@@Amberclad He didn't hate it. I bought the second game and can see where he's coming from. If the Saints Row is sassed for being a GTA ripoff, then Saints Row 3 feels a ripoff of Saints Row itself, especially 2. In fact, the last line about perversion hits the mark for what I think the game does wrong. 6/10 from Joe basically means you'd best go into this blind without knowing Saints like I did if you wanna enjoy 3. Thankfully, I feel like I'll certainly enjoy both now for different reasons.
@@punisher8715What I think of the game itself is it was simply entertaining even though it's comically extreme and pushed the over-the-top meter to the limit, it still had a cool story it even has alternate endings on the last mission which I liked. The game may not be like its oldman SR2 But there were some gold bars under all those floorboards.
@XRandom CityX Yeah, what that f**ker did to Carlos, was UNFORGIVABLE. After everything Carlos did for the Saints, and especially for our main character in SR2, only to get the most brutal death in the series for no real reason, at least until that douche Maero explains why he did it and why he went after Carlos in his audio log in SR4. It was because the Saint's leader, (our main character), didn't take his bs offer, and then, the Saints kidnap Maero's girlfriend, and then, burn his face, because payback's a b**ch, eh Maero?
+Will Drummond no its not its the opposite of funny which is boring. its an open world game the fun needs to be a part of it not just in the short campaign that you cant replay and no multiplayer nigga and graphics sucks and AI sucks harder and content in this game are not original what i mean is the weapons they all from other games check my channel nigga
In SR2 you get to play in a city that is somewhat realistic and varied, there are many types of NPC's doing regular things (writing mails or journals on their laptops, doing tai chi in the park, and college students having frat parties) where the beauty and fun of the game comes to show when you can randomly steal a septic tank and start spraying shit on people because you just feel like it. In SR3 the fun in all the craziness falls to the groin and everything is deliberately made over the top to try and be funny, as if Steelport is a city where psycho sex shit happens all the time, as if it happens on a daily basis, in which case you don't feel like you are fucking shit up because shit is already fucked up.
Saints Row 2 felt like a tryhard GTA San Andreas clone. I loved Saints Row 3 and 4 for making itself a new world instead of more 2edgy4me gang and crime shit we've seen numerous times.
Saints row 4 is better than Saints Row 3. Saints Row 2 and 4 are the best games in the franchise. I love saints row 2 for offering a sandbox world that feels alive and gameplay that is fun as hell. An example of why SR2 is better, fighting mechanics are better than in SR3, in SR3 starting a fight with a random pedestrian is boring as fuck as it's no fight at all, it's a fucking bullshit QTE that doesn't even make any difference whether you press the buttons or not, in SR2 you could keep a challenging fight going for a long time if you found a gang of pimps (who seem to be everywhere) who would go so far and use improvised weapons to fight with. "Big deal the melee weapons are better in SR3" Fuck no, the only weapon that's interesting is the apocafist, the dildo is just a flopping baseball bat, SR2 had a Katana, a Chainsaw, a electroshock charge that you could use to revive your enemy if you feel you killed them off too quickly. Saints Row 2 is a better game than Saints Row 3 on even more aspects than what I just mentioned, I didn't even mention the activities or the clothes costumization. Saints Row 2 feels in no way like a San Andreas knock off since it has so much more to offer than San Andreas ever had. And if you still like SR3 better that's up to you, but just know that it's a fact that SR3 sucked. We can agree that Saints Row 4 is awesome as hell.
I read an article a while back that said why the developers switched publishers after SR3. The publisher wanted over the top sex jokes and content and a more linear style after SR2. Devs did it but were not happy. There was actually a completely different version of SR3 almost finished that was cancelled in favor of the one released.
@@dellefranz Saints Row 3 has one of the greatest melee combat systems, but it's a secret and inaccessible to scrubs. Those QTEs are a purposeful mirage meant to discourage those who can't handle the majesty and brutality of *BEING BATMAN AND WOLVERINE.* Here's the secret, *don't sprint into combat!* Roll to close the distance and then attack. If you do this correctly then you'll figure out that Saints Row 3 is basically a Souls like, but instead you have to get gud fighting enemies with guns, superspeed, explosives, super strength, flamethrowers, minoguns, rocket launchers, snipers from helicopters, warthogs with high calibur machine guns, and *tanks!* It's an experience only the quickest and smartest can endure, but for the elite gaming few, what a *fucking thrill ride* it is. (Tips: spatial awareness is *EVERYTHING!* Enemy position+ Appropriate cover+ wher you can and can't be shot+ who can you pick off while kiting a mob of destruction, rolling makes you a smaller faster target, run away often, crouch behind cover to buy yourself time, and helicopters are invulnerable to your shit so *stay on the move!* ) Tl;dr I joke about "elite gamerism", but describe a way to thoroughly turn Saunts Row three into a Daredevil(TM) simulator. It's really fun and challenging to fight firearm users with melee combat! The combat roll really clinches the for me, because it's extremely practical in this situation. Saints Row 3 has the quick drops with damage to enemies, and the roll gives you the ability necessary to make this combat viable.
