The existence of P5 Joker is like removing the P2 Joker in the collective unconscious of Atlus consumers. Now time to spread a rumor that a P2 remake is coming.
Damasake not really they are two completely seperate characters with the same name. The only reason most people don’t know who p2 Joker is is because a lot of people have started these games at 5 myself included Edit: yikes all I’m hearing the comments are crying from P2 fans
@@nickbarlas5544 Well, you're factually correct. It's just that when people refer to Joker what comes to mind first would be Persona 5's protagonist (Other than DC's Joker).
@@nickbarlas5544 Same. Started with P5, went back to previous Persona (only missing P1 atm) and also tried the SMT. P5 was the introduction, but now is no longer my favorite. If they remake P2 with current gen graphics, people will like it better. But man, I always look like I am trowing shit on P5-4-3, that is not the case at all! I really love this games better than many many other games! And I love each one and their stories.
Persona 2 had a combo spell system that rewarded you for actually developing a bunch of persona for your party. Everyone in your party could also use multiple personas but weren't Wild Cards, they could only use Persona that were close to their Tarot. The game also was balanced in that your starting unique persona were useful the entire game, unlike say Izanagi and Arsene, which you have to build up from scratch with skill cards to keep them relevant.
@@nazze1821 A lot of Persona have unique skills that are worth it regardless. You're going to get a lot of Tarot cards anyway, so you may as well explore the list. For example, Baal has a gigantic beam attack that doesn't combo, but it does huge, rare type damage to every enemy. Loads of persona have weird skills because they went wild with skills, using the old SMT1 and 2 format where most demons had "extra" abilities unique to them. And since you have 5 party members, you can stick single skill persona onto your 5th guy while your other two pairs combo off. There's also just a bunch of unique combos using various persona that are related to eachother. The game's a little easy as a result, so take your time and explore the world for weird stuff. Don't speed through it TOO fast, you know.
@@bloodyidit4506 lmfao, yeah I did some tarot card farm worth till I got to caracol which im at joker now cuz i just defeated those longinus. I get jun as a party member but he replaces yukino right? I collected all masks so I cant wait for ult personas
Persona 2 was, in my opinion, the perfect blend of older SMT and the new one. It had an mature storyline, but it never felt too dark. The soundtrack was heavy, but in a good way. Here's hoping Persona 5 is just as good, or even better.
...uh...how do you get Persona 2 not being too dark? Innocent Sin literally ends with the main characters failing at their task to save the world. Eternal Punishment is about how the solution from the end of IS not only left all of those people sad and lonely, but also is so fragile that just remembering a time where they had each other WILL blow up the planet again. Mind you, I love the P2 duology because of how far it's willing to go, but it is hands down the darkest game in the Persona franchise.
Rebochan I think he meant in comparison to the other MegaTen games, almost all of which are darker than the Persona games. Granted, the P2 duology does come close to matching them (and may have exceeded in certain areas), but there's no fight between Law and Chaos in the Persona games, which have torn whole dimensions and timelines apart.
Rebochan so edgy. Sorry but I way prefer the way Persona 4 (especially Golden) handle their theme. Dark when you think about it (like Earthbound) but doesn't drive itself to the ground with being all grime dark. Plus it's a good separation from SMT.
The only reason why I couldn't finish P2 despite found it to be very damn good of an RPG, was pretty much the random encounter. That is all. I understand about technical limitations at the time, origins and all of that. But I always hated that concept (plus with how high chance this specific game had) with burning passion regardless of what game, what series and how good the game was. Might compromise just for P2 (it's that damn good) by playing it again sometimes later, maybe.
The Innocent Sin boss Theme is really hyper active and feels a little panicked to reflect how the main cast of Innocent Sin feels in a boss battle, meanwhile Eternal Punishment has a much more calmer yet still incredibly intense tune to it which makes it also fit very well with how the main cast of Eternal Punishment feels in a boss battle. Both tracks are really damn good too.
Demon's Eternal Ecstacy Personally, I like "Battle For Everyone's Souls" and "Fog/Mist" the most, but I still love a vast majority of all Persona tracks, even ones that creep me out, like "Omen".
Part of "Battle for everyone's souls" is from velvet room od P2, but remixed of course. Yes, this theme is one of the best of series, but for me it's hard to choose one or even two best themes of Persona series:)
Pandora's boss theme from persona 1 Fog/mist Battle for everyone's souls. Tesso's theme That's my personal order for top 4, but I can't really think of a song in the series I don't like.
