Тёмный

Mass Effect 2 Arrival DLC - What Happens When the Timer Runs Out? (Plus ME3 Plot Speculation) 

Big Dan Gaming
Подписаться 193 тыс.
Просмотров 213 тыс.
50% 1

Опубликовано:

 

4 окт 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 646   
@skywardsword7367
@skywardsword7367 3 года назад
Bioware: So what do we do if they run out of time Also Bioware: I don't know give them a seizure I guess
@frank8917
@frank8917 4 дня назад
Not the first time that happens I mean, the same thing happened with Mass Effect 1 with the Protean Beacon
@soviman1
@soviman1 3 года назад
This has to be by far the most terrifying ending in the series. Just the 1 second involving Kelly Chambers alone is freaky AF.
@Shade01982
@Shade01982 3 года назад
I think it's the same animation you see if you're too late to save her from the collector base.
@sampletext9797
@sampletext9797 3 года назад
It's freaky only bc there's a screamer sound over these frames. Otherwise, this is a hastily made very crooked sketch, almost like a fan-made
@markosgod
@markosgod 3 года назад
Reminded me of dead space
@Halcyon_games
@Halcyon_games Год назад
@@markosgod I was thinking that too
@ChristophBrinkmann
@ChristophBrinkmann Год назад
@@sampletext9797 So a bad ending where everything is dead isn't the same quality as the actual ending? SAY IT ISN'T SOOOOOO
@Ikcatcher
@Ikcatcher 3 года назад
I like how in Legendary Edition they didn’t change Kelly Chambers model to the updated version, probably because no one in hell would sit through that timer just for a 5 second game over screen
@tSp289
@tSp289 3 года назад
Karen Chambers you mean?
@docintrouble8508
@docintrouble8508 3 года назад
you have 2 timers, 1 48 hours long, another one of 2 hours because reasons, both have the same ending
@nathanlevesque7812
@nathanlevesque7812 3 года назад
@@tSp289 huh?
@tSp289
@tSp289 3 года назад
@@nathanlevesque7812 yes
@nathanlevesque7812
@nathanlevesque7812 3 года назад
@@tSp289 popsicle
@habibpines
@habibpines 3 года назад
Illusive man and the crews : "bruh, I guess we're dead now."
@nathanlevesque7812
@nathanlevesque7812 3 года назад
@Kisa Vorobianinov That or the Normandy carries Shepard and building it was the best decision that anyone involved in either ship ever made.
@Jasmin-lg3gf
@Jasmin-lg3gf 3 года назад
There should be a 2nd easter egg if you timed the collision so perfectly, that the explosion destroys all incoming Reaper.
@AdmiralBison
@AdmiralBison 3 года назад
​@Kisa Vorobianinov This is a typical trope of a ‘Hero is you’ found in works of fiction and PR. One savior and everything rests on them, when of course IRL many people are involved and is a group effort.
@lukehaddad5185
@lukehaddad5185 3 года назад
@@Jasmin-lg3gf that would be cool. Destroy maybe 100 reapers. It's reflect in the 1st scene with the Alliance parliament and on the logistics board on the Normandie.
@brandonwilliams6221
@brandonwilliams6221 2 года назад
@Kisa Vorobianinov Very few people believed Shepherd and he was one of the first to sound the alarm. But he only does it with his crew so in my opinion, it doesn’t humiliate humanity.(Nor should the focus be on just humanity) The reapers were a threat very few people even knew about and even fewer thought was real. They were ignored or doubted up to the very second when they showed up. Ashley could have been “the one.” Anyone could, it just happened to be Shepherd. Shepherd brought together his team and his team helped him. It’s a mutual effort. Think of Shepherd like the leader of a special task force. No one would say the entire reason the Nazis lost was because of the team that destroyed their heavy water plant. Shepherd did the special tasks required but he wouldn’t have been able to do so if the alliance and council races weren’t keeping the Reapers busy. He wouldn’t have been able to do it if smarter people weren’t setting up the crucible. It’s all a mutual thing. Shepherd just so happened to be the one to take action *first.* Hell, we could say it’s all thanks to Tali since Shep wouldn’t have become a spectre without her help. We could put all the victory on Liara too. How about Joker, Shep couldn’t get anywhere without a ship. It’s all a team effort.
@kailotter7567
@kailotter7567 3 года назад
Even though its a deus ex machina, I always just loved the idea of the crucible. Like every cycle adding to it until it could defeat the readers. Thats poetic as hell.
@LoveConsciousness080
@LoveConsciousness080 3 года назад
The refuse ending is even more poetic imo, where the crucible doesn’t work. Maybe the only way to get rid of the reapers is to live a simple tech free life and evolve naturally.
@ElleDeas
@ElleDeas 2 года назад
@@LoveConsciousness080 I kinda agree, but evolving naturally would guess us there eventually.
@steelbear2063
@steelbear2063 2 года назад
@@ElleDeas Not to mention the Reapers guide our tech progress. Eh, what we have is still better than the Dark Energy plot. People such it's dick just because it's not what we got
@normanselva6397
@normanselva6397 2 года назад
Fucking evil readers lmao
@stealthSGMB
@stealthSGMB Год назад
Those “Readers” got owned
@stephen4006
@stephen4006 3 года назад
Notice how In the vision, the illusive man is standing with your friends and allies… just watching as the Reapers destroy everything. It really drives home the point that the Reapers are so powerful and threatening that your everyday enemies are irrelevant in the grand scheme of things. And you will suffer all the same.
@Shade01982
@Shade01982 3 года назад
To me it looks more like they're all indoctrinated. The way they are standing in rows...
@LoveConsciousness080
@LoveConsciousness080 3 года назад
@@Shade01982 good theory thomas. I imagine that being how the reapers destroyed all the other cycles as well.
@chumbo8032
@chumbo8032 2 года назад
@@Shade01982 i dont like this outcome, it scares me
@GinsengStrip-wt8bl
@GinsengStrip-wt8bl 2 года назад
It also shows how strong were Protheans to fight Reapers for a century
@ChristophBrinkmann
@ChristophBrinkmann Год назад
@@GinsengStrip-wt8bl Except they didn't fight. They hid, because that was all they could do. They were ants trying to avoid a sadistic bully who loves smashing them. The reason they "hung on" as long as they did, as is explained in the first game, is that they wanted to eradicate the Protheans entirely (and I'm not going into the NONSENSE that the 3rd game shoehorns in, literally, at the last SECOND with that Star Child crap) and that took a very, very long time.
@goodmusic4673
@goodmusic4673 3 года назад
I'm pretty sure that Tali is standing in front of Joker. And probably kasumi and Zaeed are missing because they are DLC crew members.
