Hey! I'm Rob, I regularly live stream & create flight simulation content here on RU-vid. I strive to create friendly, accessible content delivered with a light-hearted yet professional touch. Passing on knowledge where I can, and learning together with the community.
You can contact me via any of the links below, or for business inquiries, my email address is also down there.
I look forward to hearing from you, whether in the live stream chat, comments or otherwise!
How is performance (and not just a 10 second clip)? I've always been hesitant about airports with interiors...the interiors are a waste of resources because they an only be ogled at in drone camera...
@@Not_Lewis It's decent. About as good as can be expected for an airport of that size. Interiors don't impact frames as much as you'd think, MSFS engine can handle tonnes of polygons without losing a lot of performance see; Pyreegue Dev Co sceneries.
thank you very much Bobby! Even though I'm one year late but this helps me a lot as I frequently ask ATC to confirm if there is an aircraft in front of me or no
Having just installed FS Traffic, upon spawning into an airport, although it generates static aircraft on the ground I am not seeing any moving AI traffic. What am I doing wrong? Thanks
I find the flt sim replay is very good but my problem with it is unpredictable at landing. Some time I can land and taxi fine but other times that same replay will land and end up 5 or more feet into the runway surface. Actually as I watch your video, your plane is also below the runway surface by about 1 foot or so. Is there a fix for that.
I installed this last night, but all I get is like, the radio audio of ATC talking to a few other planes. I never actually see any other aircraft though. What am I doing wrong? I have the generic ATC traffic turned off.
Recently I've found weird issue with the traffic injector and it happens everytime I do more than 1 flight in the same session. For example I want to fly from Toronto to Vancouver and back to Toronto. I spawn at Toronto and everything works fine (aircrafts movement, landing, taking off, taxiing) at Vancouver everything OK as well, but If I continue from here (no game restart, not going to main menu) just loading new flight plan. refuel, load cargo and pax and go back to Toronto then the injector "breaks" - no aircraft spawn on the ground, no take offs and landing aircrafts disappear 30-60 seconds after the landing. If I go to main menu and load myself into the game again (now at Vancouver) and I start everything from scratch the injection works as intended...
Does this work for full flight?, and if it does, does it have performance issues? And the save as button saves it like a MP4 or you have to replay it on the sim?
I does but I've noticed it can become quite unstable when trying to play back/save a full flight. It does not record any kind of video, it records the flight path. If you want to record video you would need to use an external application to do so.
Hi. I just installed FSLTL. Not sure what I am doing wrong. I have installed the injector and the base models using the flybywire installer. Ran FSFS and set my traffic aircraft traffic type to OFF. Set my ground aircraft density to zero. Created a flight and started at Doncaster airport. Then I ran the injector, went through the settings, and left most at default numbers. I created an API key and imputed the key to the injector. Then set it running. I can see in the window that its creating traffic. But when I go back to my flight in MSFS, I see no moving traffic and no static traffic at the airport. What am I doing wrong?
@@Andy.Gledhill.Models. Check out 'invisible aircraft' here on the FAQ - fslivetrafficliveries.com/support-faq/ - if that doesn't help then you may need to pull up your log and see if you can find anything in there or drop it in the discord.
Update: I think I found out what the problem was. Stardock Windowsblinds must have been interfering with MSFS. I could not add a per application setting in Windowsblinds because it would not open Flightsimulator.exe to add it as a per application setting. Kept saying I didn't have correct permissions to open it. So, I tried un-installing Windowsblinds. Once my PC had rebooted, the FSLTL traffic started to work. That is really strange.
@@BobbyFuzzy OK, I have reduced the airport vehicle density and worker density to 5. I have also reduced boats, road vehicle etc density to 5 too. Going to Sim Objects from the developer menu gives the following results. Nb: 733, Aircrafts: 124, Boats: 23 and Ground Vehicles 444. So, I am not getting over 1000 with the NB figure. I am now seeing aircraft parked at the airport and some taxing. But I don't think I am seeing any aircraft in the skys. I have labels turned on but don't see anything when I look around the skys.
Why is it that the throttles always go reverse when I set that poistion to idle, the box isnt ticked and I had this working a few months ago, Im on a X56 hotas
Check your sensitivity curve is flat. You could also try save the settings with the box ticked, then save again with it unticked. Something might have got messed up in the background.
I really wish this worked properly on my 5950x/3090. It's so *cool* to see all of these aircraft flying around, but I get like 15-20fps at 4k with autofps and lossless scaling. ;~; Edit: I actually think it was the fact that I had any ground traffic or workers on. Someone got me GSX, and now I'm able to run FSLTL (at reasonable settings) without issues! Crazy how the community addons work better than microsoft's own stuff!
Great addon. Just one minor problem. The aircraft load into the sim with the correct liveries for each one, but I'm not seeing any coming into land or taxiing out onto the runway. They're all just kinda static. Is there something wrong or a certain setting I need to change?
Hello mate! I am wondering if I could get some kind of support or advices from since the Discord Team isn´t that helpful. I´ve had FSTL for a while (fps killer as well) but in the last weeks it is causing me lots of troubles since my simulator gets frozen when I set FSTL engine on... something familiar for you?
Something is wrong with this FSLTL before I was getting pretty good frames and enjoying a lot FSLTL but aftter the last updates is terrible,so laggy,my frames are super bad and my computer is not the problem because with the A320 Fenix and all my settings max out to ultra i'm getting 50+ frames por sec ,but now with FSLTL my frames are like 22 terrible,hope you guys fix it
Have you checked your injection settings have not been changed in some way? Seems like quite a large change and there are no widely reported performance regressions with FSLTL.
No tutorial videos or question raised in FS forums on discussion hub has given me a solution to my peculiar problem.I have done the binding of my throttles,conditioner- no issue there!!! My two levers for throttle do not move together or move in tandem so to say.Number one lever tends to lag behind.Hence when I want to carry out calibration for Idle,Notch and Ramp I can’t do it.I am on VelocityOne and Xbox.Any solution???
Okay, so back to my original question, what part of the process did you not have success with? Need more specifics if I'm going to try and point you in the right direction!
So I used it and when I was done flying I alt f4 the game without stopping the injected and now nothing moves everything just sits stik at the gate and everytimr I start the inject there multiple planes at the same gate because some of them are from me alt f4 and the other is my current injector
Coming from X-Plane, this is such a crock of bologna. X-Plane implements it *right*. I want to record a flight and then play it back from a different vantage point. But it appears that some parts of the flight can't even be faithfully replayed, for instance, the weather requires keyframes, and then what happens at the keyframe, the weather has a jarring "jump" from the evolved conditions to the keyframed condition? Edit: Apparently the weather keyframe isn't even what it purports to be - it doesn't remember anything about the positions of the clouds, for instance, which i need for the effect I want to achieve.
@@BobbyFuzzy i put it but then what; i am using simbrief amd Navigraph for my flights plan's. Is that ok or i must out the same flight plan to flifhtplansdatabase to work;
does it follow the routes of the actual planes more or less the same? and what would be the delay. So if see a plane in certain spot, was the plane there 1min ago or few seconds ago ?
I've not tried it honestly since making this video but glad to hear it's made some improvements! I thought I'd read a little while back they were working on some optimisation.