Oh no! I'm hated by the people who strapped a bomb to my neck and sent heavily armed thugs to kill me for seeking help from someone capable of disarming it. However will I live with myself?
@@simbachvazo6530 A fairy tale that HE'S sitting literally sitting on the brotherhood base all of this time You wouldn't probably believe it too if someone came up to you and said that the Taliban is living in the house right next to yours
A Taliban base being next door to me in the US is a lot different to a Ranger being in an area near where the Brotherhood was, and being inside a military grade bunker they are well known to occupy frequently.
@@simbachvazo6530 the brotherhood was only known to operate there by other members of the brotherhood, the only people in the mojave with any knowledge of the brotherhood's presence were Veronica and Mr. House
this + also after doing Veronica's personal quest if you side with the Followers of the Apocalypse. After those i knew what to do next The House Always Wins!
"POWDER GANGERS could be here" he thought, "I've never been in this valley before. There could be POWDER GANGERS anywhere." The cool wind felt good against his bare face. "I HATE POWDER GANGERS" he thought. Johnny Guitar reverberated his entire radio, making it pulsate even as the 9 cap wine circulated through his powerful thick veins and washed away his (merited) fear of gangers after dark. "With a gun, you can go anywhere you want" he said to himself, out loud.
I imagine Dobson talking to his superiors. "Hey, there's a Brotherhood of Steel base in Hidden Valley." "Ranger, do you have any proof?" _Dobson drops a charred BoS helmet on the desk_ "That proof enough?"
Dobson: Bro I’m being fr this captive has 4 boS dog tags Ranger: Oh no not those Heavy Energy weapon lunitics Courier: Oh no no don’t worry I have back up already Boys go ahead and drop down [Enclave shows up]
I love games where companions can die. I still remember in Fallout 4 when a suicider supermutant smacked Cait in the face with a mininuke while I was sprinting away. A few seconds later, she got back up like nothing had ever happened.
This makes even more sense when you realize rangers likely also have experience deactivating bomb collars of escaped legion slaves so this isn’t just an ass pull. God this game is amazing. Edit: lmao why is everyone arguing fallout nv vs fallout 4 in the replies?
It strikes me now that I've barely ever held the slave collar thing against the brotherhood despite doing far worse to other for far less. I mean christ, I locked Elijah in a coffin and listened to him keel over for doing EXACTLY the same thing but never the brotherhood. Fallout 3 really gave me Stockholm syndrome I guess.
imo it's really different, Elijah collars you to actually enslave you with no warning, the brotherood in fnv does it for self defense, when YOU show up in THEIR bunker, not some desolate old man's refuge
@@maximusd26 thing is, even if you tell them that you wondered in and promise them to GTFO and never come back they still collar you, it wasn't exactly in self defense.
I always wipe them out- I either refuse to wear the collar or go in with Veronica but end up killing them after they go too far during her quest. EDIT: holy shit guys blow it out your ass 🙄
Courier: The Brotherhood of Steel sent me after you. McNamara: He immediately betrayed us. Taggart, you may detonate at will. Taggart: It’s uh, still warming up sir. McNamara: Warming up? A remote detonated explosive *is. Warming. Up???* Taggart: Just a second more... aaaand just a tippy tap tip tap tap tippy tap more..... McNamara: The ranger just detached the collar.
this bugged me too, i will let this slide as some scribe not setting the bomb collar right and had to recalibrate the receiver or something, or some had to take a piss break at the worst time and McNamara didn't know how to operate bomb collars because the tech is beneath him so he yelled at some paladins to rush in and take care of the situation
_"A Brotherhood base? Here?? Do you have a shred of evidence to back up those claims?"_ Nah you're right, I forget it's normal for boulders to have vault doors and operational air vents to be on the ground a mere quarter mile from HELIOS. Silly me
He's got a bunch of weird mods on and an Anti-Materiel Rifle with explosive rounds but Boone is rockin' 0 armor. It's weird what looks unnatural after you've played the game a million times. Wouldn't you at least give him a metal armor it's too heavy to carry (if you care, cuz I haven't used carryweight restrictions in Bethesda games since 2011.)
I never understood why you guys are so upset about the collar. McNamara lays it out pretty simply, that the knowledge of the bunker itself is too valuable to just be given loosely to some total random. If someone barged into your hideout and was capable of telling people who want you to die for their own benefit, would you let them go for zero reason?
I originally thought this quest was broken in my recent playthrough. I always remember Dobson being in his little bunker, not outside. I guess he just wonders outside during the day
My first 2 or 3 years playing the game I never encountered Dobson, I went to his base, wrecked his camp, and reported back to the brotherhood, never once saw or spoke to the man, was pretty shocked in my 10th or so play through when I entered his bunker and he was asleep down there. Like a “holy shit, he is real!” Moment
Maybe the Brotherhood was listening on mic and thought the Ranger wouldn't know how to take the collar off. Then when he did they sent the squad out to get the two of you.