@Ultimataco
@Ultimataco 3 года назад
But this was also dlc, so I don’t see why not include them in the scene due to it being the last dlc. But it was locked behind a two hour time limit, so maybe that was just something that didn’t fully think of due to it being such a long wait time.
@goodmusic4673
@goodmusic4673 3 года назад
@@Ultimataco Because not everyone had all dlcs at the time and you would be wondering who these people are. If only you have this dlc.
@goodmusic4673
@goodmusic4673 3 года назад
@Kisa Vorobianinov Liara who is not part of the crew or Tali who is part of the crew hm. I stay with Tali
@IsmashedtoRedbone
@IsmashedtoRedbone 3 года назад
Your head on a pike and Harbinger in the Presidium are my “favourite” things in the cutscene. Brilliant video
@arhangeo
@arhangeo 3 года назад
It looks like a Destroyer class Reaper if we are thinking of the frames with Anderson in them (they are much smaller than Sovereign class) It also looks so cool to see all the other unused Reaper types in the start of that cut-scene.
@nathanlevesque7812
@nathanlevesque7812 3 года назад
@@arhangeo I can't tell any of them apart
@kahmul
@kahmul 6 месяцев назад
@@arhangeo its harbingers model
@uhipanther6226
@uhipanther6226 3 года назад
Don’t forget that if the reapers seized the citadel early in the war, then they would’ve shut down the mass relays which is something they did in every cycle before. So yeah, if we didn’t destroy the alpha relay then there wouldn’t even be a war and the reapers would’ve won instantly.
@aaron75fy
@aaron75fy 2 года назад
you do realize that thought hinges on IF you bother with the arrival DLC? a fresh character in ME3 doesn't have that variable try it for yourself, make a fresh character in the game and carry it over without doing arrival. events play out the same
@arlessbad
@arlessbad 2 года назад
@@aaron75fy That’s because the cause is shifted to the alliance’s 103rd marine division for causing it instead of shepherd, alpha relay gets destroyed regardless. The reapers would have won if the alpha relay was not destroyed, which is why it blows up even if shepherd doesn’t do it. Arrival being done only makes it so Shepard deals with the mess, saving tons of marines in the process, but also giving him a specific reason to be grounded by the alliance
@aaron75fy
@aaron75fy 2 года назад
@@arlessbad and exactly how would that happen? the reason Shepard was able to succeed is his high tolerance for anesthetics (the stuff Amanda's team used to keep him down) no one else would be able to resist it arrival was DLC which means BioWare really didn't plan for it outside of an honorable mention in the 3rd game face facts, it never happened. and even if it did BDG assumed the entire galaxy downplaying the reaper menace would be preparing for a threat they believed didn't exist speculating despite opposing evidence
@arlessbad
@arlessbad 2 года назад
@@aaron75fy It's literally in the game, bro. You literally can't argue it, its an actual part of the game, you're an idiot. Even if it wasn't in the game it is completely feasible, imagine like a few hundred marines vs some mercenaries. Again, I don't know why you are arguing when its literally in the game. You can even check the mass effect wiki. The 103rd alliance marine division suffers losses if you don't do arrival. They send a team to blow up the alpha relay, it also affects dialogue with the batarian pirate from me1's dlc.
@uhipanther6226
@uhipanther6226 2 года назад
@@aaron75fy my first playthrough of the me trilogy did not include any of the dlc. I remembered how the alpha relay incident was mentioned a few times in me3 with the most notable incident being the Batarian terrorist who was less hostile towards Shepard and Shepard explicitly mentions the alliance marines who gave their lives to destroy the alpha relay. To be honest, BioWare should’ve made arrival part of me2’s main quest instead of a dlc. At least now legendary edition players won’t have to worry about it too much
@feedxcrane4669
@feedxcrane4669 3 года назад
I'm Harbinger, and this is my favorite council race on the Citadel
@jerryx3253
@jerryx3253 3 года назад
The Reaper Council has dismissed your accounts of Commander Shepard being still alive.
@feedxcrane4669
@feedxcrane4669 3 года назад
@@jerryx3253 ah yes, "Shepard"
@Jedi_Spartan
@Jedi_Spartan 3 года назад
I'm Harbinger, and I am assuming direct control over the Citadel!
@briansadler1536
@briansadler1536 3 года назад
4:27 Made me happy to hear Dan call her Dr.Chocolates. After watching Manslayer's Mass Effect video I could never use her real name.
@voidofastora6032
@voidofastora6032 3 года назад
she knows too much
@caatko1388
@caatko1388 3 года назад
She took Cerberus' best fish, took their best chips
@briansadler1536
@briansadler1536 3 года назад
Then Shepard and Jeff came over their faces as they died.
@voidofastora6032
@voidofastora6032 3 года назад
@@caatko1388 she's used to taking it from the back a "very respectable position"
@bruhSaintJohn
@bruhSaintJohn 3 года назад
One question remains: Why would reapers kill Shepard, if he was working with them to abduct women?
@eru.maewos7673
@eru.maewos7673 Год назад
That 5 seconds cutscene is indeed portraiting the future of a reality where the Alpha Relay wasn't destroyed: First scene: The Reapers reached the galaxy. Second scene: Shepard was killed - although this scene can be representing the effort of Humanity to fight the Reapers unsuccessfully -. Third scene: The Reapers, with the use of the Alpha Relay, got to the Citadel. Anderson is killed in the process, as he wasn't capable of returning to Earth before the Reapers got to the Citadel. Fourth Scene: in a last effort, every enemy and ally unite, in a desperate attempt to win the war - that's why the Illusive Man is there -. Fifth scene: The Reapers won - Kelly is representing all of the organic life on the galaxy - dead/processed -. An eerie and downright miserable ending to the ME saga.
@Jawmax
@Jawmax 3 года назад
Did you know that if you talk to Anderson and Udina after each main storyline mission in Mass Effect 1 they have different things to say? I think a lot of people miss these especially the Virmire since most players save that for last.
@aaron75fy
@aaron75fy 2 года назад
who would voluntarily talk to udina? 5 seconds of him has me immediately reaching for the anaddin
@benn454
@benn454 2 года назад
@@aaron75fy Shooting him in Mass 3 was so cathartic.
@aaron75fy
@aaron75fy 2 года назад
@@benn454 well I wanted to do it a lot sooner than 3 personally but I'll take what I can get
@Trialwolf
@Trialwolf 3 года назад
Wonder if they discussed how many people would actually wait out the timer during development of the DLC?
