I always loved the darkness of Prime 2. There's an atmosphere of death, decay, and doom that lingers over the game. It's so satisfying and cathartic when you beat it then. It's like seeing the sun again for the first time
I'm shocked that Kenji Yamamoto or any of the sound engineers on the Prime games haven't been invited to go over their work on these games and go through all the old files and software to pick apart what they've done. The Prime sound is so weird and unique and there hasn't been anything like it since.
Huh that is weird, I've seen a video where they recreated some of the synth sounds, sounded rather similar. Do we know if he works on music for Prime 4? I really hope we get throwbacks to the days of old...
I truly and sincerely hope Yamamoto and the rest of the audio designers compose the music just like this, filled with synths everywhere. Bring back the old school style soundtrack and the iconic whistle. It's so iconic for it not to come back.... Right?
Check out the RU-vid channel SynaMax, as he goes through the various synthesizers and samples used throughout the game. Sometimes he even reconstructs songs and reverse engineers them. He's also made original music featuring the same synths and sound pallets used. As a musician, I did this with some of the same software/synths and composed a song called "Terminal Corruptor" that is kinda my tribute to Kenji.
@@angelicplace5615 Show us the batteries and claw-arms and come peaceably...we have a tip and reasonable suspicion you could be a robot or a robot accomplice
I played this game as a 10 year old im currently 28 this game had the most creepy atmosphere i have ever experienced in a video game truly a masterpiece 🔥
There were boys who grew up on Halo: Combat Evolved. There were boys who grew up on Metroid Prime. Anyways both of these women are pretty cool in my book.
@@RatTalisman Probably.. I know that Samus was "revealed" as a woman way back in the first game.. But Master Chief was always a man.. So whats the joke?
I love this music. And I love this game. It's also very special to me because, probably extremely rarely, it was actually the first Metroid Prime game I played. All the people who complained about its ammo system and being 'too hard' are sissies. I thought it was incredible.
fledermausmann You are so right. This was also my first Prime game I played and I loved it. I also loved it for being so creepy sometimes :D Also the music is thrilling and just so nicely made.
fledermausmann I thought the ammo system was a bit out of place (considering no other Metroid game has one for Samus' arm cannon), but I loved the difficulty of it... even if the Spider Ball boss literally made me throw my GC controller.
+fledermausmann I thought Metroid Prime 2: Echoes was actually better than the first one, especially when you see the first actual humans in the trilogy all laying dead, or brought back to life, the whole dark world thing was annoying at first but I got use to it quickly, same with the ammo thing, it made you have to actually be smart with what you used it on and not just go around blasting everything. Plus mulyiplayer was cool but should have been worked on a bit more.
Oh yes I really hope so! I do prefer Prime 2 over 1... And I am very happy that it's not just a lazy port with AI upscaled graphics but actually remade assets etc.!
I loved Metroid Prime and I was so excited for this game, when I put the disc in and this intro kicked in I got goosebumps with those heart beats, the recognizable tune, the guitar riff, it was so amazing, you knew you were in for a treat.
To this day I still have dreams and nightmares about Metroid Prime games. Not only were they incredibly atmospheric, but the areas were dynamic, you could never be sure a room would stay safe the next time you passed through it.
My favorite Metroid Game. Once I got to the lone Luminoth survivor and I noticed they build their religion around light (like moths to a flame), the entire atmosphere of that dying world clicked super hard with me. The music during that scene helped a lot. The game is like the quality of Metroid Prime 1 on steroids.
Metroid Prime 2 the very first Metroid game I played, which in hindsight is a terrible place to start, but if it were not for this amazing game I would have never experienced any of the other games. This is without a doubt one of my favorite games and Metroid might be my favorite game franchises. Also, getting to live through the whole Metroid Dread rumor from the beginning, for it to actually release, and to have it being an amazing game on top of it all still blows my mind to this day.
there's some epic quality to this theme, as in literal epic. the "prime title" motif feels used in a way that i feel is only reserved for finales and stuff like that, and the regular metroid title motif thrown in there too as a little resting point is just so good
MP2 was my very first Metroid game, and I absolutely loved it! Sure the ammo system was a pain, but it made me become more aware of my surroundings, and taught me to make my shots count
Makes sense really. Given how busted the light beam is in dark aether (and later the annihilator beam), they want to make sure you think about using it a little more instead of just living on it.
