The 2 frames that take place after a JC shine is performed by Fox or Falco possess special properties that can be used to your advantage. / ssbmhax b0xx.com/colle...
>the latest evidence that Melee is so deep and we arent even close to the bottom this knowledge is like 10 years old minimum lol it's like westballz's entire game since forever
This is very old tech and is Westballz signature gameplan for shield pressure. However, what is new is Hax's way of explaining it. There's a lot of tech that is like this. But there is still entirely new tech to uncover. Aside from just simply hoping that's true, I personally am holding on to a handful of new tech people actually don't know about. And a few things like in this video, that only some know about. But have not been properly explained. At least until my recording studio is completed.
As a PSA to everyone, uncle punch’s spacie tech OSD counts frames after a JC shine like this: Frame 1: 1 Frame 2: 2 Frame 3: 1 Frame 4: 2 Frame 5: 3 When fox/falco gets re-grounded, the counter starts over. So when it says you act frame 1 out of shine after a jc shine, you are either acting on frame 1 or 3. The earlier will let you double jump, while the latter will give you jump squat. This is important to realize when practicing this tech in uncle punch. And remember it only applies after a jc shine, not a regular shine.
IS THIS WHY I CANT MOVE OUT OF DASH JC SHINE FOR THE LIFE OF ME Im doing it too fast. Ffs, thanks for this. I need to stop being lazy and actually look at the frames when things are going wrong.
short for triangle jump. if u delay the airdodge as if u were wavedashing, u will get the invul frames from the airdodge, and can pass thru attacks/chracters. then if u land on the ground right after, u land like normal. it still counts the waveland frames once u land, i know a lot of old heads used to use it when ppl were bad
Only Melee would have a full-on video about something that lives entirely within a 2 frame existence (aka 32ms)...Melee players are a special breed, I swear.
@@squirt594 i think that was a joke? tri jumping with falco works the same way as w fox, just slightly different frame data. The perfect tri jump would be to jump on the frame that you become actionable and then airdodge down the frame after that.
the other guy s just trolling lol, its just a double jump into immediate wavedash down. its a quicker timing than wavedash since you dont go through jumpsquat i have never heard the term tri jump used to describe it before tho, maybe its a reference to triangle jumping
Shines should be given the Ness treatment anyways. The fact that so many people have sunk so many hours practicing an exploit does nothing to consecrate as anything other than what it is, a gameplay replacing overpowered mechanic that should have been modded out the second it was possible.