@liem11
@liem11 3 года назад
It should be an achievement
@Cthulhuwarlord
@Cthulhuwarlord 3 года назад
@@liem11 Achievement unlocked “You let them in dumbass”
@ChristophBrinkmann
@ChristophBrinkmann 3 года назад
No it shouldn't. No achievement should take more than 6 hours, hell 2 hours is pushing it.
@Cthulhuwarlord
@Cthulhuwarlord 3 года назад
@@ChristophBrinkmann no one is forcing you to get some dumb achievement lol
@marilynman
@marilynman 3 года назад
@@liem11 Achievement unlocked: Alternative Critical Mission Failure Exploration
@Jasmin-lg3gf
@Jasmin-lg3gf 3 года назад
There should be a 2nd easter egg if you timed the collision so perfectly, that the explosion destroys all incoming Reaper.
@felipedamiani1613
@felipedamiani1613 3 года назад
But shepard dies and the reapers came anyway just like mass effect 3
@Albukhshi
@Albukhshi Год назад
That would be so amazeballs!
@rodatamx
@rodatamx Год назад
"We are inevita...holy fu" *entire reaper fleet explodes*
@user-ed5be9eu7t
@user-ed5be9eu7t 5 месяцев назад
the reapers arrive and they instanttly get a huge asteroid in the nuts
@mirolyub_
@mirolyub_ Месяц назад
​@user-ed5be9eu7t 😁😁👍
@ferghalicious1480
@ferghalicious1480 3 года назад
4:56 I’m pretty sure the Krogan in that shot is actually Wrex. He’s wearing his clan leader armor with the two big taillights on the back, which Grunt’s doesn’t have.
@LoveConsciousness080
@LoveConsciousness080 3 года назад
Wrex would’ve freaked out (and probably went looking for liara the shadow broker) knowing shep failed and the reapers were invading.
@tron9683
@tron9683 4 месяца назад
​@thelifewithin098 Wrex wouldn't have freaked out, he's not really the type to do so. He was already expecting that the Reapers would eventually show up. He's done what he could to prepare the krogan for it, for whatever good that did. He would've rallied his people and get ready for a fight. Basically, he would've done what he did before the events of Mass Effect 3, minus Mordin (or whoever replaces him if he's dead) curing the genophage. And he didn't go looking for Liara at the start of ME3, why do you think he would here?
@GothicElf68
@GothicElf68 2 года назад
When you were speaking about the "convenient plot device" of Liara discovering the plans for the Crucible "just in time," I recall that we actually get to see Shepard ask her about that during the Mars mission in ME3. I do not know if this is the exact dialogue, but the conversation goes something like this: Shep: Why now? We've known about the archives for 30 years. Why are we only now finding this out?" Liara: After you destroyed the Alpha Relay, I knew it was only a matter of time. Hacket knew it, too. He asked me to use my resources as the Shadow Broker..."
@brandonc5061
@brandonc5061 3 года назад
I know the Crucible doesn't work for everybody, but I've always been fine with it. The writers write themselves into a corner where they needed something like the Crucible since is had been stressed repeatedly that a conventional war against the Reapers can't be won. And I personally feel that the in universe justification for why nobody knew about it for a while works, coupled with how the Crucible has been passed down for who knows how long. The biggest issue would be that the actual discovery is contrived, though you can make the argument that specifically looking for useful Reaper killing data would make you more likely to find said data, and there is the possibility that the blueprint was already discovered but dismissed since it was useless at the time.
@LoveConsciousness080
@LoveConsciousness080 3 года назад
Liara the shadow broker found it but she was....late in her discovery. Her judgment is overall bad too, given that she trusted that cerberus bot eva core
@grandsome1
@grandsome1 2 года назад
I nice solution would be for the data to make itself available on Reaper invasion detection to evade being discovered by the Reapers. Playing the long game even if a couple cycle fail to use the data one of them will avenge the rest.
@mermidion7552
@mermidion7552 2 года назад
honestly, i think the problem wasnt the Crucible in and on itself...it was the whole "star child" thing. people would have probably been fine if shepard would have just used his last strentgh to blast all the reapers into smitherins with the thing instead of the whole "Conversation with a dead child metapher"thingie.
@m33tballa
@m33tballa 2 года назад
@@mermidion7552 i wasnt bothered by the ending being a conversation. I was bothered that the catalyst wasnt cool. Talking to a literal child who is the big bad is lame af. Woulda been cooler if it was an unfeeling monotone AI or sumfing
@thecaptain3594
@thecaptain3594 2 года назад
Conventional war with the Reapers never worked because they always arrived through the Citadel first, destroyed the galactic government, turned off the relays, and then wiped out all populations one at a time. In this cycle, all the different species in the galaxy were united against them for the first time in all the cycles. The ending should have been everyone united in a massive army and defeating the Reapers as a united galaxy in conventional warfare. The cost would have been enormous, but it would have been a victory in the end. That's how the whole game should have gone down. It was the whole theme of the story after all, uniting the galaxy, overcoming prejudice and division, to stand as one. But no, the writers yeeted that theme in the third game for some reason.
@RipDippler
@RipDippler 2 года назад
Imo, them finding the crucible plans and having barely enough time makes sense to me. They said durring the Mars mission that the Prothean Archive on Mars had tons and tons of data they still hadn't mined. I figure they started looking specifically for anti-reaper weapons and tactics in the archive after the collector base was destroyed, had they taken the reaper threat more seriously 2 years before, they might have used the archive back then, but Liara wasn't given access to it until post ME2
@UmbraKamui
@UmbraKamui 3 года назад
The Arrival DLC always drove me nuts look I get the reason for "stealth" but why wouldn't Shepard give the team a semi heads up, come looking after 10hrs or something 😵😵
@Dark_Voice
@Dark_Voice 2 года назад
Its especially odd when you have an old friend sitting in the middle of the Shadow broker web - Liara doesnt send any agents or hired mercs to save Shepard? Or doesnt come herself? What about Hacket or Anderson sending Ash or Kaidan. Also, Marine division should be already on its way to blow up the relay in case Shepard chose not to go to Bahak system and instead went to Earth to get arrested for working with Cerberus.
@radekvaverka8921
@radekvaverka8921 2 года назад
Or give us the chance to pick our stealth squadmates, like Thane, Kasumi and Legion.
@jeniks1_
@jeniks1_ 3 года назад
Yay a new mass effect vid I really enjoy these “what if” mass effect vids
@jeniks1_
@jeniks1_ 3 года назад
I enjoyed the vid btw
@TinkyTheDuck
@TinkyTheDuck 3 года назад
First time I played this DLC I wanted to see what would happen when the time ran out, I left my console on for two days and I regretted it when I found out I only had to wait for 2 hours later in the plot
@CantRead1
@CantRead1 3 года назад
The one with Anderson shielding himself too me, looked like a forshadow of ME3s final sequence. It looks pretty similar too the original scene before the extended cut changed it.