SR3 was a major disappointment compared to SR2. SR4 pretty much shed the shit left behind by SR3, but decided to, instead of making it more like SR2, but with great controls......SR4 plays in the past of all games, and never getting an identity of its own. SR2>SR1>SR3>SR4.
UnBR0k3enAngel no SR2 is just a different game, more like gta with more freedom and crazier stuff But SR 3 is only one thing AWESOME, i loved SR2 but the third is just one of the coolest games ever
SR3 would have been a fantastic stand-alone game, if it had nothing to compare it to but GTA. SR2 was superior, but SR3 was actually really good and fun. It's too fast paced to compare both of the games.
You think the forced missions are THAT bad, you have to consider the fact side missions and diversions are mostly mandatory on Saints Row 2 which can be annoying when you want to go through the story and worry about the extra stuff later. The side missions for Saints Row 2 is the only convenient way to gain enough respect to do a mission.
True, but in The Third, activities were forced upon you, such as the Cyber Blazing for Kinzie and the Escort with a tiger for Angel while in SR2 you're free to play any activity you'd like, to gain respect.
True, but they have story based explanations and they are fairly explained well. Also the key word is some. SR2 only allowed you to do that activity 6 times before you can no longer get respect from them which is only good for about most of one gang without the strong holds. Finally, none of the story stuff requires you fill in respect. Respect is used to unlock bonuses and upgrades that can really save your ass. Longer health bar, unlocking unlimited(ammo and energy for running), and increased defense to different areas.(And the stuff that benefits your homies is a beast of it's own) Short version, stuff that can make the playthrough even more comfortable. Not all of them are that hard when done through the story mind you(Trail Blazing is quite easy). Heck, you have to go out of the way to get the harder versions of activities. Heck, some versions of the activities are pretty cool. There's actually a trail blazing where you can ride that tiger.
I only said "some" because I didn't remember if all the activities were forced or not, I haven't played The Third since 2012 before I traded it. Also, I'm not saying the new side activities were that bad, I only had mentioned Cyber Blazing & the Tiger Escort since I remembered having to do those to continue, but now I also remember Mayhem, Tank Mayhem, Guardian Angel, and Professor Genki's Super Ethical Reality Climax being requirements as well so I'm guessing they all were, at some point.
i dunno about you, but i would just go around and go on a rampage killing a bunch of other gangs, and i got lots of respect for that. And most of the activities were pretty fun
apparently they lost the source code for 1 and 2 so rumors are saying that they are completely recreating the 2 instead of a normal remaster. so even better
+Corrina Rittenhouse And give no reasons, probably cause you were thinking for some kind of reason that isn't forced or shit but couldn't think of one. Probably cause SR2 is actually superior in every way besides the PC port.
SR2 nowadays have only good story but dont you even start on activities! I dont want to see in other game to do 3 levels of actvity to get a 5% discount on food in game!!! like wtf? and every activity in SR2 is quite hard compared to SR3 and SR4 so doing all activities on level 5 can extend your gameplay pretty well thats true but when you get this shitty reward you dont want do anything and just focus on story. and playing SR2 on PC is quite buggy
Fanatik456 All side quests in sr4 are just literally forcing you into activities rather than being actual creative side quests which is fucking stupid. God damn it, sr2 will always be the best.
The problem with the Saints Row series as a whole is that they keep dropping great features from the previous title that were amazing, while adding some whatever stuff.
Yeah, I'm having a great time too. Creating and dressing your own character and then seeing them in all the cutscenes, etc is lots of fun. Then again, I've never played SR1 or SR2. Maybe SR3 is disappointing compared to those?
zemixerus I guess only the ex-fans have been disappointed by it , saint row The third Is the only saint row game I've played and I had a blast playing it
It seems that SR3 is an entirely different game than 2 and 1, so it's understandable why fans from those games would feel alienated as the direction of the franchise took a 180 into a very zany crime sandbox. But as someone who played SR 3 first, it definitely feels much more enjoyable than the other games.
