Footage of bethesda acknowledging Obsidian and the great job they did. Credit goes to IGN for their great interview: • Todd Howard Talks Star... And noclip for the great journalism they achieve: • The History of Bethesd...
2024 UPDATE: Since people still allege that Todd Howard has contempt for New Vegas (especially because of the whole TV Show canon thing) he was asked again on his opinion on the matter. I personally decided to join the many psychologists and journalists that say Todd absolutely resents New Vegas and made an updated video: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-OlUQFmJ2ubI.htmlsi=3MXl3zhQzbygne_T
The fact that New Vegas happened at all was a minor miracle. I can't imagine another studio loaning out such a massive IP. Great job by Bethesda to recognize that Obsidian was the right team for the job.
Todd: “New Vegas is good! Obsidian did a great job.” The comment section: “He poisoned our water supply, burned our crops and delivered a plague unto our houses!”
He did destroy Fallout as a franchise with the release of Fallout 4. They outdid themselves with Fallout 3, but then they decided Skyrim was their shtick, and abandoned any real creative endeavor for that
They basically threw all the weirdness they could into that one. Robot Cowboy Lawmen vs a government of bureaucrats vs a bunch of wild barbarians. Won't get any better haha. Loved 3 too but NVs setting was something you simply do not see from Bethesda.
@@Kipp274 Yeah, but Primm's sidequest is undeveloped, nothing happens after you name the sheriff of your choice. Anyway, Obsidian did throw a lot of robot kink, Fisto, House's sex slaves on wheels, Lady Light Switches, way before people simping over Curie and Ballerina twins.
@@clee5653 The Khan's and Legion are underdeveloped too, sadly. A real shame. But I'm currently replaying both with the TTW mod and most of FO3 quests seem pretty hollow compared to New Vegas though. Both games couldve been done better with more time imo regardless of direction
@@Kipp274 To be fair, FO3 has one main questline with no branching, two factions (the Enclave, firstly depicted by their radio propaganda and shoot-on-sight soldiers, later Raven Rock, and the BoS, portrayed by characters in the main quest). That's not a lot of work, linear and kinda minimalist. So what Bethesda did to flush out Capital Wasteland is to put whacky things similar to what you have in FO1&2 in the map (Republic of Dave, Tenpenny Tower, etc.). These things don't intertwined, they don't all serve the same moral idea and they don't help you decide what path you are taking in the game. FNV has all of these. So if you ask me how to improve upon FO3, I literally have no idea except to rework the main quest. Look, between these two games, I prefer FNV, but I don't blame Bethesda for taking this approach, after all, they had have to spend extra time to figure out how to adapt Fallout to 3D. Heck, after FO4 I miss FO3 because there are so much less to do in the Commonwealth except being Preston Garvey's errand boy.
@@UltimateGamerCCI saw fallout 3 and oblivion was leaked to be remastered in the next few years, and I'm about to fact check you on new vegas, no disrespect.
@@UltimateGamerCCNo "ground-up" remakes, and not listed on the same leak, but I found an article speaking to the Xbox Series X enhancements in 2023 working with NV. "Xbox Series X has a gorgeous feature that boosts classic games, improving their framerates and resolutions to make them look better than ever before. Fallout: New Vegas is one such game"
@@UltimateGamerCCjust watched a video on it. Framerate about doubles on the series x compared to Xbox One x. No serious noticeable graphical improvements from what I sawm
Most beloved, probably. I still think fallout 2 and 1 as isometrics hold up way more in tone and atmosphere. Fallout 2 as a community project is one of my favorite games of all time.