@Reaper0444
@Reaper0444 3 года назад
Bro. I was playing this DLC a few days ago and I was asking myself what happrns if that time runs out. I never bothered googling it, nice to get an answer though!
@bbqboi182
@bbqboi182 3 года назад
I literally placed this last night right before I went to bed lol I never played this dlc before so it was super cool this vid came out
@baileyjerman5573
@baileyjerman5573 3 года назад
Yes I agree I've always wondered
@cassiespencer6134
@cassiespencer6134 3 года назад
You can ignore the mission completely. Don't even go there. And nothing will happen. The game goes on and in ME3 the Reapers appear as normal. As to why one may not want to play that mission is simple: It's a solo mission. And on Insanity it's a pita. Hence: "Sometimes the only way to win is to not play the game." - WarGames.
@Shade01982
@Shade01982 3 года назад
Shepard being in Cerberus or not kind of depends on your choices. It's very possible to be reinstated as a spectre. Also, it's explained in ME3 that EDI blocked all of TIM's surveillance equipment when they cut ties...
@paarthurnax_2360
@paarthurnax_2360 3 года назад
It should be really Shepard? Instead of critical mission failure.
@avder42
@avder42 2 года назад
I wish there were more unique game over sequences like this scattered through the series, and across video games in general.
@tlotpwist3417
@tlotpwist3417 11 месяцев назад
03:07 not just a reaper, Harbinger himself with his double lasers. Guy made it personal
@MrRedberet
@MrRedberet 3 года назад
The Kelly transition at the end of this alternative ending of the Arrival DLC is nightmare fuel...
@AlyssMa7rin
@AlyssMa7rin 2 года назад
That's a reference to the Suicide mission, where if you do another mission after your crew gets kidnapped, then Chambers will be the one dissolved in the collector pod.
@joelhodoborgas
@joelhodoborgas 3 года назад
Illusive man just chillin with the crew lol
@thecaptain3594
@thecaptain3594 2 года назад
What would really have been cool is if Shepard had timed it perfectly, actually LET the Reapers arrive through the Alpha Relay just seconds before the asteroid collided with it, thereby blowing up the relay, along with all the Reapers. Then, in that instant, he singlehandedly wins the war with the Reapers once and for all.
@jjrj8568
@jjrj8568 Год назад
Lol at Harbinger being the TOTAL boss of the Presidium; and the Illusive Man standing there like "hey, at least in this ending, I don't die like an indoctrinated evil creepo"
@SharkWolf-lz3ov
@SharkWolf-lz3ov 3 года назад
When I saw Kelly get disintegrated I was just like, "WHAT THE HECK!" It's the collectors base all over again, poor Kelly.
@billsutherby
@billsutherby 3 года назад
I would like to point out one additional level of "completely screwed" that the galaxy would have been had Shepard not destroyed the Alpha Relay that you either forgot out about or didn't realize: The relay network would have been completely inaccessible. In ME1 on Ilos, Vigil told us that when the Reapers came through the Citadel relay in their cycle, they killed/indoctrinated all the leaders and immediately seized control of the mass relay system. That means had Shepard not destroyed the Alpha relay, the Reapers would have arrived in Arahtot, jumped to the Citadel, killed everyone, and then took over the relay network through the Citadel. Meaning every system would now be cut off from the rest and be left to fend for themselves with no hope of resupply, reinforcement or escape.
@LoveConsciousness080
@LoveConsciousness080 3 года назад
Yup. That just proves how strong the protheans were, they lasted for hundreds of years before being wiped out.
@kklassact3449
@kklassact3449 3 года назад
I love what you said at 8:07. Sometimes you just gotta let the fiction be fiction and have fun
@mastar5469
@mastar5469 3 года назад
I think the 11th squad mate is Wrex rather Grunt. You can most likely make that out due to the armor he’s wearing, which is the same one when you meet with him on Tuchanka.
@MoostachedSaiyanPrince
@MoostachedSaiyanPrince 3 года назад
I've always been annoyed by Shepard's death at the start of ME2. Especially because it's a thinly veiled excuse to split Shepard up from his squad because Bioware wasn't sure at this point how they should handle the idea of recurring squadmates that could be dead or in a relationship with Shepard at the end of ME1, which is why the only two characters that DID return were the ones that couldn't die or hook up with Shepard in ME1.
@nicolasleroux5302
@nicolasleroux5302 3 года назад
That’s the #1 problem that RPGs struggle with. Every RPG wants to let players make big decisions that produce big consequences, but most RPGs simply can’t manage branching consequences. In the case of Mass Effect 2, the writers were unable to explore the massive decisions in ME1 (Rachni queen decision, Virmire decision, Council flagship decision) because they would have to create 8 unique versions of the game just to account for every combination of those three decisions. One brilliant RPG that bypasses this problem entirely is Undertale. In that game, the player doesn’t make numerous big decisions at key moments. Rather, the player makes one small decision a thousand times throughout the game: to kill or not to kill. This setup is brilliant because it allows for three huge branching consequences (good ending, neutral ending, bad ending) to be decided by a thousand tiny decisions that all matter.
@tSp289
@tSp289 3 года назад
If that was their main concern, they really set themselves up with problems for the future, given that all your what... 9? 11? squadmates in ME2 can die.
@MoostachedSaiyanPrince
@MoostachedSaiyanPrince 3 года назад
@@nicolasleroux5302 I'll admit I never played Undertale, but from my knowledge, aren't you locked out of the Pacifist route if you kill even one enemy and locked from the Genocide route if you spare even one, and you're put on the neutral route if you deviate at all? Because if that's the case, I wouldn't say that's making a thousand tiny decisions, that's making one big one at the start of the game and doing everything you can to follow through. I'm not saying Undertale is bad or anything, as again, I never played it, I'm just saying that if I'm right, it isn't exactly the same as the way you're presenting it. The only games I know of that actually have a system that works similarly to the way you said Undertale does are some of the Shin Megami Tensei games, albeit it's not a thousand decisions, it's a few dozen you make throughout the game. Basically you're given a meter that's essentially split into three sections: order, chaos, and neutral. You start in the neutral position and each choice you make pushes you towards either order or chaos, while there are also neutral choices that don't change your standing at all. Then near the end of the game, your place on the meter determines what ending you get. Interestingly, the neutral ending are treated as the "best" endings and are also the hardest to get because the neutral portion of the meter is the smallest one.