BY far my favoruite prime game. I hope they rerelease it for switch soon, I replayed it on emulator recently, but I hope Nintendo gives this the prim 1 treatment aswell, it deserves it! This soundtrack is soooooooooo good at creating the atmosphere of the game!
Not that I’m complaining, since it shaped my taste in games and music... but why the fuck was I allowed to play Metroid Prime 1/2, Doom, and Twilight Princess as a kid? Those are some of the darkest games I could have possibly grown up on.
Not sure, I'm glad I could experience them back in the day though. They will always give me creepy vibes when replaying due to nostalgia mixed with the actual darkness of the games!
For me it was stuff like Doom, Prime Hunters, Blood (No idea how THAT managed to be my game as a kid lmao), Duke Nukem, Castlevania and alot of other dark stuff.
Its not a big deal as long as you understand they are just games, those were tame compared to say GTA V. I mean Twilight Princess? pfff now it would be called a kids game on the playground
@@astraldog3359 I think you're not understanding the point of *why* those games were so dark to play as a kid tho. GTA isn't dark in an atmospheric sense like those games, more over the top and crime focused than anything. Those other games are more prone to making kids feel creeped out and that weird things are out to get them, than them feeling like a badass gangsta that can do anything they want. But yeah also like you said they are just games at the end of the day, so as long as whatever kid is playing them understands that then it's all good. :P
As someone who is very sensitive to colour and sound, this game tripped me out too hard to clearly make my way through it. I never forget feeling stuck and lost in a murky haze as a child, trying to find my way off this world. I never did :C In a way I think it has the strongest atmosphere of all the prime games, even if it was so heavy it made it hard to play.
Most of the time I also had no idea where to go. The combination of the Dark Aether and Light Aether made it quite confusing. I needed to use a walkthrough to make it through the whole game...
I didn't finish it until I replayed it a couple years ago. Definitely the most confusing Prime game-maybe even the most confusing Metroid. Still very good, though.
@@kruvik You're not alone. I'm a die hard Metroid fan and this game is widely considered one of the most difficult in the Franchise. I can say so from personal experience only never having played Hunters and Metroid II out of all the games.
nostalgia from my childhood just hearing this, the torvus bog and the underwater sections alone should earn this place an honorary mention in horror especially their dark versions
This is honestly one of the most depressing games I have ever played. The atmosphere is dark and foreboding. The premise, coming to a planet where there is no one to help you sans a few semi-sentient holograms is just defeating. Not to mention all the horrors that await you feel almost insurmountable at times. The soundtrack is phenomenal but doesn't foster hope one bit either. I love this game, but damn it is heartbreaking to come to the realization that had you arrived sooner you could've saved their race from the Ing
@@kruvik I'm not one for horror games, and I don't like depressing games either. I've only ever even played Metroid Prime 2 a handful of times. Thanks though! :)
0:15 I remember being 10, sitting in my basement with my gamecube, hearing this for the first time and having that "oh shit" moment when it came on. The music in these game just grabs you by the core of your soul and you really feel the weight that the devs intended. Music is so important in videogames. Obviously the gameplay in the prime series is legendary, but I feel like a massive part of why we remember them so fondly is the insanely atmospheric soundtracks. Kenji Yamamoto really understood the vibe 1000%.
She's back, Samus Aran, the hunter. But she's not the only one back. A new darker individual lurks the caverns and corridors of this near inhospitable planet. Will you defeat this deadly threat or will you become possessed by the darkness itself? The time to find out is now... Metroid Prime 2 Echoes
@@oblitusunum6979plus that the fact that Nintendo didn't even release prime trilogy at all when they easily could have is an indicator that their going to release each game one by one to make a profit since how critically acclaimed these games are
Soon I hope to have some kind of TV again, hooked up to biggish speakers. Can't wait to plug my consoles in and enjoy those games again! Definitely feels different than playing them on Dolphin...