New Vegas felt like a natural sequel to Fallout 2 and features a faction system so good that I've yet to see any other game do the same but just as well if not better
There is ONE game that does the faction system just as well, and that’s the Outer Worlds, but it’s only because that game is made *by the same people!*
that's pretty much what fallout is supposed to be about, it's not THE apocalypse it's AFTER the apocalypse and the conflicts that follow that, society has already been largely rebuilt. bethesda focuses way too much on the apocalypse aspect and dont understand what makes fallout, fallout
that is the thing fallout since first game is a world AFTER "50's postapocalypse" as todd described it by time of fallout 2 they already have wars over their own ideals and reasons not just small conflicts by new vegas NCR is a full blown nation with actual cars and flying vehicles for military purpose legion is considered an empire and both fight not for resources, not for electricity - they fight because they want to expand and then bethesda's fallout comes out... and games that claim th be happening 200 years after the bombs fell you can tell that apocalypse happened only a week ago
Yeah Fallout: New Vegas is basically a frontier setting. I mean Fallout 1 & 2 were as well, but FNV took it a step further by leaning into the more on-the-nose western theme. That general concept is what Fallout is though; the first steps of new complex civilisations built on top of the ruined old world.
The first two games are much the same, its more about what kind of wild civilizations would arise after the destruction of modern civilization and how they would interact with eachother
I'd honestly love to see Microsoft and Sony allow and / or nudge their studios into more crosspollination between devs and their IP's. If it's done right, it could breath some serious fresh air into their franchises.
Sounds like an awesome idea honestly. I understand the power of exclusives, but Xbox could spare a side Halo game and Sony could offer like a solid, one hit exclusive. Like Ghost of Tsushima for example
@@bubbshalub Uh, not at all what I was talking about, but go off. You also have an issue with Sony buying like 2 dozen of their studios in order to make games exclusive for their platform, as well? Or no, because there's some arbitrary timeframe that's passed since their acquisitions? I'd prefer if all games could be played anywhere, but that's not the world we live in, and it's not going to change because you don't like it.
@@bubbshalubhaha stop crying. Maybe I wanted to play "Days Gone" or what ever tf that zombie game is called. But guess what? That's not the world we live in cupcake
@@bubbshalubif microsoft bought every large video game company they still couldnt buy Valve, Tencent or the countless private indie studios. Those alone are enough for microsoft to NOT be a monopoly in any sense and thats before you consider the existence of Sony and Nintendo... I'm not on any side of the console war cause I think they're all trash with trash games for the record.
@@jakegore8265 So they can easily make a Fallout game if Microsoft ordered them to. Fallout 5 by Obsidian would be great. Back in west coast. Back to the real lore.
@@jakegore8265Chris is the one who designed the quests and writing, which is what New Vegas is known for. Poor guy got the short end of the stick last few years.
@@xxmemewizardxxps2902 yeah thats why fallout new vegas barely has 1/5th the playerbase of Fallout 4. Its just a vocal minority of keyboard warriors and neckbeards.
@@shaunaqpaul3078 see that almost looks like a good argument until you consider new vegas runs on an engine from 2002, while fallout 4 uses one from 2012. that makes it more accessible automatically, and gives it a more active modding community since obviously a lot of the community at large is just going to jump to the new one, and if modders want to keep up with either technology or the community they’ll have to follow. At any rate, the comparison to make would be fallout 3 to new vegas, since they’re the ones that actually resemble each other on a technical level, and you see that new vegas triples its playerbase.
@@shaunaqpaul3078Dark Souls 3 has no playerbase compared to Elden Ring, but I think many people would say Dark Souls 3 did a lot better. NV>4. 4 is more accomadating to mods and has more sandbox features, NV has more storyline possibilities and is a much better RPG experience
New Vegas is the only post isometric Fallout that genuinely feels like a true sequel to the original two. The atmosphere and humour just works a lot more then Bethesda’s Fallout. I love Fallout 3 and I really like Fallout 4, but New Vegas is the superior game.
@@boogame272well looks like his favorite fallout is 3, and in a dlc you get a lobotomy because Bethesda thought that was cool i guess. So you are not to far off if he had one himself.
@@SyndicateOperativeyou are so wrong it hurts, you cant build a certain play styles in 3 like a true fallout rpg, tries to rehash both fallout 1 and 2 into a mediocre storyline. where as new Vegas is a new story, that constantly references fallout 1 and 2 if you pay attention. I mean you can find the chosen ones car in new vegas dude. And talk to marcus the mutant (who was a companion in 2) you can even ask marcus about the chosen one. Or find the ORIGINAL enclave, not those posers that fallout 3 has.