@MoostachedSaiyanPrince
@MoostachedSaiyanPrince 3 года назад
@@tSp289 Yeah. I'd imagine that's why you're once again split from your Squad between ME2 and 3, because you're being held responsible for your dealings with Cerberus and/or actions during the Arrival DLC at the start of ME3. That way there's a reason why you only start the game with a small number of squad mates. That's also a major reason why the only characters returning from ME2 are once again Garrus and Tali while everyone else from ME2 are turned into support characters with missions they'll be part of if they survived ME2 rather than returning as squad mates. They definitely handled it better for ME3 IMO, but at the same time, I'm still annoyed they didn't have most of your squad from ME2 return if they survived both that and the mission you come across them in ME3. I can understand some of them not coming back, like Kasumi, Mordin, Zaed, and Thane, but I find it to be a bit of a stretch that characters like Samara, Grunt, and Miranda don't come back to help you directly. Legion is also part of that, but I'm mentioning him seperately because his reason for not returning is the worst, as his death felt like a very deliberate and stupid way to make sure he doesn't come back to your squad. This while thing ties into one of my hot takes in regards to the trilogy: that a significant portion of the problems in Mass Effect 3 are cause by plot problems introduced in Mass Effect 2. Almost the entire squad from 2 not returning in 3 because almost all of them could've died in 2, the Reapers being made of of people, the relatively short amount of time it takes Reapers to invade from dark space even without the Citadel Relay, the way that there's literally no plan to fight the Reapers before the start of ME3, the council still never believing Shepard about the Reapers until ME3 when they invaded, the fact that defeating the Collectors did nothing for the overall plot of the trilogy other than setting up Cerberus' baffling heel turn come ME3. Like, I still LIKE ME2, but It's my least favorite on the trilogy because of just how much it screws up the plot for ME3 to try and fix, while also even retconning ME1 and making it worse because the Arrival DLC made Sovereign, aka the BEST villain in the series, look like an idiot because when you consider that Arrival established that it only takes about 3 years for the Reapers to reach the edge of the Galaxy from Dark Space, it leaves us questioning why Sovereign bothered with the Geth instead of just flying out to Dark Space itself and just getting the rest of the Reapers once the Keepers didn't activate the Citadel Relay. I mean, it's about a 6 year journey round trip, but that's literally nothing to a multiple millions of years old Reaper.
@nicolasleroux5302
@nicolasleroux5302 3 года назад
@@MoostachedSaiyanPrince I suppose you could view it as being locked into the neutral route if you accidentally kill someone at the start of the game. However, a large part of Undertale’s charm is that no two Neutral Routes are the same. If you kill a single minor enemy and nobody else, you get a very pleasant neutral ending. If you kill a few minor enemies and one or two main characters, you get a mixed neutral ending. If you kill 95% of people you come across, you get a deeply unsettling neutral ending. In fact, I believe there are over 90 different neutral endings you can experience- 90 endings determined by all of the tiny decisions you made throughout the game. And I think that’s pretty neat!
@AlbertoGarcia-wd7sc
@AlbertoGarcia-wd7sc Год назад
Honestly, the reapers could've gone directly to the Citadel and done everything they usually do. They just chose not to.
@VanadiumInc
@VanadiumInc 2 года назад
I gotta admit, that time up cutscene was dark and gave me chills.
@Arijit_Das_
@Arijit_Das_ 3 года назад
I didn't know that cutscene even existed when i played it. Great find. 👍
@PKSeven
@PKSeven 3 года назад
1:10 I would even recommend playing beyond the first knockout, because when you encounter Kenson again later, Shepard goes unconscious again and after that the timer goes down to about half an hour.
@jshrhrgahhuehtnmppl
@jshrhrgahhuehtnmppl Год назад
It would be really cool if they gave you the option to explore this future. As bleak as it is, it would be very interesting and fun since it would branch out into a completely different story. We would obviously lose, but it would be awesome to see, and we would also get to see more of how the reapers operated in past cycles.
@Hugo_Tate
@Hugo_Tate 2 года назад
Props to you for actually talking about each scene in that lol I thought I was going to have to keep rewinding and pausing it to see it. Also, that last shot of the girl turning and screaming and dying was hilarious
@skyhawkslcb18
@skyhawkslcb18 3 года назад
every video i say, "yeah, now i've seen everything." and then the next video i have to apologize for lying to myself.
@akuladoctor7355
@akuladoctor7355 2 года назад
The crucible plan was there, it was found, and then nobody had any idea what it is for. So it was simply ignored. With the impending Reaper threat Liara started to search all prothean stuff for anything. The previous shadow broker also did such. Liara re-discovers the crucible, and now that she is aware of the reapers she can figure out what it is for.
@davidianbean689
@davidianbean689 3 года назад
Tbh when you mentioned that shepherd was brought back and it was ridiculous, I thought, finally someone also said it. Because I hated the fact that shepherd died and cane back like some space Jesus.
@andrescortes7460
@andrescortes7460 3 года назад
Yea that's why I don't hate ashley/kaiden for not following Shepard they where skeptical especially them seeing him work for cereberus
@robertharris6092
@robertharris6092 3 года назад
@@andrescortes7460 a lot of people definitly seem to forget shepard even died. Even the own ME3 team. Iv never understood why if ashly/kaiden is so offputting with you that they get angry when you find a new lover for ME2.
@anthonywhaley2310
@anthonywhaley2310 3 года назад
Would've made way more sense for him to have been severely injured and have been in a coma for 2 years as opposed to dead. That's how I play it in my own head Canon lol
@LoveConsciousness080
@LoveConsciousness080 3 года назад
@MrImATool to be honest, the very first time I played me2 I wanted to play as a non-shep character from the alliance, it would’ve made way more sense.
@sciarpecyril
@sciarpecyril 3 года назад
@@anthonywhaley2310, mine as well.
@bandgeek9723
@bandgeek9723 3 года назад
So, if you play through the ME 1 & 2 without ever buying/playing the DLC content the events of the DLCs still occur, just without Shepard there. The Batarian pirates successfully crash the asteroid into the colony, and when Shepard encounters Malak (?) on the Citadel in ME3 they only recognize him by reputation. They have to crash a small asteroid into the Cerberus facility from the Overlord DLC to stop David from infecting the entire extra-net. Liara eventually finds and supplants the Shadow Broker but the friend she went to rescue dies in the process. For the Arrival DLC, if you never rescue the good indoctrinated doctor the plan to destroy the Alpha relay goes off without a hitch. Not really sure why that one would have been so similar, since the rest of the team was indoctrinated too, I guess it was just because to do otherwise would have broken the storyline.
@Ahglock
@Ahglock Год назад
I always assumed the timer was fake. I love that DLC except for one part. The cut scene after you get knocked out and before you enter the room with the reaper fragment. If you are going for the achievement, 1 screw up and damn you have to sit through a lot. Doesn't help that some of the enemies seem bugged so you can't target them with abilities. A galaxy ender fail screen is pretty dope though.
