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L11E1: Dao 

d20Tactics
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This week I'm joined by Fear_No_Equal, BlindOracle, LongFish, and AzureWolf as they wriggle through the first encounter of a level 11 Elemental Djinn's Lair.
You can find the first dungeon in this series here: • L1E1: Goblins
You can find the next encounter in this dungeon here: • L11E2: Genie
Attributions:
Maps by Luke Seefuss, a.k.a Seafoot Games | www.seafootgames.com
Token Assets by Devin Night, immortalnights.com/
Assets by 2-Minute Tabletop at 2minutetabletop.com
Music by Matthew Pablo www.matthewpablo.com

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12 янв 2024

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Комментарии : 5   
@flamingbull3438
@flamingbull3438 6 месяцев назад
I think this is a cool idea for mini-tactic combats ❤
@flamingbull3438
@flamingbull3438 6 месяцев назад
Knocking a PC prone then provoking AoO is an excellent tactic, even if it’s to get away from a martial character towards the squishier ones 12:07
@d20tactics
@d20tactics 6 месяцев назад
It's a little bit harder to do against martials, and occasionally it comes back to bite you when they hit you anyway, but yeah, it feels great when it works.
@LEdungeonmaster
@LEdungeonmaster 3 месяца назад
Question: in a normal adventure, couldn't the party have just continued to the next area once the Dao disappeared?
@d20tactics
@d20tactics 3 месяца назад
It depends on the reason they are there. If the Dao is guarding something they can simply take and leave, sure. If the Dao is organizing raids into the Material Plane from the outer planes, they want to stop it permanently. If this encounter is part of a dungeon, as a player, I would not want to have a threat behind me ready to strike.
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