@@josh.c36 Well considering this game gets a major update on Tuesday it actually might go on sale then, or at the very least have a free to play weekend. Tough to say.
The developers should like.. Blur the front sight when using unmagnified optics. IRL its really not that obstructing when aiming at a 1x Optic with both eyes open. Like you should anyway.
I bought insurgency yesterday, it's honestly better than rainbow. Even though I get my ass handed to me. And that's what I like about it. Every gun is useful.
I think you’ll find a lot of success in this platform sick snipes You have a good blend of millennial reference humor and spastic zoomer humor I feel you’ll be relevant to both generations nicely.
Very late to this vid, but I really think that the M4A1 should cost 1-2 supply points. It's one of the most expensive guns in the Rifleman class and I believe the Observer, Commander and Demo class too. It was a standard issue military weapon ffs, it should be one of the cheapest guns.
@@freeze459 the g36 has a lower fire rate, but IMO the recoil is really nice on it. I like it to save a few points when playing demo. But also for 1-2 point argument, just no. As snipes explained in this, the m4 may be the most versatile weapon in the game. I know for realism it would make sense, but it would break game balance. It’s not only a mil sim shooter, it’s more of a hardcore shooter with realistic aspects. They have a great mix of realism and fun gameplay.
the supply cost isn't realism based, it's performance based. usually the better or more desirable a gun is, the more expensive it's gonna be, most of the time anyway. the m4 is too expensive yeah, but i think it should definitely be more expensive than something like the M16
Great video Im a big fan of the M4 but i prefer the m16a4. Burst fire for ammo conservation. The 20 inch barrell is great for long range especially equipped qith a 4x and a fire rate still high enough for Close Quarters combat, as well as costing less to open doors for customization.
The vast majority of people have never noticed this. As a matter of fact you're probably the first person that's found that which haven't had it pointed out to them by me first. I forgot I did this when I made the video. I'm so glad after two years someone found my joke.
This is the one of the only high credit weapons I can't bring myself to pick. The high recoil makes it less useful to me at range and I'm not about to run it at close range only when I could pick a less expensive one. Looking forward to running into you if you're on NA EAST. I may have already since your name looks familiar.
I gotta say, one of the first things I was wondering, was if I could remove the front iron sight when you apply a holographic. Needless to say I was very happy to see it can be removed, although at a cost which I don’t agree with.
@@malekhekal4238 thanks man but it annoys the crap out of me in any game I play that keeps the iron sight when you add a different sight. Even my actual AR-15 🤣 thank you though!
M4A1 is consistently my go to gun on security. Sure it's expensive, but it offers an all around reliability in every situation that's just invaluable. I pop it on observer and tail the commander as fire support and it just does everything I need it to. Fast enough fire rate to hip fire? Check. Good in ADS? Double check, long reach and CQB power? Check, its just the best all-around gun in the game, and the extra penetration over it's cheaper counterparts really does justify the extra expense.
I personally love the m4, since none of my friends play this game like I do I tend to find myself as a rifleman or advisor and I will say I prefer the m4 to the mk18. They both seem to perform about the same but the m4 just barely and I mean barely overtakes the mk18. Don't get me wrong I enjoy both m4 platforms but the m4 seems to have performance drop off at a way longer range than the mk18.