@@prome3439 i mean theres also homeworld 2 mod that finally was brought back from the dead. and that one gets silly with the MS formation strike patterns.
@@tachi1034 haha I had made an original reply but it was to everyone. Anyway, I think the minosky particles prevented radar from working effectively, and a lot of the anti aircraft guns were based on line of sight and manual targeting. If you watched the original series and think abiut things from that perspective, as well as the idea that they had to stick with the 1979 universe looking forward 200 years into the future, stuff might make more sense.
Not a single Zaku lost in this battle and the Zakus would proceed to win every battle without a single casualty in space until the advent of the Gundam
There were casualties on Earth, sure, but Zeon flatly dominated space until September of the One Year War. 10 months of Victory after Victory, and it only took 2 months to completely turn the tide of the war.
I think the minosky particles prevented radar from working effectively, and a lot of the anti aircraft guns were based on line of sight and manual targeting. If you watched the original series and think abiut things from that perspective, as well as the idea that they had to stick with the 1979 universe looking forward 200 years into the future, stuff might make more sense.
@@aceu.c.veteran5167 was actually trying to reply specifically to itachi1034 who mentioned the mod for a game that tried to act out this scenario, but it failed miserably. I just found out with your comment it didn’t respond to it lol
... thing is, if they had proper lasers in the backstory, then they would have proper LIDAR... and to ruin LIDAR, you'll need minvosky particle densities so high that it'll make visual targeting practically impossible. However, if a faction with LIDAR showed up, then this attack would be getting into a sort of hell.
@@TheTrueAdeptthing is they did have lasers in UC, however armor tech caught up with semi-transparent coating that while could be used to increase laser weapon power, would basically render lasers useless. Semi-transparent coating would be later developed into beam-resistant coating that would help cushion the damage of beam weapons (beam weapons are energized particles, lasers are photons) but not stop the damage (so basically useless unless used in high amounts on mobile suits directly but if applied on shields, would allow said shields to be of some use)
@@bryanrussell1478 yeah, the armor is impossible under physics, as lasers would literally rip such armor apart. That's why the only real material useful against lasers is something dense like tungsten, uranium, iridium, and osmium. Then there's the fact that you could make solid-state lasers in the UV spectrum, which would completely nullify that armor, especially if it's an ultra-short pulse laser. ... and don't get me started on Xasers (X-Ray Lasers) and Gasers (Gamma Ray Lasers).
The mind boggling part is how the federation's space fighters are simultaneously slower than flash stepping mobile suits while the battleships are also immobile; if its just a matter of size, the fighters should have been drastically outmaneuvering the suits, so apparently its just "make it a human shape" gives it super speed. The battleships are also seemingly made of tin foil while also being horribly undergunned for their size... meaning the ship essentially just made up of empty space and explosive material? Even with minisky particle non-sense, the battleship's designs just don't add up. They should either be giant slabs of armor or giant walls of guns, and yet are neither.
My understanding is that the main takeaway is the Mobile suits' capacity for omni-directional movement with applied HE rockets and heat hawks for when the pilot can close the gap, you do have a point in the long-term, as the Federation ships do go down a little too easily.
People talk a ton about the realism of Gundam but it's only the people that are a masterpiece. The battle is definitely super cool but not at all sensible.
its about the where the thrusters are located, on a MS they have way more nozzles so they can do more directions while the EAF fighters have most thrust on the rear, same with their ships. plus the big ships designs are obviously designed to engage an enemy to their front so they suffer from these multi directional attacks.
@@Privatepain1234 Here's the thing, there is zero reason that a fighter has to have its thrusters on the back and can't have a thruster on the bottom or the top as well if that's plausible for a mech to have multi-directional thrusters. This isn't in air, the wings aren't there to provide lift, so there's no reason that the thrusters have to be all at the back. If multi-directional thrusters will work on a human shape, they'll work on a smaller fighter as well. This carries over to the battleships even more: The battleships are something like 75% empty space on their hulls. There is ZERO reason for them to not be making use of that in a space environment. Either those "empty spots" should be loaded with guns so they're a 360% capable fighting beast (Which they're clearly not) or the absolute thickest armor and defenses possible (Which, again, they're not... they Really, REALLY aren't. Absolute tissue paper, especially since see tons of giant mobile armors during the war that are borderline immortal from attacks). Even modern day warships (Or heck as far back as WW2) are absolutely COVERED In guns wherever they can cram an extra one on, unless their explicit purpose is as a carrier to service planes (And even then they STILL have multi-directional gun batteries on areas outside of the strip). Just everything about the federation's carriers would make an engineer pull their hair out shrieking.
tbh if not for the plot armor amuro would be dead or fed wouldnt win at all... at the a boa qu battle zeon have dolos class... which till today its the biggest ship that somehow ended up in gundam series its a super ms carrier that zeon created snd only 2 ever been build capable to carry more than 100 ms (forget the exact count) downside is its big... soo big that it needs to be protected by mobile suits for its blindspot
Zakus have more thrusters and a tons of smaller Thrusters in the Frame, they can infact outmanevuer some Space Fighters. Given the Space Fighters only have Engines in the Back.