Probably the best explanation for why they didn't detonate it the moment you start ratting on them. If the Ranger fails to disarm it and gets both of you killed then that's two birds with one stone. Any follow up by the NCR would see it as an unfortunate accident from trying to free a Legion slave.
IIRC They actually say they were listening on mic if you convince the Ranger to leave peacefully. Most slave collars have a delay; the Brotherhood may have just muted the annoying beeping (how considerate).
@The Arbiteress The joke I was making was in reference to Boone constantly saying some variation of “bitter springs was a tragedy.” Which could be considered humorous as the original commenter made reference to Boone constantly saying something about his dead wife.
Would have been cool if they made that encounter into a quest where you and Dobson report the BoS base and get orders to wipe them out with a detachment of rangers. (or even the Misfits) After your group inevitably gets wiped out, the BoS would send hit squads after you that would spawn all across the wastes.
@@bug_stonkin_wess1221 Just make sure to have the strong back perk haha. And let's be honest, by mid to late game, most of us have already bankrupted the casinos and have more money than we even need.
“But we can never have good things with bugthesda can we” If you go to any fallout 3 or 4 videos about a quest and someone says something like your comment talking about a change to the game, someone will say what I put in quotations. But because this is new Vegas everyone lets it slide.
@@user-wi4cs8sg8q NV had the shortest development and better writing of any 3D Fallout, so you can get why people aren’t wasting their breath over a decade old game that’s better than what passes for Fallout today
@@keabonhall2436 that’s true that they had little time but that doesn’t mean it is free from criticism. But according to you people should never criticize it because the developers had less than a good amount of time. You also should realize it was a disaster in release, it’s only thanks to a shit ton of updates (which gave them more time) that the game is even worth playing years later. It is a great game, but I’m tired of the constant praise it gets even if something doesn’t make sense or is buggy, if something doesn’t make sense in fallout 3 then people will hammer it.
Dobson: "We oughta' make that mailman a damn Colonel, he just found us the location of where the rest of the Brotherhood's hold up!" NCR Senator: "Best we can do is the Golden Branch."
Fun fact if u and the ranger survive the attack u can actually walk through the BoS bunker without anyone shooting u. Like the main BoS quest fails but u can wonder around the bunker and everything scot free
See here's what I don't get, if you convince the ranger to leave peacefully McNamara will say he was listening through the built in microphone so how are you able to tell the ranger. If you pointed or something and stayed silent that would make a lot more sense.
That's not something player character is aware at this point. Also being silent with ranger trying to figure out why some dumb wastelander is trying to point at rocks would make him to make some vocal remarks suspicious to McNamara
Mind, the BOS is already watching and prepared to kill the ranger, as one of the Paladins points, but they prefer not to because a living ranger who reports there is nothing to see means less chance of future rangers coming around and causing problems. By sending you, the BOS hopes you will speed up the ranger leaving unaware of the BOS presence. However, they are still prepared to kill you both the moment they think they are going to be exposed, which is why the moment you fail to convince the Ranger to leave, they come to kill you both. In theory, while you might try to avoid vocalizing the BOS presence, the BOS are not just listening, but also watching, but McNamara doesn't feel necessary to point that out. The main thing is that, as he says, they will know if you betray them, and sure enough, once you do, in comes four BOS with big weapons!
Why trigger it and only kill you, when after the conversation the ranger also knows about their existence in the valley and would ultimately lead to a full patrol sweeping through the bunkers finding out about the hidden base, it only makes sense McNamara would have his men at stand-by just in case the Courier rats.
The only explanation to me is that the collar's detonator wasn't actually working due to an error when you were talking to the ranger, and as soon as they see him trying to take off the collar they tried multiple times to detonate it. When it wouldn't blow and they knew they where compromised they sent the paladins in to kill you. It took Elijah a while to make the same technology work exactly how he wanted it to, and even then it wasn't perfect because external radio signals could set the collars off. I think that's the reason why dead money collars take a while to detonate, it was a work around to still have the collars detonate when he wants them to but not so quickly that if you walked slightly too close to a radio you would immediately die.
Literally did this my first playthrough and saved the Ranger. No way i was going to work with people who actively strapped a bomb around my neck for no other reason than "he found our bunker and wants to speak to us"
Those bomb collars have mics attached to them, do they not? At least I believe some of them do. Yeah, this was a panic response for sure. And as unlikable as the brotherhood can be in NV, it wasn't an irrational response.