+Demon's Eternal Ecstacy Fool or the Clown (P4AU) New World fool (P4) Let The Butterflies spread....across?....somethin somethin....(P1) Darkness(p3) Burn my dread(p3) Philemon boss battle (P2EP) Pandora (P1) Afternoon Break (p3) Battle for everyones souls(P3)
Atlus in general makes really bangin' music. List of other games with good music: Devil summoner 1 and 2 Devil survivor 1 and 2 (both remake version 3ds) SMT 1-4 and SMT 4 apocalypse Last bible series Etrain odyssey series Trauma Center series Persona 2 innocent is only half of Persona 2 theres also its counterpart Persona 2 Eternal punishment heavily underrated (nice guitar in its osts) Catherine Fullbody Even with all of that there are countless and countless amount of remixes of most of these songs that are even more underrated than the ones i mentioned, you have to really look for them though.
in my opinion persona 2 is the perfect blend of the two main styles of megaten music. it manages to capture the more rock and heavy themes of games like nocturne and IV while still having the funky/upbeat tracks from stuff like P5 and Raidou.
@@Aeon_Is_Near I don't know if you intended this (I'm pretty sure you did), but for anyone who hasn't played P2 and doesn't get the joke Apollo can stop time with the spell Nova Kaiser.
@@CrashTise it's a fusion spell that kills anything, even some bosses. However the final and secret bosses don't take kindly to the spell being used on them
It's sad that ALTUS is neglecting Persona & the Persona 2 duology. But honestly, without those games: - We wouldn't have Minato/Minako Arisato & SEES exploring Tartarus in Persona 3/Persona 3 FES/Persona 3 Portable - We wouldn't have Yu Narukami & the Investigation Team seeking to uncover the truth behind the Inaba murders in Persona 4/Persona 4 Golden - We wouldn't have Ren Amamiya/Joker & the Phantom Thieves of Hearts stealing the treasures of the distorted in Persona 5/Persona 5 Royal The least they could do is at least acknowledge those games. But given that this is ALTUS, I doubt they give a damn about their first three Persona games.
Every persona game has remixes from at least one of the first three games, P3, in particular, had a whole s.link based on P2, P5 has references out the ass, costumes, music, literally brings back features from the old games AND brings the Persona Series back deeper into it's roots story and world building wise, the dancing games bring forth not only costumes but music and remixes as well. Lastly, every game has the blue butterfly, it may be small but that's literally the biggest reference to Philemon (forgive me for potentially misspelling his name) we have. Aside from not porting the games or making obvious cameos, how have they been neglected? Can we stop this trend of saying that Atlus neglects the first Three Persona games and just admit that they have no real impact on the modern persona games (Hell, with P2 Ending, the events of the first three games may or may not have even happened for the Modern era which explains a lot)
@@combativeThinker Pretty sure Kazuma Kaneko, the artist behind most of the art for the megaten series (like the drawing you see in the video) has left Atlus.
@@vittoriodilillo4286 I think Kaneko is still in Atlus, he's just not doing any art for Megaten anymore because he wanted the other artists to grow like Soejima. Cozy Okada on the other hand, had left the company and completely disappeared since.
I've never even played Innocent sin but I don't think any of the boss battle themes slam this hard in P5, as much as that games soundtrack rocks. That breakdown into one of the hardest guitar solos I've ever heard to that elation on the final notes and back into the main melody. It's musical bliss. I love how the battle themes in innocent sin also actually make you feeling you are fighting for your life. Shame this didn't come across to P5 royal like the normal battle theme did, it'd make the minibosses way more intimidating!
It highlights the tonal difference between Innocent Sin and P5. P5 is a rather upbeat game about struggling against the unjust world and beibg rewarded with a better world. Innocent Sin is a tragedy focused on how badly not moving on from your past can hurt you. Eternal Punishment(the sequel to Innocent Sin) instead takes the mature angle of regret and is about how you can move on and overcome your past no matter how painful it is. P5 you're a teen who was wronged and sets out to better the world, P2 you're a teen/adult who just has the world out to kick you in the face due to forces beyond your understanding.
@@jouheikisaragi6075 You're kind of overselling how dark the tone of Innocent Sin is, there's a character who is called "undies boss" fairly often, says "You want my autograph" to open battles sometimes, and runs from battles saying "No encore tonight, honey". The main character is famous for being able to perfectly mimic motorcycle and jet engines sounds. It's more tragic overall than P5 for certain, but it's still rather lighthearted and silly throughout. Really, I'm not sure if that's much darker outside of the ending; Persona 5 quickly gets to a character being raped and attempting suicide as a result.
@@hoodedman6579 oh P2 is easily darker. Just not as overly so. Undie Boss is an anorexic due to fatshaming, the rumour shit is a good way to talk about how easy it is to feed misinformation, we have literal racism being pointed out, Tatsuya is not just known for motorcycle memes, he's literally popular for no reason when he's probably the shyest of the characters given how reserved he is. P2 knows how to laugh, but it's not ashamed of being very dark in retrospect. P5 is all in your face and it just makes the laughs feel stilted.
@@hoodedman6579 If you're engaging in that kind of argument, I can point out the presence of living cartoon mascots and more anime hijinks like hotspring episodes and more comedic scenes in Persona 4 and 5. Heck, most of Persona 5's villains have far more cartoonish visual designs. At least Persona 4 justifies that due to most of the Shadows belonging to teenagers.
