24:51 I think it’s important to note Touhou has a large amount of fan content (and characters as stated in the video) Because fan created content is the backbone of mugen it was inevitable an overlap would have happened.
There's actually a darker history of the original mugen devs. they did a kickstarter type fund raiser, and it was for mugen to be a side scroller shooter game. however, it functioned better as a 2d fighter. gained a large following, and many people donated to the cause. The devs launched the engine for dos initially. then built a solid linux version, but was hard to create characters due to the major fan base being on windows systems. so they teased everyone with a working beta of the "mugen for windows". and asked for more money from the fans, to finish making the windows version stable. This is the dark part. After receiving a LOT of money from investors/fans. they just vanished. Took the money and ran. it was at least 6 months before someone reversed engineered the windows beta, and released the now, hacked open source code. after hundreds of characters were created, many game version compilations built, and the mugen scene blowing up, they was still no word from any dev. after about a year, people started making characters for their own custom build, and made them more stable and high frame rate than even the AAA titles of the era. They wanted to charge fans for these builds, on a "stolen" engine. THAT'S when the original mugen devs finally came back, and made a big stink about what happened to the windows engine. After fans fixed their windows beta, and made it a polished, finished game engine, ready to code easily by even average pc users. They wanted to sue everyone for the work everyone else did for them, and make everyone that used the engine, pay for the games they compiled. The mugen scene took a huge nose dive during this time. MANY great creators quit. which made Fake creators pop up everywhere. Stealing the works, and changing the credits to their names. MANY of the characters used today, that were ripped from REAL fighting games, are just stolen sprites from the original creators. stolen sprites became so bad, even the devs backed off, because they must've realized the case was pointless among so many cheaters. The devs got what they deserved, for stealing the donations from fans to finish the windows version to be stable, and bailing on them. I was there from the start of mugen. from the 3d side scroller idea/demo, to the downfall of the community. the number 1 site for all thing mugen, used to be "The Mugen Fighter Guild" which had countless creator pages, hundreds of characters from all over the world, to a meer shell of what once was. mugenguild.com. I myself quit, when this crap all went down. I used to compile full games for people. Became too much headache with removing the stolen sprite credits, and restoring the original creator's names back into their works
holy shit! im new to the mugen community, found out about it when i was 6 years old, im now 15, almost 16 and im glad that people still have passion in this community, but i wish i was there to see when mugen was at its peak, or maybe i dont, maybe its for the best at the current state it is now
I'm a sucker for Trivia and videogame knowledge! Great video, M.U.G.E.N was something that interested me as a kid but I never really got down the rabbit hole!
7:46 I know it’s given how insane crossovers can be but wtf is that a fucking Hylics stage with Guts berserk and Utsuho touhou fighting?! good god Edit: LOL no way there’s an entire chapter/section on Touhou
Good video. I appreciate the youtube chapters/timestamps I like the random cut-ins especially since they feel necessary. Also I find whenever you can’t hold back your laughter when presenting the next topic is pretty funny
Hey there! I made those Saul and Huell edits you showcased at the beginning of the video. Its great to see my characters are bringing people enjoyment haha ❤ Great Iceberg im suprised I only just got recommended it now. Keep up the awesome work on your videos.
literally my favorite icebergs are the mugen ones, along ofc with a few theory ones and ones based on my favorite things like horror n stuff. but yea nice video dude keep up the good work.
@@sungazercyan looking forward to it! always a fan of these iceberg videos -especially when it's one with my dragon chars on it- . nice way to spend an hour or two tbh
as a person who loves M.U.G.E.N. (in theory) but can't be asked to download a bunch of shit to make it entertaining, i love this video also the OFF music...
Tecnically M.U.G.E.N isn't open source. It is abondonware, and there is Ikeman-GO as a fully MIT-licenced version of M.U.G.E.N if you want to play a heavily updated version of M.U.G.E.N
Why do you pronounce it as mew-jin instead of moo-gen? Anyways, nice video. I.K.E.M.E.N is also a nice alternative option. A dev is currently in the works of adding rollback to the engine itself. Also, check out some actual games made with it if you haven't already. I could give you more info if you would like.