5 guys in full power armor against some random waster. They thought they were tough enough to win. I'd be that confident as the player if I had power armor and was fighting some random raider as well...
@@canardposeur3430 this is such a bad take. The BOS doesn’t levy taxes because it does no actual work to maintain society, thus doesn’t need to tax. The legion also has taxes, and it also is heavily dependent on slave labor, which is both not morally good and is not economically sustainable. House would create a state where there are no taxes, but he also would have a monopoly on basically all production, so everyone ends up giving their money to him anyway. Yes Man may or may not levy taxes, but that just depends on the political outlook of whoever controls him at that point.
@@samreid6010 Mr House loooooves taxes. He takes 50% of every bit of profit done on the strip by non-casinos. Probably less for casinos but still a huge amount. The brotherhood also basically make a toll system to fleece people of any tech they think is 'dangerous' in independent vegas endings even if you work with them, ungrateful pricks
something people forget is that the BoS in fallout 3 was a faction that separated from the main branch and tried to help the capital wasteland. im sure this is more in lines of how the real brotherhood would act
I mean, the BOS in Fallout 3 literally charge exorbitant rates for bottled water when all water is purified post-game. They don't even need the caps, they operate perfectly fine as a military unit. What the fuck are they spending the money on?
I remember stumbling into this while being extremely low level. Managed to barely scrape by by filling myself up with drugs and tossing all my explosives and then some at them.
I think the most messed up thing I did was helping the Brotherhood replace parts for their bunker's air filtration system and destroying them later on. I figured a quick and sudden death was mercy because the NCR would just massacre them like animals. Veronica is unsuspected what I did and I feel bad. It kinda reminds me of the Sith in Star Wars how Master and Apprentice will betray each other and control each other's future.
Thing is that you can get a BoS/NCR alliance that ends up being super beneficial for both sides as the Mojave Brotherhood becomes far more liberal on its original mission.
@@shadekerensky3691 Their only purpose is to shun outsiders and preserve military tech and hardware for themselves. That also means they will kill civilians and potentially cutting off NCR supply routes to the Mojave. It's best for them to be destroyed.
@@shadekerensky3691Simply kicking the can down the road. They’re too stubborn. The Mojave branch is doomed unless the NCR or literally every other group is destroyed.
@@ShadowCompany01 I disagree, McNamara is no fool unlike Hardin, he knows that allying with NCR is the only option that means his Brotherhood survives in the long term and I can even see them going in a similar direction as Lyons' BoS.
Damn. As awesome as hardcore mode seems with your followers dying, I would be reloading my saves every like 20 seconds LOL. Maybe one day I can dedicate myself to continue a world where Veronica gets killed by a cazador trying to catch up to me
I do reload everytime they die, but since I dont want to be reloading all the time, it forces me to be more careful and tactical in combat instead of just throwing an immortal at the enemy and expecting them to deal with it. I have to cover my friends and keep them healed, and have them wait away from battles that are too dangerous for them. Feels very much like an "I have to face them alone" moment, its nice
In rare occasions I even keep the doomed timeline, if the death had some narrative significance. The first time I completed the Van Graff questline it was because Cass got killed by fiends when I was taking her to them without fast travelling, so I could just tell them she died without having to lie
Just when you think you know everything about a game. I'm honestly surprised I never knew about this option. So, wait, do the NCR come and clean out the bunker? Or is it just one of those "It's going to happen, but not right now, and the Brotherhood hate for it", kind of scenarios?
I didnt even know Veronica was BOS when I first went there. That alone saved their asses on most of my playthroughs, up until i did her quest. Then it was just a matter of doing an inside job an burying them in concrete
I can imagine the reason why the bomb collar did not go off is because the detonator was synced to the wrong collar. Somewhere at the same time in the bunker a scribe is doing some maintenance on various gear when the bomb collar he is holding starts to beep.
When I did this, he was in the bunker. The doors opened and the brotherhood showed up. Seconds later an explosion killed the ranger and I (which I assume was the collar) even after he removed it.
See this is an example of good writing. Brotherhood had the collar on you. They were listening to your conversation and the moment you went rogue, they had a a kill team sent to neutralize you.
@@oddersisadog the ranger would have ran off back to base if the collar blew up.. maybe letting him disarm it bought the paladins enough time to close in on the ranger and player without either of them running away before getting to them? could have been a tactical decision to not blow the collar
@@DrDiode-cj6fs Blowing the collar though would have made it seem like just an escaped legion slave or something. To the brass they do a sweep for legion and once none are found they're good despite what an old ranger might claim about "the Brotherhood".
You can also settle this a different way and instead form that truce between both factions, if you want more allies, peace, and another faction to join you in the final battle at the dam. But, this is an alternate way to deal with them, too, if you're that pro-NCR. Lol.
