DM i know you think Sorcery is a board game, and not a TCG, but i disagree and think it has a brighter future than everything on this list save for FAB and SWU.
Statistically speaking, most of these games won't make it long term, but it would be nice to see a few of them make it 10+ years. And of course Flesh and Blood should see 20+ years.
I'm very hesitant about the Star Wars TCG, and that's because of FFG's track record. They tend to release a great release & 1st expansion, but starts power creeping the crap out of and destroying the game 2nd expansion on. I love FaB & Grand Archive, though!
Go Grand Archive!! I’ve played almost all the games on the list (just not Star Wars) and it’s def my most fav so far~ The art, community, and interaction with the dev team really make it a top notch game imo. Hopefully year 2 brings it more attention to new players!
I think FaB is a fantastic game, the best out there IMHO. However, I have some concerns when it comes to the collection aspect of the game as it is a very important component of the success of a TCG. Today, prices are solely driven by the cards playability, it is not unusual to see Majestics being more expensive than CF Legendaries. As soon as a hero reaches LL, cards played in this specific class will see their prices drop significantly. When a new hero is announced, the cards used by this hero class will see their prices increase dramatically. Playing FaB is expensive and it is very frustrating for a new player to see the hero they invested so much time and money in going LL after just a few months - thinking about Kayo of course, even though he's not LL yet. Is getting marvels of your favorite hero really worthwhile considering the fact that prices will drop immediately after that hero goes LL? I know that heroes will still be playable in the LL format but...is it really going to happen? Is the LL format really going to be a thing? Who will want to play Kayo when they can play Lexi, Chane, Briar or Starvo? LSS needs to find the right compromise between players and collectors to keep the game healthy, I really want this game to last for as long as possible.
All of my kids 7,8, and 9 and my niece 14 and nephew 11 have seen and currently watch OP. Everytime their friends come over to swim they end up watching it. I think it being popular now and to the players/anime fans of the future is going to continue massive success
Fab does have one weakness. Products. Outside of released sets and maybe round the table, fab has done a terrible job with intro/unique products. Blitz decks are bare minimum, classic battles was a thing, armory decks (while playable) have so few bells and whistles on top of obscurity, and finally the blitz deck bundle for MST (though given it isn't out yet I'll hold off opinions on it until we see sales data). Hopefully, the new first strike decks fix this problem, and we can truly see FaB shoot to the moon and unlock the astronaut hero😅
I am still waiting for Lorcana set three to come down in price a bit before I fully commit to it, but I love the direction Grand Archive and Flesh and Blood are heading too. Seeing how successful Grand Archive is as a Kickstart TCG makes me wonder just how big of a splash Altered TCG will make when it finally hits shelves.
The extremely tight supplies of Star Wars and One Piece are probably holding both games back at this point, especially One Piece. I think all of the games on this list could easily last 5 more years, but beyond that it's hard to say. The track record of FaB and its slower release schedule will definitely be advantages in the long-term.
True, the games you mentioned sell out in the blink of an eye, and FAB continues to set the standard for how a new game should react to the market and it's playerbase
One piece is readily available at my lgs but at higher prices than msrp. It's like $190 a box for 06, $260 a box for 05 and the community is growing. I've been into yugioh, pokemon, one piece, lorcana, MtG but going to check out FaB as the prices seem more reasonable
I would like to see a video about Lorcana. I personally am not interested in playing but I would be interested in seeing the expectations vs reality of the game Flesh and Blood and Grand Archive are my favs at the moment!
FFG now is not the same FFG it was 2 years ago. Ownership is different, leadership is different, the design teams are different, the OP teams are different and the media teams are different. I was very hesitant to buy into SWU but after learning this, and the quality of the game, I have no hesitation.
@@lightgames7474I've been burned by FFG too many time to put any money into their games anymore, I hope it ends up sticking around though from what I hear the game's good.
This sounds like great news for me. I've only played a little bit of Blitz with my friends, but I got the Kayo deck on release and haven't been able to make it to any armoury events yet. It was getting a little discouraging seeing how fast he was getting points.
Personally I think the more of your hero at an event the less ll points. The less amount at a event more points. Reward the underdogs. But just my thought. That means new players don't get discouraged because their favored hero might ll fast as it just released.
This smacks of that they were just upset Dromai LLed before their Miragai Dust came out and they expected her to be in the format longer. This will create fewer spikes and more consistent gains.
This could cause the meta to be stale and boring for longer with Enigma "pillow fort" play style. We could just have to deal with garbage longer. I hope they plan on adjusting this again or other things to avoid stale top 2 heroes from being top 2 too long.
Weekly LL is still too fast. The first Monday of the month instead of every Monday would also smooth it out & and keep heroes from "blinking out of existence".
Going back to a slower LL seems fine, but that's back to taking just about entire Seasons for a LL Rotation to happen. We'd be back at Lexi situations where the deck leaving "Overstays its welcome" instead of the Dromai's "Last Dance".
I hope this reduces the effect that the LL systen was having on players rooting against their main heroes in large events. Grats on 20k! May PTM bring you to 30k! Here for the journey
As a new player straight into CC (since Heavy Hitters release) I concur with the changes. It’s discouraging to spend the money building a new deck only to have that hero LL.