Do yourself a favor and play it if you still haven't. Even some budget phones like the Samsung A32 5G have enough horse power to easily run it after you tweak the settings to optimize it.
I would pay to see Kei Nanjo and Mitsuru Kirijo fight one another. Hell, it doesn't even have to be a battle, they could be sitting down sipping tea, talking about life and that'd still blown my mind, a meeting between two big name family rivals.
Glory to the Great One ! All hail the Watcher in the Dark ! Moon Howler ! Dark Pharoah ! To thee, master, we give ourselves freely ! Bring all that is to ruin, and dash the hopes and dreams of man to dust ! Let all know and fear, before their end, the glory that is.... the Crawling Chaos !!! Mwhahahahahahahhahaha ! ;-)
We seriously need to speak to Philemon about breaking his rule about not interfering. Especially since we've got this guy actively distorting events to his own advantage at EVERY opportunity.
Firion316 LoL - yup ! It's so like that with good and evil in mythology too. In Phil's defense, he probably feels elevating and empowering the various Champions of the Velvet Room, over the years, and having Igor and Crew assist them in their battles against the darkness, is a form of "interfering" -on the side of good / order / light. :-)
Agreed, but man that encounter rate bugged me so much that I never finished the game, gotta admit. Every now and then I think about starting fresh, but idk.
Jumpco1 I’ve kinda wondered about that. I’d love a remake of P1 or 2 but I’d want it to be true to the originals. I feel like if you made a game featuring hitler these days either people wouldn’t care or it would be a disaster. Maybe they just don’t want to take the chance.
xXWrathX they’d ruin it by giving it the type of encounters used in the later Persona games, or adding that dreadful Social Link feature and making it a dating sim. Hitler wouldn’t even be a problem, they’d likely just chuck sunnies and a coat on him again and keep him looking like a badass.
@@myfellowsonicfans7131 i dont mind having it have social links if its similar to persona 3 imo persona 3 perfectly handled its fun comedy and dark tones and so does persona2 so if they added social links and school life to the game then i dont mind as long as it is like persona 3 and keeps the story IS and EP rather than having it completely loose its dark tones and turns into persona 4
VladNorris P1 and P2 were just of the SMT bunch, common non-unique games. The Social Links feature changed the series and kind of made the Persona series to stand out. Digital Devil, Soul Hacker, Shin Megami Tensei, Megami Tensei, Devil Survivor (even though the gameplay is kinda different) and many many more were all the same: demons, dispair, death, etc... Persona 3 and 4 were more like youth, hanging out with friends, to have feelings; and in the other side, shadows and personas, all of them being jungian psychology. But of course, that's my point of view.
Well, considering I honestly prefer the darker take on the series, this wasn't beneficial. Persona feels a little too much like the generic non SMT RPG games out there. I can see how that makes them distinctive from other SMT games, but I feel them too toned down. Seriously, Persona 4 feels like a generic Shounen anime.
TarozJallim the social links don't really change anything tho, (plot related) I don't like social links much anyway, they're like, too pressurizing or somthin??? esp in P3, I did like persona 3 as a game though, P4 was eh, I hope they go back to a darker/creepy sort of genre in P5.
actually, he wasn't very emo, he's more aloof and introverted according to what you can choose to do and say. He is anything BUT emo, which denotes "unenthusiasm and melodrama" Also, adrogeny does not mean "gayfaggot" either. While P3's summoning does involve pointing a gun to yourself and pulling the trigger, it connect back to theme of P3 (accepting the fact of death), not to mention its clear they don't just add that in for its own sake; Koro's evoker is a collar while Aigis' is presumably built in, as well as Takaya summoning his like a more painful/forced version of the P1, P2 and P4 casts
TheSlammurai I already know all that. It wasn't really stated as much as implied. In P1 and P2, the gang's Personas first come out when they're in danger of being killed by demons. Then there are the situations presneted in P3 and P4, and finally it was confirmed fear and self preservation is necessary for summoning a Persona in Labrys' P4A story by one of the Scientists. I was arguing against using the Evoker as evidence that "P3 MC is emo" As far as I can tell he only fits that description when it comes to appearance.
Fire puppies You mean Evokers? No, they weren't a nod to JoJo, they changed it to guns because the it fitted the theme more, it was originally going to be Tarot Cards like Persona 4. (actually even Persona 1 and 2 too, they don't show them while summoning but Personas are still stored as tarot cards)
I really need to play those 2 games once more... But I don't want to go emo again after the ending of Innocent Sin T_T Just listening to this theme reminds me of all the awesome moments in those games... Man, such a good storyline and soundtrack. I dunno why they went all Dating Simulator after starting with Persona 3, Persona 2 was just perfect IMO...
Shadow Tatsuya: "I can sense it... You and your other you. I'm you shadow, though visible, I can not be dismissed. *However...* Reverse Apollo: *...I CAN!* The sun is irreplaceable because it is singular... I shall incinerate you with my dark flame, *and make the power of light mine!*