I'll never forget playing New Vegas at launch. It was pretty close to a disaster and unplayable, at least what I experienced on the 360. Really glad they were able to turn it around and it still be cherished as one of the best in the series.
I remember buying the CD for PC on launch day and then being forced to download it off of steam which took the entire day due to my slow internet. I was mad as hell. Had I known I would have had steam pre install the night before and not gotten the CD.
Been playing it on the Series X lately. Game is still glitchy as shit but honestly I’ve been able to look past it even when it’s frustrating. Such a great game with what little time they had to make it, but it’s crazy to think it could’ve been even better.
In the video: "Oh yeah love those guys. They did a great job and I wish them the best." Psychologists in the comments: "God, look at how much he's seething. He can barely contain his unbridled rage. That's right, Todd.. Choke on your anger."
I’d never even thought of a new Vegas 2 or anything like that, I have always been content knowing that even when it wasn’t their game they gave us one last masterpiece and if that’s the last thing they make for fallout it’s a damn good way to go out
Its such a good idea to have another team working on their other IPs in the interim because these titles take so long to make. It's a shame they only did it once with New Vegas.
Yeah but didn't Bethesda basically sabotage Obsidian with crushing deadlines and cut some pay bonus or something because the game score was like 1 point under. Bethesda seems like the 4th worst company to work for, following ubi, whatever the name of the overwatch devs are, and EA.
Obsidian upper management. Chris Avellone has came and said many times Bethesda was always supportive, but they bit off more then they could chew, and obsidian upper management was pure shit.
@@aaronlaughter6471 haha as we're learning it was the exact opposite, bethesda shut down future collabs with obsidian out of jealousy when new vegas did too well good guy todd
I just wrapped up a "dead is dead" in hard-core mode. Never thought I'd get as far as I did. Did all DLCs and won Hoover dam. I just about lost it in the quarry as while on top of a conveyor picking deathclaws off, the alpha male was able to climb up n get me. Luckily I fell off n was able to escape, hide n recover. But that was the closest I came to dying.
Do all the DLC isolate you from the main game until completed? (I have only done two I think) I wonder why they did not just extend the map, add extra factions and questlines etc. For example I would have liked more map on the Legion side.. not because I wanted to play Legion. I imagine sort of stalking though it creating chaos.. but in NV style it would not need to force one choice or the other on you.
After the mess of The Outer Worlds, I'm glad we're not in that universe. If Obsidian made another Fallout game, it wouldn't be that good since most of the people who worked on New Vegas left the company long ago.
@TheIrishRushin Fallout 4 may have sprint and better mesh, but their guns, even the fucking energy weapons, is a damn shame in comparison to NV's guns. Look at weapons like Paciencia, Red Glare, A Light Shining in the Darkness, Medicine Stick, Ranger Sequoia, Machete Gladius etc etc, and look at the fucking "assault rifle" from Fallout 4. Unironically the only pistol which looked cool in Fallout 3 is the Chinese Pistol and Bethesda made it the worst gun in the entire fucking franchise. Joshua Sawyer put some love and soul into the weapons of NV, like how Kojima handled sneak mechanics in MGS 2 & 3. Fallout 4 on the other hand, dear lord. The best thing Bethesda can do is to stop doing anything with Fallout anymore; Fallout 76 and Bethesda's fixation on Skyrim just makes me wish Bethesda forget about fallout and its fandom becomes niche, like many of the JRPGs.
The best part of New Vegas was it felt like people rebuilt and adapted after the fallout. In fallout 3 and 4, if feels like no one cared to rebuild or clean up. They just live as if the fallout happened yesterday.
