Bobby snoopy Nooperson the third I totally agree. It gets ruined if you go in knowing anything about the game. You begin expecting it’s just this grey and blue network of tunnels, but then you get to Greenpath and you realise that the game is fucking beautiful. You keep going and you find this neat little jellyfish area called Fog Canyon. When you reach the City Of Tears you realise that the game isn’t just a bunch of tunnels. And the fucking rain in that area is *so* atmospheric. And it keeps getting better! You get grossed out by the Flukemons in the Waterways, you get angry at Primal Aspids in Kingdom’s Edge, and by then you’ve only covered like a quarter of the game. If you go down this big shaft you find this basin at the bottom of the world, and even below that you find The Abyss where all the ghosts of your dead brothers are. Then, you’ll get dragged into Deepnest and probably spend some time trying to leave for obvious reasons... you find more hidden areas like the Queen’s Gardens or The Hive... literally every new area in the game feels amazing to first walk into. When I first found The Hive, god I was happy. The game is so satisfying, too.Achieving those big moments like beating Nightmare King Grimm or getting the final nail upgrade... those kinds of moments are why I loved this game. And Silksong is on the horizon. Can’t fucking wait for that!!
don't forget hollow knight was developed by *three people. THREE PEOPLE.* edit: yes, there were plenty of others (and all the kickstarter donations) who helped/were hired to help with minor things, but the vast majority of the work was still done by team cherry, who again, consists of ONLY *THREE* PEOPLE.
I just began playing Hollow Knight for the first time and... Are you fucking kidding me? Only 3 people? Damn, I can't imagine how effort they put on this game.
Oh. Oh my god. The game must have taken a looooooot of time to be completed, it's the metroidvania with the biggest map I've ever played. Seriously, the thing's fucking huge
For anyone wanting the Castlevania songs: 1. Dance of the Pales - 0:56 2. Marble Gallery - 1:08 3. Wandering Ghosts - 1:17 4. Abandoned Pit - 1:28 5. The Tragic Prince - 1:37 6. I Am the Wind - 1:52
In a generation with BotW, RDR2 and Mario Odyssey, I have no reservations in calling Hollow Knight my game of the generation. I love Metroidvania as a genre and it might have ruined that for me. Hopefully until SilkSong.
I don't know what game you were playing if you thought every zone was the same. Someone who can look at the city, the edge, and the swamp and call them the same must want duke nukem standard of level variety and I can honestly say that that is a fucking terrible idea. Hollow Knight was fucking great, with the worst part being how little it held your hand and it's sharp difficulty and in retrospect, even that was fucking great. I'm sorry. I know everyone has their own taste, and I just fanboy'd way too hard. Still. Great game. Mastuhpiece.
I didn't say it was hard I said the difficulting scaling was utter trash, and you're not getting what I meant with everything is the same, I don't mean they're all the same looking, I mean they're all the exact some formula for get clothing that makes survival possible>do miscellaneous repeated quests but with different givers> collect far too many korok seeds>do the same shrine that was copy pasted for the 5th time> etc. and so one, LoZ games always had a sort of formula like this but not one that It totally removes the identity of each zone by being completely aware of how to beat it because you did any other one first. I also dislike the total removal chronological order and any aspect of being linear, the game leaves you to wander just a bit too much and people claim "it's like dark souls, it just doesn't hold your hand you big baby" I have over 400 hours across souls games, fromsoft is genius, LoZ BoTW was severely boring.
+Chuck Steak +boxoflostcauses guys, do you realize that hes talking about hollow knight? not about zelda? hollow knight is truly a masterpiece of a game and also for your wallet lol
never knew a major game series which made a whole new genre based off itself, would ever beaten by a 'small' indie game made by three people in its own genre Super Metroid is gud tho
You know, Metroid Prime really is a hugely important series. We really didn't have enough FPS's. They're such a niche genre and I don't get why all the big companies aren't just pumping them out. Before Prime 1-3 came along I really felt like all Metroid was was just another metroidvania, a done-to-death genre by the time of the series' inception. So glad to see such an important series take a step in such a bold direction as making it an FPS. I sure hope they become big someday in the future.