Saints Row The Third had so much character, I just wish the city looked more interesting with more to experience like bars and such. It's just a charming game, despite how depraved it is haha I love it!
😂 I just got to that part, and I immediately looked for this! 🤣 I understand 2's hyper fans being pissed, but Saints Row 3 is gold! I have found memories of 2, but I'm still playing 3 and *LOVING IT!* (Also, did you know the you can avoid the QTE melee by rolling up beside an opponent? I'm currently enjoying 3 as one of the greatest souls like melee combat games; only against firearms, supermutants, and vehicles, but I see people rag on the system *A LOT.* Am I the only person who realized this early on, and I just had a completely unique experience?)
Saints row 1&2 were great in my opinion and to be honest I had a lot of fun with sr3 and at the time I didn't notice that the series was becoming more over the top but now I have realised that the original story line for the series went from gangs fighting over territory to what it is today and I never had thought saints row as a GTA clone its probably because sr1 and GTA S.A came out very near each other but I loved the original,the 2nd and the new style of games we have today
I've arrived from the future... Angry Joe videos. You, sir, have been improved since 2009 (2011 vid, I know, but it's the same in my books), and congrats on that.
No dude literally the reason I was so addicted to this game was because of the character I accidentally made through fucking around and making some odd character, and I made and orange and black variant of Harley Quinn and making her in every game was literally SO much fun.
Hey Joe. Remember that time when we didn't believe you when you said there was going to be a Saints Row 4. Damn, maybe you should say there is going to be an Elders Scrolls Vl. By the way, hilarious review Joe. Keep doing what your doing. We all love it.
@@BooBooDaFoo330 With all the controversy, the actual game was the least worst thing they did with Fallout 76. Bags, bottles, bans, and broken promises about ptw.
Saints row 2 had such a good story, one of the most engrossing stories i think i have ever played in a game. Once i got an hour in that was in, i completely the whole thing in more less one dedicated weekend
I would love a Saints Row 2022 review and see how Joes perspective has changed and if it held up to SR2 because for me its pretty terrible. Would love to see it.
10:34 No, no, no. You're supposed to say, "The boat can leave now...tell the crew." (Only true old-school zombie lore fans will get that reference.) 15:39 Gotta love how the transitions are made up of silhouettes of an AK-103 w/grenade launcher (GP-25, GP-30, or GP-34). How do I know it's an AK-103? Well, I'm making educated guess here, but it's got the AK-74 type muzzle brake, a standard-length barrel, and the magazine's curvature would indicate that it's chambered for 7.62x39mm (rather than 5.45 or 5.56). 17:55 I always got the impression that Professor Genki's game show title was a reference to "Most Extreme Elimination Challenge." XD 18:08 OMG! We're of one mind, I swear!
I can't say I disagree. While I do think the game is still fun if you're a hardcore SR fan like me, it does have some annoyances which will bug different people for different reasons. My personal ones: 1.) The cribs are all the same on the inside. In Saint's Row 2, your safe houses could be customized down to individual furniture. In SR3, they're all the same on the inside with the exception of your Downtown Penthouse. They all look awesome on the outside and you can make them bigger and more opulent, but on the inside they're all still the same and you cannot change anything. 2.) The weapons system was screwed to Hell. What were previously core items in my loadout in Saint's Row 2 are now grouped into the same weapon class for no reason, so I can't equip them all and so I find myself unprepared for certain situations because I don't know what is coming next. So I just pick something different before every mission based on what I know about it before going into it and hope I'm ready. But 9/10 I went in and I was like, "Yeah that sniper rifle would've been helpful; maybe an airstrike." 3.) The customization gave us more and yet fewer options. Whereas before I could customize every individual piece of clothing - vests, coats, ties, shoes, socks, etc. - with patterns and colors and what have you, I'm now locked into these premade "upper" and "lower" body things. So I feel I've lost a lot of customization options, while I do like what we've been given. I suppose for the price of customizing every little piece we get a wider variety of bases and presets we can't change. Also no socks, which can sometimes ruin outfits where your legs are still showing because the shoes are made for a specific pair of shoes. Kind of lazy and restrictive, that. 4.) The rush to make the game linear has diluted some of the original game's best features, like making taking territory pretty pointless just for getting an edge. When I first played SR2 I instinctively went around buying up all the property, making the money to do so through activities but also through robbing stores I didn't own yet and using my revenue to just keep investing in real estate and growing. I did this because the only game