@@TjBaxy The strip has power, because of the hoover dam. The NCR has established some level of order, as has caesar's legion, in its own messed up way. Everything that could be considered "Progress" in rebuilding had realistic reasons why it was possible. Fallout 4, who cares if they had a more "organized government". The Enclave in 3 and the House in NV felt like real entities that had clawed and fought for the little bit of control they have. I've played all 3 of the games in question, and Fallout 3 and NV created a much more cohesive world and atmosphere, in my opinion. The things that are available and that people have built in F4, like Diamond City, do not feel as grounded in the realities of the world, and they feel more like just something cool looking the Dev's wanted to make regardless of the realities. Go walk around in fallout 4, you will see some person's "home" that they have lived in for years supposedly, trash everywhere, never took the time to board 1 fucking window, living all by themselves sleeping in there and apparently never got jumped in the middle of the night. Then go walk around new vegas and find someone's home. People's windows are boarded up. Folks don't typicially stay alone, they live in a settlement. If they do live alone, they usually have done some kind of prep to make it hard for invaders. Just my thoughts anyway
@@TjBaxyyeah, where? The raiders of the commonwealth are more unified and control more land. The railroad is down to their last hideout, the minutemen are all but wiped out and the bos isn't on scene yet. The institute is set for victory as the only two major settlements either pay off raiders or is actively controlled by them.
@@TjBaxy it's really not. The institute an advanced faction has accomplished basically nothing in the span of 200 years. They made human like like robots. In the same span only one attempt to unite the commonwealth was tried in 200 years. In less time both the legion and NCR conquered vast territory, set up systems of governments and have complex problems. They are also building things in Vegas. New vegas has 2 power plants, an agricultural region that supports a city with most people actually living in buildings that don't look like they were built yesterday.
The new Vegas fans are insane, new vagas is good but has allot of glaring issues you people gloss over , and fallout 3 is a fantastic game as-well from the random encounters, hidden gems, amazing vaults, side quests radio stations adding in vats, locations plenty of dynamic choices that arnt just told to you and probably the best dlc ive seen in a game so theres allot to like, but oh no, Bethesda bad. Only good vs evil choice, every side quest isn’t connected to the main quest. Its just like we can enjoy both and acknowledge there good and bad points without forcing ourselves to hate the other. we can have preference’s without make those preferences out lifestyle.
@@expressrobkill Fallout 3's opening makes no sense. nothing you do in the vault effects you. it's not like you can return to the vault nor does it make any sense that the guards in the vault try killing you when the overseer just wants to capture you. you also can't help colonel autumn but you can commit genocide?
It's probably really likely that in the future Microsoft will have Obsidian make another Fallout game. The Xbox exclusive library has sucked for years. To make Fallout games exclusive to your console is a killer move. An Obsidian Fallout will be a console seller. Hell, they could remake New Vegas and it would still be a console seller.
A remade New Vegas would be great. The technology has advanced a lot since New Vegas' release, so they might be able to bring back everything that was trimmed due to the console limitations.
Probably that's why they purchase studios; they purchase rights to make new videogames exclusive, PlayStation/Nintendo makes their own exclusives. Xbox Library owns tons of studios, they never use them. I hate them purchasing these studios, it'll just lead to the same played out outcome. Hopefully, we'll get 2ish good games out of them prior to Microsoft mismanagement ruining them Besides, what're you expecting? They're not mostly the same people that made New Vegas
Yeah, maybe like 10 years in the future 😂. Obsidian has to make avowed and the outerworlds 2 before they even start producing a new fallout, even if bethesda allows them to.
Most the devs that worked on new Vegas don't work at obsidian anymore. Don't confuse the people who made the fame awesome with the company, it's often why a franchise like assassins creed has one or two good games then six crappy ones. Different people same company
Hey, obligatory thank you comment no one cares about here. I know people didn't click on this video for my editing skills or wonderful personality and that its basically just some slapped together interviews I snatched online for people who were interested in the topic. But I'm honestly thankful for anyone who subscribed, liked or left a respectful comment. It's so cool to have a video as big as this and more than a 100 people subscribing is insane! I didn't expect this from a video I hastily edited together on my phone a few years ago. Obviously all credit goes to the people who did the actual interviews. Sources are in the description. And again thanks!
