Let me guess challange medal with over level of mario and Vegeta It be more difficult if players use challange medal plus dare devil boots and bowser eletric iron fist It makes the game difficult and more fun lot of damga + under level + extra items to increase the challange makes the bosses and enemies far more difficult
In Bowser’s defense, the Shroobs were so chaotically evil, cryogenically freezing these monsters was pretty much the only option he had of dealing with them.
The Shroob Princesses being cryogenically frozen in the background means they're both still alive, and prisoners of Bowser. Imagine if something happened that caused the power in Bowser's castle to fail, it could lead to the Shroobs returning as a threat.
I would say it's average but sure lost the whole magic from the past games. And i doubt KH4 will be different than KH3. I think it will get even worse.
@@ApocryphoxNCplot-wise or combat-wise? Because after playing lv1 Critical on kh2 and Critical + all pro codes on kh3, I honestly came to the conclusion that kh2 combat was actually more flawed than kh3's, while still being amazing and perfectly playable today.
@@SimCon02 I would say atmosphere-wise. The fact that nearly every world from the past games are not included in KH3 is what makes it very weak for me. All the "Disney Magic" from the old movies or KH games is lost. KH3 doesn't felt like KH for me. More like a normal, modern JRPG.
@@ApocryphoxNC Well I agree on that, kh series is slowly becoming an actual modern jrpg now, the old trailer we have of kh4 in quadratum seems to be far more distant to the tale that kh was in terms of atmosphere. But in terms of game design, kh3 worlds are far better than kh2's for me, we have actual exploration now and more secrets and things to do in a single world than we had in most kh2 maps, worlds feels acual worlds now instead of just empty hallways with some spawning heartless and npc.
using summon to avoid getting hit in his Robot phase and blackhole phase is unfortunately my only way to beat him , as i'm not good enough to dogde all of that shit .
Fun fact: The Chainsaw attacks in Labenza's fourth phase are less random than you think, Lavenza will use one (Ignoring turn order) if anyone did their turn without damaging her
The fact that Mario says he and Luigi defeated the shroobs when they were babies means that this is the timeline of the baby bros and not the one of the adult bros we played as initially in PiT.
Yeah, at the beginning of the game (and during it) there's Toadbert in here. This wouldn't make sense since he stayed in Yoshi's Island (Past), but since this is the same timeline he stayed then it all makes sense.
Probably both, their memories might have merged if it’s the same timeline The memories made by their younger past selves would suddenly be in the older selves, as if they “remembered” it
I like to think they actually experienced both alien invasions (as babies and adults) and it becomes a cycle. Babies get help from their adult selves, stop the invasion and once they grow up they go to the past. And Starlow reacted then Mario mentioned the babies bc it was the most impactful part That's just my way to see it tho
Imagine if they had added an extra difficulty mode that's way harder than Merciless and fighting shadows in palaces who possess OP severe element and physical skills that could kill you and your party members in one shot? It would be the mode where the twins and Lavenza would have this much health and be even more deadly even if you used Neo Cadenza on you and your team and Debilitate on them.
Me walking in lvl 99 with Messiah on peaceful so I can revive no matter what she throws at me: "Come on, how hard can it be? I practically beat the reaper effortlessly" Very hard is the answer. No sorry I meant absolute horseshit is the answer.
Found the most consistent way for me with my wacko setup. SH crit for 6.3k, debilitate, Brave blade for 1.5k crit, morning star for 1200, megi gem for 200, repel 900.
Idk bro i followed the persona you got built. I do the same opening sequence and she uses different abilities and spams almighty until i die. Ive broker 2 controllers fighting her. Im done.
She uses Megidolaon if u break any rules which are not reaching 50 turns for the whole fight, you must not Block, Drain, or Repel any of her attacks and you must not use Armageddon early on
Here's my method: Use Kasumi for crit rate boosts, Haru for shields and post-baton-pass one shot kills, if Haru has all allies shielded and doesn't crit in the baton passed turn, use OSK again. Joker with a OSK having persona, so you can crit and baton pass to Haru for shields and crits in the same turn. Run Yosuke/Akechi/Makoto/Ryuji for more buffs and support as well