Even though I prefer the atmosphere and the connection of the map (giving a greater sense of exploring an isolate planet) this is one is also good for having his own nemesis and a physical materialization of a battle between light and dark
I had the bundle of the Gamecube that came with a copy of Metroid Prime AND a demo disc for Echoes. Even though Prime 1 was my very first Metroid game, this is also nostalgic. I also ended up unlocking the Fusion suit for Prime 1 with the link.
When I first played Prime 2, I got caught by the game-breaking bug in Sanctuary Fortress and couldn't go any further. But instead of giving up on the game in disgust, I immediately restarted with a new save file on Hard mode and played all the way through it again. It's just that good. And hard. I love hard games. That final boss fight, sheesh... (About the bug: On the GameCube release, there's a locked door you have to shoot with the sonic beam thing. But if you shoot it and then backtrack to save, instead of proceeding through the unlocked door, once you come back the door is re-locked but the target icon for the beam is gone, so you can't open it again and there's no way to play any further. It's unusual to see a bug that nasty in a Nintendo game. Their 'Seal of Quality' quality assurance process is meant to catch that sort of thing.)
Great that you enjoy it so much. I also played it on Hard on GameCube. Very tough... About that bug, I've never heard about it or seen it myself. I guess I didn't backtrack. Sad that this wasn't fixed though!
@@kruvik I looked up the bug and it seems I'm misremembering how it works. According to the description I found: "In the original [North American] and PAL [European] versions of MP2, when you reach Main Research, if you fail to open up all of the sonic-locks the first time (for example you leave one sonic-lock closed) and you move more than 2 rooms away and then save your game, it's now impossible to finish the game as the remaining sonic-lock has disappeared permanently, forcing players to restart their games from scratch. This game-killing glitch was removed in the Japanese version of MP2." So it happens if you leave one lock unopened and backtrack, rather than open it and backtrack.
@@SchrodingersTransCat Huh, interesting. Well, usually, I believe there shouldn't be much reason to not open the door completely and go away from there. But especially back in the day, I assume it really sucked.
@@kruvik I think at the time I was being overly cautious. I might have left one lock unopened to make it easier to remember which door was which. Oops. Funnily enough, I once got caught by a similar game-wrecking save bug in the N64 game Body Harvest. The save points in that game are like an hour of gameplay apart, and the game itself is as unfairly tough as the Boost Ball Guardian's big brother on steroids. After dying several times at a boss late in the game, and having to replay that zone over and over, I finally decided to stop just before fighting the boss and trek all the way back to the save point at the start of the stage. But the next time I died and restarted at the save point, the boss had vanished. Its polygon model was literally no longer there--even though its missiles were still appearing and zooming up to hit me. So I had no way to shoot it and couldn't finish the level. Had to restart the entire game. Just my luck. Body Harvest was a game all about fighting bugs, but the real bug was the controller I smashed along the way...
@@SchrodingersTransCat This sounds quite... depressing I must say. I was overly cautious in Dark Aether. Was a terrifying experience. I'm just glad I didn't have such bugs. I think in Sphinx and the Cursed Mummy I had a game breaking bug as well where you can't save at a certain point. Don't remember the details.
funny enough is not the correct final version its the almost finshed version, some parts, notes/tones are missing from it and some pitches are too low.
Honestly, the beam ammo theme is insignificant. Sure when you first get the Dark Beam its a little annoying; but after you get your first beam ammo expansion, none of which are to hard to find, it basically becomes irrelevant. Where there is item containers everywhere, just shoot them open with the opposite of the desired beam and you will almost always get 5 or 10 shots.
Prime 2’s story was pretty self-contained, Phazon didn’t really influence the story besides some Space pirates researching it, and the Luminoth (as far as I know) weren’t even mentioned or referenced in another Metroid game. But, Prime 2 is a great game, regardless of its story!
Anyone know the maximum fire rate for the basic power beam i remember practically vibrating my thumb to shoot the fastest possible but I want to know a tas fire rate at max
The beginning sounds like the last episode of Obi's fight with vader. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-1xNzPbPbwJ0.html Timestamp: 0:08-0:16