I'd ever played that did this was the Godfather video game (the second one sucked, the first one was great) and in that game there were serious benefits to getting all the rackets and businesses. Not only would you have more money than you knew what to do with, but your guys would patrol the streets and if you ever got in a tight spot you always knew were to go if you needed backup or if someone tried starting something with you, backup was right there. Personally in games like this I'd like to see gangs retreat rather than just keep pushing non-stop against an insurmountable defense. Anyway, in SR2 if you had all the territory, because the game world was not instanced all your guys would still be walking the streets during missions. If you ever got in trouble or in a chase, your boys would show up and help you out - even during supposedly "cinematic" moments I saw them show up and even the odds drastically. I remember one escort mission I did where my gang members almost took care of the enemy totally on their own - and I played on Hardcore in all the SR games. It felt like taking territory and expanding your gang's influence really meant something. In this game? All the missions are instanced, so my guys aren't usually there to help me unless the game puts them there. This was definitely infuriating as it felt like all my hard work basically conquering the streets of Steelport was meaningless except in giving me more cash. What's even worse is now activities are tied to region control, which makes little sense to me. On top of there being less stores and I have to drive farther for things, it makes these odd pockets of no control. It was infuriating and bothersome. I guess it's good because now I have gangs I can still go slap around until I'm ready to do the side missions, and I did really want the gangs to be around by the end of SR2 when I got all the military-grade kit because I wanted to slaughter them, but still. This is something that bugs me as what I got a lot of joy from in SR2 was growing my holdings. I have some personal gripes related to thinks I would've liked to see - like giving the Saints more Paramilitary options in their customization and such. I always liked playing the Saints as my own private army. It's good that we have the Guardsman and Cop options now or I would be more upset. I practically mangasmed when I got the Bodyguard skins in SR2. Great game? Nah. Good game? If you're a hardcore fan of the franchise and just want some more context for SR4, sure.
Look, I couldn't enjoy saints row the third, because it felt nothing like saints row. Saints row 1 and 2 did have some humor, but it was properly timed. However, 2 also had deep and heartbreaking moments, such as the part of the game where Aisha dies and Johnny is a broken shell of his former self. You also had that mission where you were forced to shoot Carlos, one of the most loyal gang members. However, from saints row the third and on, there is a lack of serious storytelling. In the third game, you fight damn luchadors! How the hell am I supposed to be scared of a bunch of masked wrestlers? Dane from the second game was actually a threat because he owned a billion dollar company and wanted to kill off the saints. Saints row 4 is even worse. And then we got the atrocity that was gat out of hell. Now they're making a reboot where none of the old characters will even be mentioned.
***** He didn't liked Saints Row: The Third because while it was kinda fun(notice the 'kinda' part), it didn't had a good writing like the second one, and while second one balanced out the crazy-ness and the seriousness, The Third is like a storm of crazy-ness, and like he said, it doesn't even have a good writing, so he didn't enjoyed the game all that much. Watch_Dogs, while he didn't liked the story, graphics, etc, he enjoyed the game a lot more the Saints Row: The Third. The gameplay was so great that it was enough for Joe to give it a 7/10 rating. Also, why does someone having a different opinion then you equals being paid off? Are you serious?
I can understand that you are a bit dissapointed with what SR3 turned out to be, but seriously 6 out of 10! I agree,the story was inferior comapared to SR2 and the new gangs lacked personality but the game was A LOT OF FUN nevertheless.The side activites,althought mostly generic,were entertaining and story missions had a lot of variety in them.Combined with the great costumization capabilites and the exagerated but quite good humour,I'd rate this game 8/10.
Maybe what they could've in Saints Row 3 is this: The Saints have escalated into national infamy of a gang. Their followers have reached thousands, practically their own army. Now they travel to Steelport and clash with 3 more gangs. The Syndicate, Deckers, and the Luchadores. In Steelport, these three gangs are almost the same as the Saints: after battling with numerous gangs, they have reached into national infamy. The Saints are now faced with people just as powerful as they are, and now they must force their way back to the top of the food-chain, to become the most powerful gang in the world.
Me and my friend played saints 2, to death! We loved that game so hard, and were excited to play this. We were both speechless at how boring it was, not half the game the second one was (though there are obvious improvements)