Ik this is an old video and youve probbaly gotten the hazmat suit and dug the cylinder up but i dont want spoilers. On the offchance you do see this, im starting to believe that thing you dug up mightve been an *orphan source.* the key machinery in radiothermal generators, and xray equipment
Is it just me or has this game gone worse? I've never played it, but I remember watching you or someone else work a lot more on those signals. So far you've been cleaning up the trash, going around on the ATV, checking the dishes (why the heck wouldn't you be able to do that remotely???), fixing the power, ordering supplies. It's not about the signals anymore, it's a chore simulator. I remember it being actually intriguing. :(
Your absolutely right about that and I had the same fears until I found out that the previous versions of the game only got up to like day 7-10. But now the current version goes up to like day 52.
@@1ferax thanks for the reply. My point is that a lot of those chores shouldn't be in the game at all. Is it really necessary, for example, that you need to keep eating different kinds of food? What kind of effect does that have on the main premise of the game? How is eating healthy related to detecting signals from outer space? Collecting hashes from the antennas is also silly. The only purpose of that is to get the player venture out of the main bunker. Could there perhaps be a better way to achieve that? How about actual physical maintenance, rather than manually transcribing a bunch of letters and numbers on a piece of paper, which 1) shouldn't be a thing at all, 2) is stupid since the systems are obviously all connected. It would be interesting, fun, and educational to teach the player to interact with remote systems using a terminal. But not like this. The game excites curiosity in me, but then kills it with all the nonsensical and distracting chores. Bad game design, IMHO. 😕 Good on you sticking with it, though, at least I have someone else undergo that and can skip to the interesting parts. :D
I understand this when watching from the outside. But when you're playing the game, you hardly notice it. Chores like the Hash codes or even just exploring the landscape gives you something to do while waiting for downloads. If not for these tasks, you would just be standing around your base all day doing nothing while waiting for signals to download. The chores give a better gameplay loop that allows for more than 7-10 days of tasks. Believe me, without the chores, you would stop playing out of boredom on day 3. If you watch people like Joel playing older versions, you'll notice that they just dick around the base doing dumb shit while waiting for signals. Or exploring anyway