@@commanderleo oh I’m sorry but did you just see your own fucking self below you on the way to nosk and not shit your pants. What about when you see it transform into a big ass spider. What about seeing the dead body of a husk turn into a spider and crawl along the walls towards you. Deep nest is ducking terrifying
@@engandaus8815 But is it really less light hearted than a hive of bee warrior who fought against the corruption of Radiance, but ultimately failed and became corrupt, as everything else (except Mantis, cause Mantis ain't bitches).
@@Skylair95 um a spider den full of death monsters crawling out of the ground and copies of yourself luring you into a death trap. YES IT IS LESS LIGHTHEARTED
I’ve been playing only Hollow Knight for the last few days and I can’t seem to get into it. It’s good, but it’s not like BotW where I couldn’t stop myself.
@@broshi1752 it's better than botw because dat game lacks in having a great story ( tho is not bad by all means it's quite enjoyable ) anyway it also suffers a little with mediocre and dissapointing bosses and the voice acting can be a bit off at times while hollow knight just perfectly nails every aspect of what a great game should be it's almost flawless a beautiful gem of work do explain the problem as to why u couldn't get into hollow knight in more detail
Mr. Hater Well first off, BotW’s voice acting is off because they can’t make the lips match seven different languages. Their mouths just move so it somewhat fits any language. As to why I can’t get into hallow Knight? My biggest problem is moving through the map. Sometimes I just want to get to a place, then I go there, then I have to walk all the way back, go to Dirtmouth to buy something, then go back to where I need to use a key or whatever. BotW gives you a warp all over from early on where as hallow knight I sometimes don’t wanna spend so much time just moving one place to another. Especially bosses. I hate when there is a big gap between a bench and a hard boss. It’s annoying as heck when I want just learn a boss’s moves but they kill me and then I spend more time walking back. I actually really enjoyed dream bosses like grey prince Zote. The boss is still hard, but I can actually focus on the boss instead of getting to him. And as for the story? I like good stories when the game itself is fun. I want to keep discovering more to the story, but it’s cheap bosses like Watched Knight that makes me want to just google the plot instead. Sorry to write an essay, but... I like hallow Knight, and I really want to live it, but I just can’t call it a perfect game like everyone else does. Edit: and I actually really enjoyed discovering new areas. One Saturday I played like 8 hours straight and I couldn’t stop because I was just unlocking all these new areas. Then I encountered a boss, fought it for an hour, then haven’t wanted to try again.
@@broshi1752 the game never feels tedious there's stag station's all over the map to fast travel don't know if u notice.... anyway the game is simply hard but fair it requires more skill and patience from the player something u seem to lack watcher knight isn't even dat cheap the game even let's u kill one of them in case it's too hard for u and if u find too much trouble with a boss u can always go someplace else this simply isn't a flaw i can consider being the game own fault it just wasn't ur cup of tea
True, when he brought it up onscreen for a second after dissing Yooka Laylee weeks ago, I bought Hollow Knight, now I owe it to him for introducing me to such an awesome game
Dunno if it's due to my computer (which would be weird since my PC has pretty good specs), but while the game runs smoothly enough normally, the frames just tank during combat. It's made the whole thing unplayable for me. Anyone have any ideas?
I can confirm. After about 15 hours and defeating the final boss for the first time, I was considerably impressed by how well they created their individual atmospheres and their incredible combat system. Once I checked my completion, however, I found that I had only completed 63% of the game. This amazed me. After absorbing so much densely-packed content, I had only seen 63%? Because I was so satisfied with my experience playing, I set out to achieve 100% completion; I wanted to experience everything that it had to offer. Then, after going through once more and examining everything more closely, I got a very strong sense of how polished this game really was. Genuine quality is present all throughout the game. From the visuals to the plot to the exploration, it's awing. Never have I came close to a game that is so artistic.