@@dahandsomeguywithcoolglass8949..Mobile suits had an AMBAC system, it's been years, but it's swinging arm right to turn left without using fuel...So yes jets were faster, but MS reacted and turn faster, and with armour no fighters taking out without missiles, which were near useless because of minovsky particles...basically an all around super jammer.
So, bunch of star-fighters would do the same trick then? What do mobile suits have as advantage, the fact that they are small and more maneuverable? I don't get it.
MS have an inbuilt ECM unlike anything before thanks to the Minovsky Particle's radar interference effect. Basically, the Feddie gunnery teams on all these ships were fighting both the MS and their own weapons the whole time, with the gunnery computers being unable to correctly track the machines.
@@HermitAeon So, they could install that technology on small star-fighters and again, have the same effect. Instead they went with: 'Let's invest massive resources and money into large robots, because they will look cool. Ok. XD
@@jhonsmith7991 Maybe... if the reactors could actually fit on the small starfighter designs. All preexisting starfighters seem to be fully conventional rocket engines - it's likely that if you tried to retrofit those fighters you'd just get a mobile suit sized fighter craft for no real benefit other than having M-particles. In other series we see the results of this line of thought applied to tanks, and they failed like their superheavy ancestors in WWII. Besides, the AMBAC systems in the limbs allow MS to reorient themselves using inertia faster than flywheel systems and without using thruster propellant, making them more maneuverable than said fighters anyway.
@@jhonsmith7991 also the armor would be denser than the fighters because the power supply allowed for more powerful motors. Fighters are more nose to tail, while mobile suits were correctly more tuned for space combat. Their mobility is more omni directional. Then their EM sig was masked preventing early radar systems ineffective.
Also, looks that capital ships are made of 70% paper and 30% HE exposives. No armour. Why then huge ships, if they 1) don't have armour 2) don't have proper defences. Also - it's super stupid to make bridges, the most important part of the ships with UNPROTECTED WITH HUGE GLASS WINDOWS. Super stupid.
I was impressed by the origin series, just hope they do not do full HD remake of Mobile Suit Gundam, some of those amazing voice actors are no longer alive and it would ruin it
Hard to hit an omnidirectional small objecr with indiscriminate firepower They planned an ship on ship fight But they got intorduced to an squad of shipkillers
Zaku is the correct plural of Zaku, the Zaku are Zaku never "Za-cooz" nor "Zaku's" unless you mean to describe the Zaku's properties~nature(design and its limits). The Japanese are not saying "Zakus" as their plural for the word, which is indeed their word and bot ours as English users ao why impose the suffix "s"?
Super stupid one-sided battle) Those ships had like x100 firepower and didn't hit a single time at those suits? They have a lot of capital ships with thick armour, big guns, anti-rocket defences and no one single fighter to protect them from small, fast moving targets? They have laser guns, which hit with speed of light and they miss ALL the shots? Thats just plain stupid)
To think of it, the Mobile Suits emitted some kind of radiation particles from the Minovsky Reactors which interfered and jammed many electronic equipments of the Federation, rendering long-rang targeting systems and inter-communications useless. Including Early warning systems. Also, the fighters in space were also at a disadvantage when Mobile Suits were built with AMBAC System, which allows them to fight in omni-directional combat in space as opposed to a 2D combat.
missiles cant lock onto the mobile suits because they had Minovsky Reactors fighters are not omnidirectional objects like a humaniod fighting unit so they are outmatched the rockets are the size of a train that's bigger than anything we had, no amount of armor can protect them from that caliber, they built those ships for suppressive fire power and fleet enagement, the overall designed followed traditional earth ocean vessel. The reason why they used thick glass is because monitors are even more fragile, easy to mulfunction, one power outage and you're blind. The chances of the bridge getting hit by indiscriminate fire from fleet of ships are so low that the benifits of trading protection with visibility is worth it Also those aren't lasers, they are superheated plasma (compressed hot gas)