@@C_Train74 that’s exactly it. He has probably been saving videos up for around a year. Each of these videos probably take 3-5 days to produce and he has 30 lined up.
Fun fact: if you can guarantee Ghastly, you can guarantee Abra without the game corner if you keep Mean Look. So long as it's decently leveled, it's speed is comparable and you can stop it from teleporting instantly. And if you still have issues catching it, you can use hypnosis and night shade to guarantee that you won't knock it out.
It’s not a guaranteed encounter because you might get Jigglypuff or Ditto instead on Route 34. There are different encounters on Route 35 and if you miss both of these then it’s Game Corner or Kanto.
28:51 There's a hidden Repel on Route 32 in the tall grass to the left of Picnicker Liz just before Union Cave. Just tested on Crystal version and with decent pathing, you CAN get through Union Cave the first time without any wild encounters. Since Repels can be bought in Azalea town, right after Union Cave you only need to get through it once. This opens up Lapras as a team option if you're willing to put in the effort.
I’ve never watched anyone use repel strats until Jrose I used it in my last two nuzlockes because it’s not against any rules You could even use repel strats to catch legendaries if you allow them in your nuzlocke
@@aceclover758In Hoenn people have to repel on Route 116 to get a garunteed Whismur in Rusturf Tunnel due to it being the only encounter there, That way an encounter isn't wasted on Route 116 where Whismur can also be found.
Starting a day with a Jrose run, chilling in the middle of the day with a Jrose run, ending the day with a Jrose run.....always a good time for a Jrose run. Loving this month of Jrose
This is why I consider species clause to be a buff, it gives you much better control over your catches, especially when you realise you can use repels and an appropriately levelled pokemon to narrow down encounters even further. Not to say that you shouldn't use it, I just think it's an overall buff that makes nuzlockes more consistent. Really loving the videos lately, can't wait to see how you tackle the next generations :)
I really like it because it gives you some control over rng. Also would be stupid to use 7 rattatas :D or miss encounters because you "already have it".
@@JPIQQG yeah I also play with it for the same reason, I just brought it up because I believe Jrose originally says it makes the game harder in his first nuzlocke video
Thank you for putting your own personality into a nuzlocke commentary and story. There are a lot of these out there so to be unique and genuine at once is a rare pleasure.
I appreciate your daily videos sooooo much! I'm at the hospital since 1st (nothing major but still) and they help me relax and keep my mind off things. Thank you!
the rule youre using for overleveling is cool I like to relax the level cap as soon as the gym leader fight starts but its a difference of opinion like that which really shows how modular Nuzlocking is
@@petelee2477 Depends where in the game you are at, if you are early on (which unless you're in a randomizer, you're highly unlikely to encounter a trainer with a blissey pre gym 5), that is maybe one level or two. Anything past level 40 and you don't really gain that much (a lower level blissey gives like around 800- 1200 exp if I'm not mistaken, with level 50-60 being around 2-3K, which at that point isn't that much)
the rule i always played with was, if a pokemon leveled up in the gym leader fight, past the level of the gym leaders highest level pokemon, then its still free game to use, since it was at the gym leaders ace pokemon level before you entered the fight. In my last Nuzlocke of heartgold, i remember grinding for ages, getting my team of 6 to level 20-21 just for Whitney.
@@DKQuagmire problem with this is then you can just level up until you are only 1 exp away from being higher level than the ace. You now guarantee yourself a higher level pokemon
Amazing work, it's also great that you incorporated the level cap for Kanto Gym Leaders, everyone else I've seen just uses the cap for Blue after Lance. And I love that you are going there underleveled and not just full party max cap level, calculating every move with a move calculator.
Nice! I’m really interested to see how this one goes! Seems like it’ll be pretty difficult to catch up to Red. Thanks again for all the amazing content this month!
Amazing soundtracks while playing the game Clefairy place, route 1 route 3, radio tower Why didn't hoenn have stuff this fire It had graphics Gen 2 is easy btw just start totodile or level up a geodude n always start NIGHTTIME, day encounters suck besides spearow and caterpie You also have chance at psyduck in azalea avoid the worthless sandshrew n hoppip The ONLY ENCOUNTERS that benefit day is west of ecruteak and national park bug catching contest Everything else IS BETTER NIGHTTIME
@@nautgamingnautgaming9949 video game music is generally trash. I find most people that enjoy video game music are degenerate weebs that also like anime music.
@@nautgamingnautgaming9949 geodude and Ghastly from sprout tower. And you've got two Mons for the whole distance. Daytime starts definitely leave you a little short
First off another great vid, the info is so helpful and its entertaining as always. I really see why youre not a nuzlock guy. The point is that you have a random team that you have fun with while increasing the difficulty. But you found some super interesting exploits the same way you do with your other vids like your solo runs. Very Jrose
All these really time-consuming well done videos in Decemeber. Happy to see them doing well, and hopefully the December CPM turns out good and a nice pay day is coming. Well deserved!
I'm glad you don't hack in rare candies. I hate how people act like it's still hard to nuzlocke when you use rare candies. Playing through naturally you'd never have a full team equal to the gym leaders ace. A rare candied level cap actually puts you at a significant advantage over playing normal.
If you’re doing a hardcore nuzlocke especially of a harder romhack, you’re just shooting yourself in the foot if you don’t have a fully leveled team for each bossfight. Candies or no, you’re just playing bad if you go in unprepared and underleveled.