I would love to see the face of Todd if I’m the middle of a completely normal civil interview you just casually drop the thought that New Vegas is the best 3d fallout game
The fact that Bethesda gave them this project as like a side hustle thing that may or may not have been a success and then Fallout New Vegas ends up being the best Fallout of the entire franchise is incredible.
@@aaronlaughter6471i have, i have it on steam. Its unbelievably boring and extremely shallow after like 15 hours. Why is it anyone who dislikes a cookie cutter game like starfield must not have played it??? Are you all 10 yrs old or something? 😂
If the industry wasn't such a corporate hell hole - it would be awesome if Bethesda and Obsidian teamed up more often. The engine and art design built by Bethesda while Obsidian handles the writing would make more amazing games like New Vegas
I wouldn't trust modern obsidian with fallout, the Outer worlds came out recently and that game was awful. Most of the people who worked on fallout 1/2 aren't there anymore.
I remember during the first few years this game came out almost everyone I spoke to about it or read about pretty much had the opinion "it's cool, but 3 was better" meanwhile I never felt that attached to 3. It's been very vindicating all these years later seeing New Vegas getting the recognition it deserves for the masterpiece that it was. Still loved 3, but New Vegas was just special in a way that no game has been since.
i think this might be the most clichéd topic in gaming at this point. oddly fitting for a game with an overarching theme of people being unable to let go though.
I do wish Bethesda had adopted certain design principles from NV for FO4 and Starfield: * Essentially no unkillable NPCs. * High Roleplay-ability. Eg you can play as a murderhobo, pacifist, do-gooder or cynic, and concentrate on skills from scientist to diplomat to gunslinger to cannibal. * Much freedom of choice, where your choices actually have consequences. This made possible by a fairly loose Main Story, eg just a historical confluence that all your actions weigh in on and a nice faction system, and presenting choices that are not clearly divided into right and wrong. FNV also used the gimmick of Yes Man to avoid you soft locking yourself into an incompletable state. IMO "Starfield New Vegas" could be a really great game. Starfield has lots of decent subsystems and the ship building/ship home would work very well with a larger choice of faction alliances, and diverse companions/crew all reflecting your character. FNV is not the be-all end-all. I think these concepts could be carried much further in a universe the size of SF. In fact you could layer separate FNV style games into the same game. The core game you end up playing could be decided as you go.
New Vegas was such a free roam rpg and everything you did mattered... first time i played a game that made me feel like i made the wrong choices and it made me play it over and over it was too damn fun... all bethesda games have too strong of a main story and all the choices dont matter in the end.. i wish they made fallout 76 a singleplayer, then id probably enjoy exploring it.
@@TjBaxy invisible walls in all 4 games buddy.. you wanna be walked and have your vag caroused by todd howard every start of the game go ahead... fnv gives you choices from the start and lets you carry out many options... bethesda is rpg with no rp... it gives no engagement.. it dont feel like im free roaming if im only given 2 options every damn time and the quest are just go to this location and shoot stuff
Todd gives nothing but praise to Obsidian. People saying he's jealous clearly didn't watch the video or even understand that Obsidian can only make a Fallout game if BGS makes one first. So if it does happen it'll reuse F5 assets.
I don’t even hate Todd Howard like much of the Internet does these days, hell I like him, but he wouldn’t show disdain on an interview while he’s still in charge of Bethesda. It’s just good PR to maintain that everybody gets along. And on top of this there’s the shady matter of Obsidian’s bonus for New Vegas.
> I need to find my dad. > I need to find my son. Do they really expect us to sympathize and care for an npc that the main character is bounded by family ties? Who F***ing cares. Like how the hell Bethesda keeps managing to screw their main stories that much? You can't just be like "Well, here is your father. Oops he is now gone go find him. Well, here is your son. Oops, he is kidnapped go find him." I mean i can accept FO3 but FO4?? You guys didn't think that the story starts exactly the same way? And i won't even talk about how uncreative that is.
