open window or something near the beginning of the vid. The poster of the vid essentially went through the whole place undetected so he could unlock the door and make this moment.
Nah to pull this off he got through the entire place undetected, unlocked the door, then went all the way back to the start undetected. Then did what we see in the video.
Considering that the source of corvo power is mysterious and is unique to specific people different people get different abilities and a secret cult is the only one that seems to be experimenting with that source leading to forgetfulness and a whole lot of death considering if you take it into account deathloop redfall and dishonored all seem to be taking places in the same universe. So of course no one can predict what a person power is going to be and what they can do.
@@65firered This is an old comment, but I just have to voice my opinion. I hate Prey: Mooncrash, and it is quite literally the ONLY DLC I have ever bought that I actively disliked. I haven’t played Deathloop, but it looks like a better execution of Mooncrash’s concept. Mooncrash was too easy; the time limit only ruined the experience because it forced me to never stop and read logs or just vibe to the jukebox; the gameplay is inferior to base game, taking away my ability to play with my favorite power combos; the whole “endless replay ability” selling point was false, the random generation is minimal and only serves as minor inconveniences. Worst of all-WORST OF ALL! Is that Alex’s new voice actor has a stupidly generic asian accent. I don’t know why the old guy couldn’t take up his role, but the replacement has just WAY too different of a voice for me to believe they’re playing the same character. Only thing I liked about the DLC was Riley’s character. But she’s dead as a doornail, so I walked away very bitter.