This brings back memories. The anxiety of being caught by Mananan at any given time. The anxiety while walking down that mountain path the first time. The anxiety of facing the Medusa. The anxiety of possibly mistyping something while casting a spell in the cellar lab. Of course, those were different times, when creating or loading a savegame onto a floppy disk took roughly a minute......
Timing everything, running to hide your stuff, triple checking for typos, step step stepping sloooowly along the mountain, I loved this game but I agree it was so anxiety inducing lol
I used to play this at my cousin’s house. Probably almost 30 years ago. I watched through this whole thing with a sense of completion having seen all kinds of thing i never figured out long ago. Thanks for this. How weird that I cared enough to watch this, but I actually enjoyed it - I can die happy now 😂😂
My mother completed the game on my PC clone in 1986. It took her months. She was vey pleased with herself I remember. But she loved KQ3. I didn't have the patience to play it. She had started with KQ1, and KQ2, before. She ended up completing all the KQ's up to KQ4.
I remember trying to play this as a little kid and not being able to get anywhere with it. I’m so glad you’ve uploaded a play through - finally after all these years, I know how the story goes. There’s _no way_ I would’ve figured all that out on my own as a kid!
Yah same. This was very satisfying now after reading these comments I don’t just feel stupid like I was the only one who couldn’t figure it out. Me and my sister tried so hard !!
@@Cuzjudd Sierra made extra money with their ‘tip’ lines, and later selling companion guides. Most games a player could stumble through it - this games internal timer and limited number of Manannan journeys made that almost impossible.
I remember being really clueless playing this game as a kid. It didn't help that it belonged to my brother and I had no idea where he kept the manual so I had no notion of how to do spells.
I bought this game for a friend of mine for his birthday when we were 12 or 13. His mother found out about the game and was not happy because of her religious beliefs. She said the fact that there was a wizard and magic spells in it made it blasphemous. She not only forbid my friend from playing it, she also threw it away. I was only 12 or 13 years old......I had spent my allowance on this......and she tossed it in the trash. I was upset, to say the least.
Had a copied floppy in the late 80s and got stumped with the spell book. Very clever of the programmers to put the actual spell book in the game's manual. I must have spent hours trying every command to read the spell book, re-exploring the house and the small countryside. I had no idea that this was a game that truly required the manual
You said late 80's, how comes you never got it in the mid 80's in 1986?? My cousin thought he would check the manual for clues before seeing it in one of them game magazines and also from some people posted it on Teletext!
The worst part is that even if you do know exactly what to do (I never did) is that the length of the wizard's journey, and the order in which he has you do stuff can vary. It's entirely possible to simply not have time to gather everything.
Impressive. How in the WORLD did you just beat this entire uncompromising, impossible, evil game without even saving one time? You sir, are a champion.
I remember playing this game before I got my EGA card. It was black and white and very difficult to see anything. I spent so much time playing this game and finally made it through. Thanks for the great walk-through!
I actually cried at the end of this game. LOL! When the next one came out I was choked because you required 512K to play it and my computer only had 256K. LMAO! I wish they would come out with games like this for iPad. I'd totally buy them all.
Ha! No kidding! As a kid leaving the house and walking down that curvy path was SUPER hard, let alone the rest of the game! Died so many times on that screen mainly cause of that blind spot where you couldn't see the path. I used to take FOREVER to get through that screen and I'd always save it right after lol.
This game was so hard as a kid. Even with a hint book or manual I couldn't complete it. But I did turn the wizard into a cat, which felt like winning the game to me!! After he killed me so many times!
played this on a Tandy 1000 colour growing up, never got past the castle and could never figure out how to walk down mountain. This video revealed all to me I never knew. The player never dumped the chamber pot though! The Tandy we had still turns on, but the DOS startup disk does not :(
**IDK HOW U MADE IT UP AND DOWN THAT MNTH WITHOUT FALLING!! THAT MOUNTAIN AND THE WIZARD WERE THE DEATHS OF THIS GAME** **OH AND... THE NASTY CAT IN THE STARWELL!!!**
I have the best memories playing these old Sierra Quest games. In this game, I remember I was stuck on the ship with the rats forever until I got my hands on the cheat guide.
I didn't have the manual either. The atmosphere and design of the game was GENIUS, and it was probably designed as an insult to people who pirated the game (as I did), because ironically, if you pirated it you were trapped on the island in just the same was as Gwideon. The wizard is Sierra Games, the pirate is Gwideon
I had the manual. But I couldn't read that well. And on top of that, they misspelled one of the spells in it so I would never be able to beat the game anyway... without the hint guide.
This is my first time hearing the music this way… when I played this years ago, my old computer’s sound card only played one mono music channel at a time. It was charming but clunky… it’s nice to finally hear how it was meant to sound.
Yep. Each Sierra classic I knew I was in for at least 6 months of work. Loved it all though. Don't know how I managed to finish these games back then without having walkthroughs. That said we'd spend hours as a family trying to figure it out or use the correct word. Police Quest 2 was our hardest and were stuck for eons when searching Sonny's girlfriends apartment. Always wrote 'look at ashtray' and nothing. Probably about a year of replaying the game until we figured our 'look in ashtray'.
+thesnare100 It's because there isn't a demand of these type of games any more. Or rather there isn't much of one. Video Game companies, like it or not, are businesses and as such must strive to make money in order to make games, and that means going with what the market says. I personally do not like shooters, but I can at least see that they are still in high demand, so of course they take priority.
An absolute classic in its time and brings back so many memories. But unfortunately, the games graphics is so fcking bad to todays standards, you couldn't possibly attempt to play it and again expect to enjoy it much. Still, an absolute classic no doubt!
Nice longplay man, good pace and flawess actions :) This is one of the most beautiful chapters and the saga starts to improve here. Love the story and the way it reconnects to previous chapters. Hated the spells part, but Manannan is an awesome character.
Not bad, even I find that that it need a lot of magic spell preparing ingredients to manage the missions, However, I have enjoyed watching it, so thanks :)
I love all these old King's Quest games, still break them out and play through them all the time. I have played the fan remakes of 1-3 and they're pretty cool. Did they ever get to or have plans to remake #4? Anyone know?
How come Alexander was able to get starred items while the wizard was home? Also, the wizard's journey was longer here and you had to hear the mice talk about the treasure.
I remember this game having an on-screen timer so you could keep track of the progression of time (as so many things are decided by the clock, like the wizard's movements). Why isn't it in this video?
Jeez you were supposed to just figure this all out without any hints or clues? How would you have ever known the page numbers for those books or to type in something like dip feather in essence? This is obviously a very old game did it have some special strategy guide or book that came with the game that you were supposed to follow?
We never had this game when it came out, do you know what the average cost of a computer was in 1986? Not 300 for a laptop like today, let me tell you. Commodore's I think were cheaper, if you could play it on one, think this was DOS only.
Omg I loved that game but it was ridiculously hard. No manual came with the copy I had, so I couldn’t beat it. I got about half way through it and I don’t even know how I did that.
I never noticed it plays the song "Drunken Sailor" when you meet the pirates at the tavern. No wonder that became my favorite shanty on AC: Black Flag. 0:-) Loved these games! I just remember a lot more painful "hurry get back before Manananarama returns".
I just beat this again after playing on ScummVM. Still fun. But pain in the ass still to type in all those spells. Used that thunder spell on the pirate ship and sank us all! lol
The only hang up I had with your playthrough is there is no narrative. There's no looking around to get your bearings to know what is where it why you're even doing the tasks at hand. It's like reading a book and the only thing shared is the dialogue between any two or more people.