@Freelancer837
@Freelancer837 2 года назад
DSP is the only person I could see finding this on accident
@Arijit_Das_
@Arijit_Das_ 3 года назад
Yeah, thinking too much would really drive one insane. What you said is true that to make the story, certain seemingly impossible plot points have to be used. Shepard came back from the dead, no questions asked. Yet in many other movies, i have seen that there was no way to bring people back. So, yeah, each story and it's own rules.
@SynchronizorVideos
@SynchronizorVideos 2 года назад
I wouldn’t say it was “no questions asked”. It’s made clear in the game that Project Lazarus was incredibly difficult and expensive, as well as requiring some luck (Shepard’s brain having escaped any trauma for example). Only with Cerberus resources and an obscene amount of money was it even remotely possible, so as a plot point it was not at all a magic resurrection button a la Star Trek: Into Darkness.
@JadeFalcon07
@JadeFalcon07 3 года назад
I think most of this images are simple asset flips. To save time and sell the image of destruction they just took shots from existing ME2 settings.
@darthvaderreviews6926
@darthvaderreviews6926 3 года назад
Minor nitpick: "asset flip" _REALLY_ should not be used to describe any and all forms of reusing assets. "asset flip" is, *very specifically* the practice of buying a set of assets off an engine store, then republishing them unaltered in a way that is not transformative. It is _not_ recycling assets you originally created, or using bought assets from someone else for the purpose of enhancing a fully original product. Sorry, it just irks me when people use the term incorrectly to imply that re-using assets, or using purchased assets for their correct purpose, is in some way an unethical practice by associating it with the term "asset flip".
@LoveConsciousness080
@LoveConsciousness080 3 года назад
This “what if” ending was designed to look like a beacon like what the protheans made.
@nathantower5565
@nathantower5565 2 года назад
I think the cutscene is probably just some indoctrination vision Shepard gets as the reapers arrive. Maybe Harbinger beams it into his head to try and turn him. It kinda makes sense if you think that's probably how Saren was turned by Sovereign.
@tba113
@tba113 3 года назад
"I'm Commander Shepard, and this is my favorite spike on the Citadel!"
@yusefabdelmottaleb2176
@yusefabdelmottaleb2176 3 года назад
these small easter eggs is why i love mass effect.
@Arijit_Das_
@Arijit_Das_ 3 года назад
Your speculation surely makes a lot of sense.
@shawngillogly6873
@shawngillogly6873 2 года назад
Oh, I've complained about the stupidity of Shepherd being jettisoned into space, surviving re-entry on a frozen planet, and being reconstructed from matter they would've had to spoon off the surface. And yes, you see his reentry trail in the atmosphere as the cutscene ends. So only one way he goes from there.
@joenesvick7043
@joenesvick7043 3 года назад
Mass Effect 2 also has the Normandy magically repaired after the credits, when you're ready to do that Arrival mission (keep some side missons for after so Shepard still has something that needs to be done out there). Perhaps the ship spent the whole credits in drydock lol 😝. Credits are definitely really long if you don't "fast-forwarding memory to a more recent one" Never had the patience to let the time run out. Two hours is still too much time left before you hit the switch, surely the cutscenes doesn't happen if you hit the switch (like if you only start waiting when Amanda blows herself up) because collision is still imminent (although I imagine you still get critical misson fail). Amanda would've been a great scapegoat for those Batarians, "Amanda blew up the relay"
@Osillius
@Osillius 3 года назад
Dr Chocolates! I'm still chuckling and getting funny looks through my office door.
@Lajos_Kelemen
@Lajos_Kelemen 2 года назад
The cutscene reminds me of the hallucinations caused by the Marker from Dead Space.
@starchild2299
@starchild2299 Год назад
Jack, Kasumi, Legion, Samara and Zaeed aren't attached to the crew enough to join them i guess, and Tali probably leaves to try to join the flottila. My question is if the Normandy is in the Viper Nebula when the reapers arrive, and they can use the alpha relay to go to the Citadel immediately and shut down the relays, how did the crew and the Illusive Man end up on Illium?
@alexfc679
@alexfc679 Год назад
I assumed they were already dead, since the reapers came early and were more effective and all
@macrograms
@macrograms 2 года назад
that is one of my biggest complaints about ME3: that you can't tell the council "for the 1st time in millions of years the reaper invasion doesn't start with the death of everyone on the Citadel and the council can't be bothered to accept the warnings of the impending and obvious.
@leannefresquez3490
@leannefresquez3490 3 года назад
5:15 is terrifying.
@AvengerAtIlipa
@AvengerAtIlipa Год назад
Did the destruction of the Alpha Relay kill any of the Reapers? Depending on the timing, Harbinger may have been mere seconds away from showing up before the relay went off. If the explosion destroyed the entire system, it would make sense that the Reaper Vanguard would be caught in the blast radius.
@Hellion73
@Hellion73 3 года назад
Yeah, I had issues with nobody having any trouble with Shep resurection, the Aliance should've been an "enemy" to run against at some stage of ME2, when they find out that their hero was with Cerberus, even just to make the game little longer🤷‍♂️
@zenkamonos6613
@zenkamonos6613 6 месяцев назад
This is even more complicated. If Cerberus had immediately captured Shepard's body and, using technology, kept it permanently in stasis and repaired it to bring it back to life, it would have been acceptable. Meanwhile, according to history, this body was moved from place to place, under unspecified conditions, for an indefinite period of time before work on it even began. The human brain begins to degenerate after a short period of time and is the most important element on which the effectiveness of a project such as Lazarus depends.
@julia-6195
@julia-6195 3 года назад
And if you don't play Arrival, Hackett sends in the Marines to do it and they blow up the relay.
@mir5117
@mir5117 3 года назад
Meanwhile the Illusive Man: Shepard you had one job!
@Queizar_X
@Queizar_X 3 года назад
I honestly thought that absolute nothing will happen after the clock hits 0 😂 That is why I didn't bother to bring that up. Thank very much for this video and prove me wrong. Puthing that cutscene above the end game, expacting for someone to actually wait for 2 days or 2 hours for the time to hit 0 is actually a surprise.
@carsonsiler3083
@carsonsiler3083 3 года назад
I think Javik mentioned once the reapers had conquered the citadel the protheans had all but lost as they had no way to communicate with any other races or their empire. Something similar might've happened in ME3, as Dan explains with no way to build alliances it would be harder to fight against the Reapers.
