Hi there, I'm just a guy making videos about about my favorite games, mostly Space Engineers. Here you'll find lots of ship builds, exploits and much more. Come hang out!
We miss you dude, please come back. Also how is ur Carrier comming along? If u gave up or wouldnt mind would u put the WIP in ur Workshop so we could have a crack?
Starter survival ships usually require a survival kit or they have no purpose. Greeble all you want, this ship is worthless as a starter ship without a survival kit.
This vid is a year old so maybe its changes since but i only put one thruster on my missles. No need for the sides or rear only need forward thrust and a gyro.
Another launch option for these is mass blocks, just set the gyro to override and have a grav generator field that covers the missiles, set the timer on the missile to remove the overriden gyro, when you start the missile activation the missile is released and pushed out of the launcher without fuel being used, a few seconds later the gyro returns to normal, the thrusters engage and the AI blocks start up and the missile flies off like in the expanse.
What is this program that you use to put these videos together? I'd really love to slap some ships together with all the parts and pieces in a program like this and then Blueprint them and use them at a printing wall in my survival save; if that's possible. Great videos, btw! I always love to watch how your mind works.
That's a nice little ship with a jump drive. I'd say a Captain and 2 mates, at most. It gave me a Serenity, "Space Cowboy" vibe when you drove the motorbike in there and docked it to the wall! Love the build brother!
I love it. Love the kind of video, love the ship. As someone who is quite a fan of the cramped feel, I also like the interior you made. Not usually a fan of the big, singular rooms, as they can look very empty, especially on larger ships, but the level of detail paired with the size of the ship works surprisingly well in this case. The interior reminds me in its feel of the Star Wars: Rebels ship Ghost, which the form also slightly resembles. So overall, love it.
As a new space engineers player, to my understanding, Clang is a scientific phenomenon, scientific concept, a godlike entity and a beverage. Beautiful 😂
I honestly think they should make this the new way they do the game. Leave all the blocks in the game as they are (with some balance changes in function, maybe) Just have 1 grid setting
Realised as soon as the carrier was on screen, you made a battleship we've been doing a modded refit on for a while now xD Been a wonderful testbed so far!
A year later and im trying to build this ship off blueprint in survival. And the materials are insane lol. But it is going to be a wonderful addition to our fleet. Thanks for making this plan available.
Hey could we get a painting/lighting tutorial? I’m having a hard time lately with some creative block and I think a big issue I’m having is figuring out more realistic-looking lighting that isn’t too washed-out or dark.
The problem with carriers or carrying any other grid on your grid attached via landing gear or connector is how the 3rd person view forces between the two grids. This makes ACTUALLY PLAYING WITH THEM unplayable. Keen needs to fix this.
so idk if theres a difference between the automation timer and regular timer but when i set up a launch array i have to rebind the launch timer to the large grid button every time its printed and launched