Yeah man, In a normal older gen run with no exp all I’m damn sure not leveling all my Pokémon up. Just too lazy. And it skips the deaths you may get from grinding your moms as well
Rare Candies remove the monotony of grinding while making it easier for most to stick to the rules and not disregard a death because they don’t want to put the time into training another
I find it irritating. Nuzlockes should be slow and methodical. Replacing Pokémon shouldn’t be easy, that’s the whole point. Removing the possibility of dying on a fluke to grass Pokémon is lame. As is the need to want to make a Pokémon challenge run easier. If you don’t want to have to grind to replace Pokémon then don’t let them die.
Coming here to say I’m loving your nuzlocke series, yeah super hard technical runs are cool every once in a while but if you’re looking up every trainers team in advance what is the point in even playing. Very refreshing my fren keep it up
I am loving this transformation arc of Jrose going from pokemon entertainer to pokemon entertainer AND mentor! The fact that he chose pokemon that could be guaranteed is a really cool thing to do for those who wish to follow up on his run with one of their own and works as an awesome guide. The anecdotes of situations he has encountered as well is a nice touch. I dont know what his ultimate career goals are but I feel like he'd be a great professor. Thanks again for the video!
I have a few variations to nuzlockes that I think are laregly in keeping with the rules and spirit of the run, but one biggie specific to Gen 2 runs: Sacred Ash. As Ho-oh canonically revives the dead, the Sacred Ash is a full resurrection item, usuable on a single Pokemon. As exploits are typically not permitted, there's no duplicating it. It's a get out of jail free card, but it's the only one you get. If you REALLY want to be lore specifc, it may be used on a total of 3, but for the leniency it grants already, restricting it to one seems the most reasonable.
I would love to see future nuzlocke runs from you. It'd be really cool to see you break down your thought processes for difficult trainers like this in other games. There's a whole world of ROM hacks that I think it would be really enjoyable to see you play through that have become challenge runs all by themselves. I don't think that many people on youtube have done these games either. Basically just pChal.
As a tip, because Nuzlockes, even hardcore, are very personal with rulesets. Providing the rules you follow as a document, a comment, or in the description would be very nice, though in theory not necessary, but it may reduce the number of "That's not the way Nuzlockes should be played >:(" comments. I was just thinking that when you mentioned something about level caps that are different from how I've seen (and how I personally play) level caps. Very fun video and I love the idea of needing a new team to accommodate the level caps of Kanto.
Main nuzlocke rules: Any fainted Pokemon is dead Can only catch the first Pokémon on each route with the exception of “species clause” Nicknaming Jrose doesn’t do this one though
Great video once again bud. As a seasoned nuzlocker I do enjoy the old gens being broken down. The ONE thing I will never support is the argument about not using rare candies. The challenge has level caps to ensure you don't over level and RARE CANDIES MAKE YOUR MONS WEAKER ---> you don't grind EVs when you level up with candies. I would never blame you for not agreeing, but it's a fact a lot of people oversee! I'll keep watching regardless. It's fun to see you discover the monstrous world of nuzlocking
THis is a very different style of nuzlocke video. I think I prefer the ones that tell a story rather than systematically demolish the game format, but this has its place too
The most fun I ever had in a nuzlocke was a hard-core silver trashlocke (any pokemon with over 400 base stats banned). All I can say is thank God for Kadabra
I really appreciate the different pokemon used here and also the under leveling. I would have liked to hear and maybe see more of the failed attempts too but that is maybe out of scope for this video.
You can actually pick up 1 repel in the route before Union cave, and it's not enough to be able to get all the way but it gets you through most of the cave which if you're lucky you can get no encounters and get lapras later
it's really nice to see these old Gen 1 and Gen 2 games getting some love and it's nice you can transfer if you do the digital thing on the 3ds or Switch. When will you do explanatory runs like this for the Gen 3 and Gen 4 games?
Definitely prefer the level cap ending at the START of a gym battle, so if I level past the cap DURING the battle, it still is all good and can continue to be used.
Jrose I apologize I never watch any of these videos all the way through I listen to them as I fall asleep most nights but I promise we know how hard you work and appreciate you keep grinding my friend
I'm wondering if it's viable to save Shadow Ball for Snorlax for late game. He learns it, you can Curse and Rest with a Mint Berry. Just a thought I had while watching. Great work as always!
27:22 explains Seal learns icebeam at 37 and dewgong at 40. Has a dewgong at 37 with icebeam. Assuming maybe seal learns it at 36 and 37 was the target level that you can, at the earliest, have a dewgong with icebeam?
You dont even need to worry about Whitneys miltank. Just get TM 28 - Dig from the National Park. Rollout will never hit more than once, and thus will never gain power
26:38 if you're the type of person to lose mons while grinding, then rare candies aren't meant for you. They are there to save time for careful people, not to protect the careless.
Alakazam with Psychic & the Elemental punches is definitely OP! I mean your personal fav is a mid-stage evolution & eats Lance for breakfast with this combo...
The fact that you have to grind up 2 separate teams in order to get through the Elite 4 and Kanto makes it hard to imagine a more suboptimal game to Hardcore Nuzlocke.
A good strategy against Falkner too is using gastly (which is also guaranteed if you get ratatta), and a flying type to Pivot around all the tackles and mud slaps, then fight with geodude, cyndaquil or any other non flying weak mons
Me, somehow delightfully surprised every time there’s a new video this month despite that being the whole point of the month: yay, new pongis episode, yay
Throughout the year I hardcore nuzlocked most games in the series. Silver was one of the first games I ran, my final team was Typhlosion, Haunter, Quagsire, Machoke, Hypno, and Ampharos. Typhlosion and Ampharos were the only survivors, but I got a shiny Tentacool out of it.
You should do one of these but with randomized encounters. It would be fun seeing it done with no way to plan your team, although this is obviously much more luck based it would still be a fun watch.