This mod is great. I instantly clocked the Silent Hill score in the background of certain spooky rooms like at 9:40 and again in the orphanage at the end of the mission.
Yeah, I was looking up in the Thief manual the other week, how the SHOP & MONEY works, and was kinda startled to realise that none of it passes thru to the next level, it's all kinda just momentary, for that one level! I'd never really noticed how it works, while playing. So I guess that means it works fine!
The culpability system is cool. I remember seeing Culpability in DromEd here and there, and kinda figured how it works. But t'was good to have you explain that.