Hollow Knight totally lives up to the hype. It had been a while since I dumped like 40+ hours into a single player game with the exception of stuff like Xcom 2.
For anyone that doesn't already own Hollow Knight, please take a moment to look through the comments and see how many people are genuinely saying that this game is fucking amazing. And it's $15 COME ON!
I see that, but i don't really like metroidvanias that much, only ever liked super metroid. I'll still support the devs tho and got it from the monthly bundle.
@@Th3Espr3ss0 I didn't like metroidvanias too until I've played that game. Buy it for the great lore, boss design and music if not for the "metroidvanian" gameplay
Hollow knight's definitely a good game, and I'll give it a recommendation, but imo it's more frustrating at times than it is fun. The FUN part of the game is exploring new areas and overcoming challenges, and these parts of the game are superb. The NOT FUN part of the game is having to repeat 20 minutes of gameplay because the last bench/checkpoint was three miles back. The game also throws some prohibitively expensive items at you, meaning you have to hold on to your money for a long time. However, if you carry around a ton of unspent currency while exploring, you run the risk of losing it all if you die. Basically dying in this game feels SUPER terrible, and it happens quite a lot if you aren't familiar with the area. You can get your currency back at the spot you died, but if you die again before reaching it, poof, it's gone forever. They basically added a dark souls artificial level of difficulty and frustration to what was otherwise a beautifully crafted game, and the bad part about that is that it means the game encourages you to spend time farming currency from weak enemies in already explored areas. This SEVERELY ruins the pace and flow of the game for me, and makes it feel like I'm constantly moving one step forward and two steps back. If you want an uninhibited exploratory metroid-vania game with scaling challenges that don't feel unfair or overly punishing, tight mechanics and incredible flow, just play Ori and the Blind Forest. It's better in those areas. Although I will say Hollow Knight has far more compelling characters and a better story. I just hate how much backtracking and grinding there is. It's SO close to being a perfect game.
Is it just me or does Hallow Knight jumping detection is kinda weird? It really feels abit clunky for the landing and jumping in Hallow Knight. When I play Salt and Sanctuary, it's super smooth when it comes to jumping and plat-forming, not Hallow Knight.
Ventus S I'v nevee had that problem normally. The only time I've had a problem with jumping is when trying to double jump after only walking off a ledge. In that situation it sometimes only registers one jump and I would have to start it again which isn't a problem for me really.
I just noticed Hollow Knight and holy shit is it deep. It's like Castle Crashers meets dark souls meets shovel Knight meets Mushroom Men meets... You get the idea. I love the game it's one of the coolest games ever made in my opinion. Instantly in my top 20
The game is literally just bug souls, the story is almost identical, instead of expecting undead to clean up your fucks up, they just bread like rabbits and made their children void sponges and were like lmaoooo fix dis
Dunkey's Good Year List: - Furi - Castlevania - Symphony of the Night - Aladdin (SNES) - Legend of Zelda - Breath of the Wild - Hollow Knight - Donut County - Pepper Grinder - Dandara - Sonic Mania Mastahpeeces for yo wallet
Games mentioned: Furi (2016) Castlevania: Symphony of the Night (1997) Disney's Alladin (1993) The Legend of Zelda: Breath of the Wild (2017) Hollow Knight (2017) Donut County Pepper Grinder Sonic Mania
The fact that pepper grinder is only releasing this year after being at PAX 6 years ago is crazy, goes to show how much work goes into some of these seemingly simple games
That last part is extra funny when you consider the developers of Sonic Mania probably were watching that, since they were big enough Dunkey fans to put him in the game as an easter egg!