@kotwczapce1742
@kotwczapce1742 Год назад
idk if Javik did, but the VI in first game says that
@arsalansyed123
@arsalansyed123 Год назад
I've been playing Mass Effect 2 since 2013 and this is the first time I've ever seen the secret cutscene. Just wow.
@DanielGT_93
@DanielGT_93 3 года назад
After Legendary Edition i'm liking a lot more the gameplay of ME1 than the other two, it's more loose in battle, you make your own choices of armor, upgrade in suit and wepons, it changes the way you look, the minimap is better, bla bla bla. Wish all of them had that way of gameplay.
@spartanq7781
@spartanq7781 3 года назад
Speak for yourself this game's plot contrivances bother the hell out of me. The rushed reveal of the Crucible was mandatory because this game had no build up to anything meaningful about the main plot of the Reapers.
@212mochaman
@212mochaman 3 года назад
Its almost like they shouldve focused more than 2 hours of dlc on the reapers in a critically acclaimed sequel that contributes literally nothing to the plot hey
@spartanq7781
@spartanq7781 3 года назад
@@212mochaman Worse than that because of Shepard's pointless death and joining Cerberus unofficially. The game then introduces new characters and enemies that have nothing to do with anything. This makes no sense to me because Mass Effect 1 had ended on the notion that we were going to find a way to stop the Reapers. Mass Effect 2 comes along and Shepard saws their legs off.
@212mochaman
@212mochaman 3 года назад
@@spartanq7781 yeah but despite that the worst part of mass effect 2 is probably the 2nd most famous quote of the trilogy. "Ah yes, reapers". Its like EA came along and said great story, now be a good lapdog and retcon the whole bloody thing in one line so we can appeal to the masses would you
@spartanq7781
@spartanq7781 3 года назад
@@212mochaman Actually the lowest point is Shepard's death. It was because of that everyone in universe sits on ass for two years. Then the game used that as a excuse for everything else.
@nicolasleroux5302
@nicolasleroux5302 3 года назад
Mass Effect 2 broke the trilogy. It refused to explore the massive consequences of Sovereign’s failed invasion. It refused to utilize the Cypher plot device that was at the heart of ME1. It refused to teach us anything new about the Reapers. It refused to include intelligent sci-fi horror enemies like Sovereign and the Rachni Queen and the Thorian-enemies that defined the original. I just don’t understand how everything went so wrong. I don’t understand why they thought “The A-Team: In Space” was a great idea.
@DAN007thefoxx1
@DAN007thefoxx1 Год назад
Mod idea for legendary edition: if the timer runs out it automatically gives you the Refuse ending to ME3 after the cutscene.
@marcusfrisbee6940
@marcusfrisbee6940 3 года назад
Watching this video has made me wonder though; why didn’t the Reapers simply hop the Relay network to get to the Citadel once they got to the Sol relay? With how critical the Citadel was, it doesn’t make sense for the Reapers to waste time ravaging Earth first.
@Noschool100
@Noschool100 3 года назад
I always wondered that too, I never got why the alpha relay was that special, like in game it seemed like bouncing between relays took seconds so once you got to one relay you should easily be able to jump to any other relay in a couple minutes tops. I remember at the end of me2 when Joker was like "we will be there in a few hours" and I always thought it was weird like we have ftl tech and the relays are basically instant.
@darthvaderreviews6926
@darthvaderreviews6926 3 года назад
Well, their ideology is "Yo dude, we heard robots were gonna kill you, so we made robots to kill you before that happens" so I think poor military tactics are the least of their problems.
@Aplesedjr
@Aplesedjr 3 года назад
The harvest had already been delayed multiple times by that point, so they probably decided that actually getting to the homeworlds and taking their inhabitants was more important than the citadel itself. That’s probably why they send Cerberus to take the citadel at first, because they’re too busy with actually fighting the galaxy.
@Noschool100
@Noschool100 3 года назад
@@Aplesedjr idk, I can't see that as being strategically better than chopping off the head of the galactic government.
@azzythechristianfurry
@azzythechristianfurry 3 года назад
@@Noschool100 Does make some sense. The Citadel doesn’t seem self sustaining, so the entire populace would probably be forced into a surrender (what the Reapers want) without worlds sending them food. It’s easy to forget the Reapers really do try taking prisoners to turn into goop for their slushee machines, but... eh xD
@greasy8394
@greasy8394 Год назад
Actually a lot of people complained about Shepards botched end at the beginning of Mass Effect 2
@randomlyentertaining8287
@randomlyentertaining8287 Год назад
I'm playing through Arrival again and in the conversation you and Kenson have when you get to the Project base, you can ask about the timer and it'll leave you in a dialogue wheel, staring at the timer as it counts down. It's 51 hours and 20 something minutes. I had guessed that if you waited the timer out when it had got down to a couple hours after being capture, that Bioware would give you a game over screen but now I'm curious. Will the same thing happen if you're in a conversation dialogue? Because as far as I know, nothing happens when you're talking to someone. So would you still get the game over cutscene or would it just sit at 0 until you finished the conversation? Obviously, I'm not going to let my laptop run for two straight days to find out but I am still curious.
@RomanHistoryFan476AD
@RomanHistoryFan476AD 3 года назад
The biggest problem for the arrival DLC is simple, You can't strand Jacob on the rock you crash into the Alpha Relay.
@samsmith4242
@samsmith4242 3 года назад
The crucible doesn’t feel like a plot device, it feels like resistance. A device built up over cycles. Species after species with different pathways of technology (mass effect being the exception) adding to and building on a device that could in theory kill the reapers. Probably starting as a weapon used in one cycle to kill a reaper one on one, then becoming this thing that could theoretically kill them all by using the mass relays. Every cycle since trying to pass down knowledge of the reaper killer. A general trend is at least one species seems to get their tech via inheritance as well (protheans, asari, humans) probably part of the reapers plans for 50000 years
@MrBounceoutboi
@MrBounceoutboi 3 года назад
Just realized the alliance basically stocked the catalyst with organic matter ready and primed for the reapers thanks to Shepard
@KyleTaylorDesigns
@KyleTaylorDesigns 3 года назад
I did this last year just for fun; nice to know there is an actual consequence for taking too long during Project Base.
@BlackHedgehog
@BlackHedgehog 3 года назад
As someone who has never played the Arrival DLC, this is kinda fascinating.
@marilynman
@marilynman 3 года назад
The 12th member may possibly be EDI, even though she doesn't have a body yet, or maybe is Kaidan even though he is dead.
@jeonghutamilim2259
@jeonghutamilim2259 5 месяцев назад
That turian c-sec dude was pretty confused about zombie shep waltzing in.