To be honest the beginning of all Fallout games started with the basic idea of finding something. Fallout 1- Find the water chip to save your vault. Fallout 2- Find the GECK to save your tribe. Fallout 3- Find your dad. Fallout New Vegas- Find your killer. Fallout 4- Find your son. What I'm saying is that the basic idea of the beginning of every Fallout game has always been to find someone or something. But what makes or breaks each game is how much the game changes from the objective to just "Find something." over the course of the game. To doing something way bigger.@@sylphy6662
I love how you say this like multiple obsidian employees have said multiple times they agreed to the bonus terms and don’t think they deserved the money
@@TjBaxy Chris Avellone was the WRITER for FNV, sometimes Lead Designer, and co-founder of Obsidian. Objectively, he has no idea what he is talking about, and considering the state of both the games they had released that had to be made in a year, he is entirely clueless. He wasn't the programmer who had to crunch for 18 months to make a game that only barely worked on release, just like KOTR2. He's a great writer but clearly isn't very keen on the technical nor bussiness side of things.
@@TjBaxy Tell you what, go get a good idea for a game, go recruit some developers, interview them, and tell them that your idea has to be complete in a year and that they are going to have to work long unpaid overtime hours. 9 AM to 9 PM, maybe even to 12 PM, I've seen it before! You as project lead though, don't need to put in such rough hours. You don't actually have to hire them, since you are just conducting an experiment. Or maybe your game idea is so great you go through with it anyways, would love to see how THAT turns out lmao Let me know if you get any responses back, and if you do, let me know if you get POSITIVE responses, I'd love to see it 😂
@@TjBaxy You are severly misunderstanding the point to the point of extreme ignorance. There is no ego at play here, considering I'm not liking my own comments. Only facts I have observed working 7 years in game dev. Me personally I'd never work for Chris, no matter how good his writing is, and beyond the allegations cause he's a shitty teamlead for thinking 18 months is acceptable for a game the scale of FNV. That's enough time to make a Clash of Clans ripoff, not an Open World RPG.
to be fair, they did supply almost all of the art, the engine, etc but yeah, it really shows that they had no hand in the story and writing. Just look at NV dialogue vs Fallout 3 or 4
@@edmundduke1296 I don’t see you asking any questions. I also don’t see any questions marks. I also don’t see anybody asking about ‘external validation’. Furthermore, by your logical, why are you answering your own questions? Is everything okay?
@@Sir_Fres have you been living under a rock? Their release schedule got leaked oblivion/fallout 3 remasters were on it as well as dishonoured 3 and new Doom game called doom year zero
Take away essential npcs being nonkillable and and make quests for if you kill the essential npc's. That would fix the writing and allow the player to have control of their own destiny.
Bethesda should do tandem development of their IP's. Lend out Elder Scrolls and Fallout (and Starfield?) to other developers so they can give it a spin, with or without additional help from Bethesda. I really want Fallout 5 but right now that is going to take at the very least 6+ years before we are going to see a release of that
Dont get me wrong, Bethesda has done some bad rebrands (Fallout 4), but I have to hand it to them, I think Fallout 3 did a really good job matching the aesthetics of the isometric games. (even if they played it safe in some areas)
Seeing Todd acknowledge that Obsidian would be the only one trusted to do FNV 2 does inspire some confidence, despite the fact that recent years have done nothing but make me doubt Bethesda's direction. I've started to doubt Obsidian's direction somewhat as well, though. At the end of the day, all I want is some justice to be done for the amazing world of fallout. I have no expectations for that to ever happen again, but I have high hopes.
@@bluemooninthedaylight8073 Worked,he is no longer employee at Obsidian or any other company as far as now,he does work from home as a freelancer/contractor.I do how ever agree fully with your statement about Todd being possessive.
