i think we should go for what fits safely and what CIG plans to allow us to spawn in ships. I dont think snub craft will work in this scenario and when we think of ships being transported we should consider it lands and exiting the motherships when the mothership is moving at regular speeds and afterburner speeds. Just try and get a snub in the MSR while the MSR is at travel seems very difficult in my opinion. nice vid
Seems like the msr is becomming the ship to go for parties up to 4 for exploration or Mining. It fits perfectly into the casual Gameplay and is affordable
your review vid of this ship was the first vid I had watched ever about SC. 1 week in the books and I can't stop playing... Thanks for the referral. Used your code to get the extras . Very sad I couldn't use $$ for this ship though.... :(
I really like your videos. Of course I would like to see them more often but not if this means the quality will go down. Anyway, keep gooing. Great job 👍🏻
I assume there's enough headspace for a Cyclone TR? I remember the height being an issue on some other ships. Also I remember being in the turret of one when a friend drove into the cargo bay of a Starfarer and while the vehicle made it in just fine, I died from mysterious blood-loss a few moments later. Presumably from banging my head...
Can easily fit Tumbler Cyclone and RSI Rover together. I've also had a Tumbler Cyclone and P-72. I believe TWO Archimedes and a Cyclone will fit if the P-72's are staggered with one facing forward and the other aft.
@lawofthewest will you be comparing it's competitors to this ship? So we can have a better understanding of how this fits with the rest of the ships in it's category.
@@rundownpear2601 That's a good point about NPCs. Meh, I don't like the permissions system being so intrusive. Breaks the immersion. There should be a way to blow a hole in the door or something.
@@GalaxyStranger01 I strongly disagree, having a permission system IS immersive, your ships computer knows who players are, they literally broadcast their name, and the owner needs to be able to tell the computer that specific people are allowed to fly the ship or enter the engine room, but random guests can not. Similarly door controls should not respond to you unless you have permission to enter that room, and if you dont have your ID broadcast, nothing would respond to you either. However CIG have definitly said they want all doors to be able to be opened with force and/or hacking to over ride them, and you can already blow open ship's exterior doors, just not interior ones yet, but guaranteed interior ones will have that feature eventually.