Its honestly kinda bold of this guy to point his rifle at some random wastelander, then immediately trying to brush it off as a joke; as if the average wastelander is gonna be totally, one-hundred percent cool with it
I never got this dialogue as I wipe out the brotherhood everytime I meet them in every play through. I just can’t bring myself to not shoot them on site
Bethesda has like a fetish or something for the player becoming the leader of whatever guild/group they are interested you either become the leader or rank just below the leader or they don’t have any quests
Yeah its pretty uninspired quest design. Been that way since morrowind too. I really wish they would have learned from fallout 1/2 and new vegas but they didn't they just thought referencing fallout 1 and 2 a bunch was what fans of the original games wanted.
@@honeybadger6275 however, in Morrowind, it took a shitton of time and money to become guild leader. In Skyrim, you go from newbie to guild master within five quests or so
Finally picked up fallout 4 a week ago and I'm playing on that hardcore survival mode. So used to dying in like 1-3 hits, it's weird to see people just tanking shots haha
I've played through this game so many times and I am so unfamiliar with this. I always make peace with the brotherhood and use the Yes Man ending. Still so much in this game I haven't seen.
New Vegas Brotherhood is 10/10 the most useless, obnoxious iteration of their faction in the history of the franchise. They can rot in their hole until the end of days.
Brotherhood: Attaches explosive collar to Courier and threatens to detonate it if the Courier doesn't remove an innocent ranger by any means necessary Courier: Tells the ranger about the Brotherhood and the explosive collar Ranger: Doesn't 100% believe them, but is willing to hear them out and saves the Courier's life regardless Brotherhood: Sends in a team of paladins to kill them both Courier and Ranger: Defend themselves Brotherhood: YOU'VE LEFT A POOR IMPRESSION ON THE COMMUNITY!!! Yeah, thank you very much, Brotherhood. Believe me, the feeling's mutual -.-
there use to be a glitch with the anti material rifle that if you used incendiary rounds and vats someone then backed out of it they would catch on fire still and you could kill anyone like that and not get in trouble for it either
Y'know when I was a kid I really looked up to the brotherhood when playing this game, I thought that they were badasses. Now as an adult I find myself agreeing with Caesar and house alot more.
@@OhNoTheFace the ncr is a flawed system that is already riddled with corruption which led to the world getting destryoed by nukes in the first place. Now that the world is hostile and mankind is on the brink of extinction you need drastic measures, which the legion provides. Caesar is not a saint, but the best man to ensure mankinds survival
@@OhNoTheFace caesar is a monster, no doubt, but he is also highly educated and intelligent so not everything he says is wrong automatically just because he's evil
@@OhNoTheFace Morally objectionable from our POV and liberal democratic values, but he's leading a bunch of - now homogenised - former tribes, who are nothing more than bandits. You can view Caesar as 'evil' to an extent, even in the context of the Mojave Wasteland because he has had experience of living in a society that strives to emulate pre-war values, but the rest of them are completely ignorant I reckon, and simply do what they believe they must do to survive and even thrive. It probably doesn't help that Caesar had indoctrinated them with his criticism of pre-war values and society i.e., "technology, pre-war values and pre-war civilisations led to this state of affairs; let's take the opposite approach." and definitely does not allow them to read pre-war literature unless he deems it necessary to do so. Of course the NCR has its fair share of corruption, as any political system does, but given the choice and adequate knowledge & experience of both contexts, I'd probably rather live under the NCR; they don't get the choice. The Legion has its own share of structural problems, like the cult of personality Caesar has formed, and I doubt that he really did manage to achieve a complete eradication of tribal cultures and sentiments, even if he did, upon his death and without a suitable heir there would be the formation of factions and power struggles which would transform the Legion or topple it. I wish we'd get a New Vegas 2 so I could witness for instance, the struggle between the Frumentarii and the standard Legionaries to install the new heir; could make for some good writing. Imagine the Legionaries thinking they'd won, but the Frumentarii exercise the actual influence in the shadows. Too bad Obsidian is staffed by different people these days; we'll never get the New Vegas 2 we desire, that's for sure.
I hate the brotherhood so much. They're so whiny in new vegas. Their struggles in the game reminds me of that meme of the guy putting a stick in the spokes of his bike and falling off. And when he falls off he blames the NCR.
@@Angrade I love that perk! But it’s got a wide spread and I’m afraid of accidentally catching Dobson in it. Also it can be a little different in stairwells where I usually lay that trap :)
The fact that despite he is hostile at first , he still helps you out by removing your slave collar is just so good Dude is a Ranger and has probably done this plenty of times before with escaped slaves from Caesar's Legion