And it plays good. The story, the combat, the world, the soundtrack. Everything is just top notch. Also it's hard as fuck and getting that sweet juicy 100% completion takes quite some time, so it's definitely worth the $15. Hell, I would have gladly paid even more for it. 10/10. Can recommend.
Alkadour Me too, I'm worried he deleted it because every man and his donkey would have commented with Knack 2 baybeee and probably a lot of hate. If he still exists, someone tell me.
I remember playing Castlevania 22 years ago, beating it, and being like "Wow, what a great game". After that my buddy and I figured out about the upside down castle and were like "WTF!". What a masterpiece.
NieR: Automata, Resident Evil 7, Prey, and Persona 5 are my all time favorites! also Senran Kagura Estival Versus on PC. Furi is pretty badass too and has an awesome soundtrack
Getting your game shut down by Nintendo is basically Nintendo's way of saying "stop copying our shit and use your talents elsewhere, here we'll get you started by tossing something on your resume that got national attention"
hes not uploading because he made most of his money on his videos through sponsors and partnerships, and he's having a hard time getting those these days.
@@differentsame9402 idk if this is late but it's pretty long. the map is big, it also has 3 free dlc's and a lot of secrets. you should buy it it's worth your time *4 dlc's if you count lifeblood as a dlc
This level of odd switching between the serious and humor with the exact same tone and voice, is just unrivaled. There are quite a few times where I can't tell whether he's serious or not, but either way the videos are always fairly entertaining.
Botw, Persona 5, Super Mario Oddysey, Splatoon 2, Fire Emblem Echoes and Mario Kart 8 Deluxe are the games i have been hyped for this year (since I am a fan of Nintendo primarily) but so far 2017 has been a good year for gaming and with many other promising titles on the horizon I look forward to what the future holds
Echoes is really meh though. Way too close of a remake of an already bad Fire Emblem game. The presentation is on point, but the gameplay on offer is really bad.
Persona 5 is amazing. Legitimately one of the only Triple-A games deserving of a 60-70 buck price tag. I have not heard a single bad word about it from anyone I know.
4:11 "I want to hold off on talking about the big games..." *Sees in the little corner of the screen, alongside the likes of Mario Odyssey, Red Dead Redemption 2, and Kingdom Hearts.... Knack 2 hahahaha
Don't get me wrong, that game is too perfect but not doing an indepth from dunkey is for the better, playing it blind with no knowledge of it is the most immersive shit since Mario 64
They fucked up the whole zelda franchise with breath of the wild, as a hardcore zelda fan since the first 3D versions I can tell you with confidence, that this act will not hold up
Enigmatic Danger But they fucked it up really well. I do agree Botw sequel will play totally different and more like the first 3d Zeldas. But actually the new zelda is more zelda 1&2 than the other 3d Zeldas.
ive been playing the hell out of hollowknight, i love it from every aspect, i wish itd be a little more responsive, but its really fuckin good, its always fun to see how much farther down the runnel goes....the whole world branches from the entrance if the same well, you could literally just go wherever you wanted from the start, there are certain areas that you need specific items for to progress, and thats what keeps you from missing all of the amazing details and corners of the game, when you see a weird path that you cant cross, you think to yourself "what kind of bomb ass ability is gonna get me through this little section...and even when you get the ability, its still a small challenge to get to the other end
It's the double jump... And you won't get for 20 hours... Here have more health bar instead. I just beat it this morning, and it sucked all the way through. Play Blasphemous instead.
I just came back here to find the piece of filth that said Aladdin was the best when knack 2 came for us. That's like saying the sky beat the dunkey kong at the diddly kart 8 deluxe.
Everyone’s raving about Hollow Knight, and while I gotta say, for sure mastapiece, but I also gotta say, Castlevania Symphony of the Night is also a very good mastapiece that people should play, it’s the start of the metroidvania genre, and somehow still a celebration of everything to love in the genre, seriously, if you haven’t played this game, you’re doing yourself a disservice. (Same with Hollow Knight, but the entire comment section already recommended that)