@SoulKiller7Eternal
@SoulKiller7Eternal 2 года назад
Its not an image of either the invasion or anything of mass effect 3. That is basically an image of the crashed Normandy SR-1 where you find the crashed Mako & the previous helmet. So it is OBVIOUSLY the Normandy SR-1 crash site.
@DarthKilaj85
@DarthKilaj85 3 года назад
Would have been best to wait for the last moment to crash it into the relay so it impacts the moment all the reapers come threat then you take out as many as you can in one shot.
@LoveConsciousness080
@LoveConsciousness080 3 года назад
To be honest, that sounds like a wonderful idea, wish it was implemented.
@FireLordJohn3191
@FireLordJohn3191 3 года назад
Then, Shepard dies, and whatever Reapers are left continue unopposed because Shepard was not alive to assemble a coalition of resistance.
@inquisitorpig5760
@inquisitorpig5760 2 года назад
I sorta doubt that. In the lore, it is clearly stated that the Mu Relay(the one that connects to the mass relay near Ilos) was knocked out of its original orbital path by a supernova, but remained completely undamaged and functional. Not too far-fetched to wager a guess that Reapers would also not be particularly affected by it, then.
@jvshotta8845
@jvshotta8845 Год назад
8:23 I've heard people complain about this plot point myself. Personally, I think it''d make more sense if Shepard was just in a coma for 2 years instead of dead.
@mambaplays8712
@mambaplays8712 3 года назад
One way you can see what happens in mass effect 3 if you dont destroy the alpha relay in mass effect 2 is by not doing the dlc in mass effect 2 but it makes it seem like the Easter egg ending in the me2 dlc is different than the ending in me3. I think what they should have done is what they did with thanos loyalty where when you "fail" you can still continue.
@greglane8655
@greglane8655 3 года назад
I highly doubt the images were "a callback to the first collector attack" most likely they needed some images and models to make a game over cutscene and took what they had. They wouldn't have spent money on new assets for a frame or two that no one would see without screencapping software.
@regalcartoon5932
@regalcartoon5932 Год назад
I’ve heard people wish that we had the choice between saving and sacrificing the Batarians. And to that I say…”Ah! Don’t insult my intelligence by thinking I would ever choose to save the Batarians.”
@azzythechristianfurry
@azzythechristianfurry 3 года назад
Surprised you didn’t mention how one of the scientists/guards had a journal entry that sounds eerily similar to the Easter egg ending.
@lordenz1666
@lordenz1666 3 года назад
Wow just the other day I played the arrival dlc for the first time, and thought why this relay and the time were so important and if sth happens for real if the timer runs out, we'll I know everything thx to you Big Dan!
@Tryste
@Tryste 2 года назад
Mass Effect huge replay value is due to all these branches they took time to code, write, animate, voice etc... As if they knew, some players will try this or that, and thought hey we got you and won't disappoint.
@Nameless_Night
@Nameless_Night Год назад
After seeing that image, I want to run down the ship screaming that I need an adult as I look for the airlock 🥺😰
@TheFallenAdonael
@TheFallenAdonael 3 года назад
I’ve speculated that the true reason why Earth was the end goal (For both the war and the Reapers), is not just because of Shepard, but because Humanity has come farther in such a short time than most of the races. How long did it take them to get a seat on the Council and a Spectre? How long did it take them to master space flight? Humanity adapts because evolution dictates it, but unlike the Krogan we got smarter AND hit harder. Just like Shepard says in the Arrival DLC, “No matter how ‘insignificant’ we might be, we will sacrifice and we will find a way. That’s what Humans do.” And humans were sacrificed to destroy just one Reaper. Whose to say the lengths they would go to in the end? Yeah they might lose, but they’re not going out quietly or lying down.
@nerevarine87
@nerevarine87 Год назад
Came here for the secret ending, didnt expect a 12 min video for a 10 second cutscene.
@Daniel-zg5mb
@Daniel-zg5mb 3 года назад
what that Normandy crash part of the cutscene says to me is that they already had disaster footage from the beginning of the game so they chopped that up to show Shepard losing without having to animate something new.
@shahzebhasan9995
@shahzebhasan9995 3 года назад
You know if this happened in a timeline where a renegade Shepard gives the Illusive man the collector base, it might end with him working with Cerberus during the war vs the reapers
@floatinggoose9197
@floatinggoose9197 3 года назад
Unfortunately no, Shepherd and Illusive man split at the end of ME2 either way. Shep wants to continue looking for a way to stop the Reapers, and Cerberus continues to dive deeper into Cybernetics and Synthetic engineering. Basically, Illusive man wanted a bunch of Kai Lang's running around. Control, control. It's all about control for the Illusive man. Renegade Shep is much more of a "If it doesn't benefit us, blow it up" type guy. It's safe to assume that the Illusive man had started to succumb to indoctrination by the start of the third game. By halfway through me3, He is completely under Reaper control.
@Birthnote
@Birthnote 3 года назад
@@floatinggoose9197 Yeah, working with TIM to fight the Reapers in ME3 would be like working with Sovereign to fight Harbinger
@LoveConsciousness080
@LoveConsciousness080 3 года назад
Illusive man becomes indoctrinated no matter what bcs he thinks he can control them(control option)Saren thought if we would just surrender to them everyone would be alright(synthesis)
@ideadlift20kg83
@ideadlift20kg83 Год назад
Hey, thanks for saving me time :D
@dshootsmusic
@dshootsmusic 3 года назад
It’s literally a callback to the Normandy crash site as you can see the Normandy hull behind it…
@kratkartan1486
@kratkartan1486 3 года назад
It is a bit disappointing that the events of the Arrival DLC don't actually matter. If you don't do the DLC, the Alliance are the ones to destroy it. So either way, the relay is destroyed; hampering the Reaper's invasion for about 6 months.
@darthvaderreviews6926
@darthvaderreviews6926 3 года назад
You can't exactly blame Bioware, considering the alternative would presumably be if you didn't buy the Arrival DLC, ME3 would just be "welp, the reapers won before the game even started".
@commandershepard5450
@commandershepard5450 3 года назад
This dude doing all things we are too scared to do or not patient enough to do
Далее
ЭТО НАСТОЯЩАЯ МАГИЯ😬😬😬
00:19
Obama, Trump, and Biden Rank Mass Effect 3 Weapons
39:18
7 NPCs You Must NEVER Kill: Commenter Edition
17:37
Просмотров 544 тыс.
Why This Is The Dumbest Section Of Mass Effect 2
20:42
Просмотров 220 тыс.
Mass Effect's Laziest DLC
18:43
Просмотров 312 тыс.
Our Greatest Enemy | Reapers COMPLETE Breakdown
48:47
Просмотров 160 тыс.