Fallout new vegas brought real rpg elements never to be found in 3\4\77 and starfield. The care you see in choices player could make is insane for the short time Obsidian had,imagine they had like 3 years minimum what a game could we had
@@OCTO358you got it, pretty smart way of putting it and he's right lol like you said it came right after 3 but it stabilized it's core values and what it represented as it's own but it carried on from its predecessors, theme wise, music wise, lore wise, the true fallout 3 if you put van buren deep in the back of your head
@@OCTO358What makes it more real? Tim Caine barely worked on FO2, not at all on Van Buren or New Vegas. Is it the real Fallout when the original main dev has been absent for much of the series?
New Vegas just hits different… I think maybe the 3rd or 4th time going in, I’m listening to the music while looking at the loading screens… and it settled in that this was something really special, an experience more than just a game. I was genuinely excited in a way that I hadn’t felt about a game in a long time. They did a hell of a job and I don’t see it ever being replicated.
now that bethesda and obsidian are both owned by microsoft, i wonder if they have a new game in the works. obviously i won’t see another fallout til i’m old and gray but i really hope to play another obsidian & bethesda fallout game someday.
New Vegas was built off of Bethesda's work on Fallout 3, though. We've seen that Obsidian isn't really capable of doing games of that scope on their own.
@@TjBaxyI agree with you on how Fallout 4 has a better map and gameplay. But Fallout 4's story is basic because there's too many plotholes, and there's less freedom. It's literally a copy-paste of Fallout 3, instead of finding your dad, it's finding your son.
Bethesda better make another spin-off than a numbered sequel since the show will be released and in their mindset making it, it's basically it's a sequel. So I prefer another spin-off like this and it could be either Obsidian making it again or another studio.
What would NV2 even look like? It'd have to be a new location (which defeats the purpose of the game name) as Bethesda doesn't like showing the aftermath of previous game's endings that much and that closely.
It would probably be in Arizona, in the outro of the game it talks about tribes in AZ such as the 80s, and also there’s lore for Caesar’s legion and the Grand Canyon etc
I don't think anyone means it literally when they say that want a New Vegas 2, it's more so just the spirit of the game since saying "I want a new Fallout game developed by Obsidian instead of Bethesda again" is a pretty long-winded way of saying it.
@@TjBaxy What a braindead take, "not unreasonable", is not the same as "plenty of time". Plus you back tracked your initial comment as if that wasn't meant as a direct insult.
@@TjBaxy This appears to be a hard concept for you to grasp but Obsidian isn't a triple a studio like Bethesda. Not to mention it took Bethesda 8 years to dish out Starfield.... and wow what a lousy game that is. You would think 8 years would be plenty of time to make a game with a map...
Now we need something like TTW but made officially and that connects and makes you play fallout 1, fallout 2, fallout tattics, Fallout 3 and New Vegas all in one and in 3D
It's gonna be so long till fallout 5, I'm a 76 fan and have that to hold me over, but those who want a new mainline style fallout are hurtin. They really should have made it happen getting obsidian to make new vegas 2
Yep. I honestly don't want Bethesda to make it, just hand Obs money and the reigns, I have confidence that they still care about their craft, Starfield feels AI generated so jesus christ just don't let Bethesda actually work on it
@@GummyMelatoninGibson I mean to be fair you FNV fans feel AI generated, saying the same disproven lie and repeating the same "Obsidian good, Bethesda bad" lines over and over.
F:NV may have been imperfect, but it had more soul than anything Bethesda could make in a thousand years. Todd wasn't going to allow a repeat of this, was he?
I sense a little bit of reluctant praise here. "They took our formula and made a better game." New Vegas is the favorite of many. I sense that Todd and Bethesda's praise is genuine, but a little bit of "darn, they did it better, people like it more..." is understandable.
@@Aurum100 beth literally offered them more time but obsidian upper management declined, like holy shit get your facts right, the investors screwed obsidian not beth
@@hermos3602 The game is boring, empty world's with copy/paste set-pieces & the storyline is pure garbage. Trust me, I was devastated too I waited 7 years for this game & Bethesda shot themselves in the foot.