Is there a way to ensure 10 city homeworld when uplifting a species? The problem for me is that the oceans often glitch out and no harbour cities spawn. Terrain oceans seem to not be affected by this, but without changing the config files, there's a limit to how many oceans you can place per planet. In addition the mountains and cliffs often seem too steep for cities as well. Saving and reloading in atmosphere can slightly change the final number of cities, but that won't matter if it cannot even reach ~9 cities to begin with.
Absolutely amazed by how thorough this is, and also how difficult the challenge was made! This really is the worst possible creature, but somehow it pulled through! Fantastic work at getting it through :-)
Civ stage as military without glitches but with only the "fastest" vehicles. And no superpowers. I tried this out and succeeded 1/5 times. One time I was close to getting 4 cities and already an ally to Cyan nation. But Cyan didn't let me take the 4th city and was an ally with 7 cities.
I played spore as a kid a ton but I dont remember that it would ever crash... tho i was playing on windows xp and glichless, maybe that has something to do with it
The planet appears like a normal T3 Creature Stage planet when viewed from a Space game. That would have been funny to have it completely blank in Space as well.
Once I was playing an herbivore in tribal, and I had just gotten back from wiping out one tribe when another decided to raid us the moment we got home. Most of my tribe was just wiped out, we had no food, it looked like it was all over. So I desperately clicked fireworks for the first time and they immediately backed off and just went home allowing me to recoup my losses and eek out the dub