Next part I cover more of the full games in depth like The Black Heart and Hyper DBZ and I think there's more in the next few tiers after that as well. Lots of really interesting stuff especially as far as IKEMEN is concerned. As for pronunciation it's just how I've said it since like 2008, I know the Japanese word is moo-gen but I've just never said m.u.g.e.n. that way.
@Sungazer certain characters can do more than just the normal 12 palettes, something the POTS color select code works or something similar. I'm working on a game myself actually.
It took me a hot minute to find it again it’s Cyberpunk 2077 Night City 3D by tigregoods. That transition isn’t from the stage though that’s a mechanic The Melancholy has (which I think itself is pulled from Guilty Gear Strive)
Are hi res sprites supported? Eg. The sprites from streets of rage 4? I’ve only seen retro pixel sprites used. That white thing at the 11:27 mark is the most detailed one I’ve seen in MUGEN.
I mean any sprites are supported but since the game officially only runs at a maximum of 1280x720 you can only get so detailed with them (so not true HD in this case). There are a ton of characters that are made from hi-res sprites, ripped 3d models and higher quality original art you just have to work around the limitation of the engine, no matter how high res the sprites are it's always gonna be squashed down to 720p
I think it’s more so the fact that it’s the one singular Donald that’s constantly edited. There’s probably more Ryus and Ioris but there’s so many different versions of them from different games and series I wouldn’t count them as the same kind of edits
I'm looking to get into Mugen, but I have a few questions for those who have used it. I know it's not for commercial use, but is it possible to export entire games and make a completely original fighting game to call your own? Or is it a platform that characters are added to online?
So outside of commercial selling of full games you can totally make original games you just have to release them for free. That's what a lot of the fangames are; just prepacked MUGEN installations. The next part covers some more original outings like Battle Craze and Babel Sword. A lot of these games end up being made in IKEMEN however, due to more features, a most consistent engine and the option to release them with intent of monetization
It's disappointing that nobody has made a game with a few hundred QUALITY characters and removed infinites/adjusted damage to balance it hosted a tourney. I picture a big community all voting on what to nerf/buff till it's as balanced as you can get it. The characters must also be quality and not look out of place, a bunch of neogeo/capcom characters. Then start playing online tourneys. It has the potential to be the greatest competitive fighting game of all time, but all i've seen in tourneys is jank. So much wasted potential.
Nah the band came first, I found that out like six months after I started using this name lmao. There’s also a species of lizard called the sungazer lizard I only found out about that like a month ago
Elecbyte’s download page is still up for the straight up executables with full game screenpacks available on warehousing sites like the Archive or FFA. Otherwise don’t worry too much about safety as far as characters and stages go; anything containing malware is a) exceedingly rare and b) mostly only for winmugen. As long as you’re getting your source .exes from legitimate places then you’ll be fine.
Well just got a probation after waiting 24hrs when I logged in for unusual traffic (didn’t use VPN either) any other place I can look for the game download I can’t find the download in the Elecbyte page
That’s actually a great idea. I think I’ll still leave the cheapies in this video but doing a whole video about them sounds super interesting. I’ll keep it brief in the iceberg though just some basic information
Seems like a good video but I couldn’t watch. You kept saying it wrong. It’s pronounced moo-gen, I know it’s spelt mugen but that’s how it’s supposed to sound like.
Its unfortunate that you have made a whole video about mugen but there is no mention of the Kingdom of NEGUM ... The Land of The Strongest Mugen Players In The Existence of Mugen and The NEGUM Library ... The Largest free Character Library That Is Close To Surpassing The Mugen Archive In The Next Few months ... if You Don't Know About the Kingdom of NEGUM Your Research Into Mugen Is Lacking