5:35 Yeah, Nintendo liked doing this sort of thing, at least back then. Mario and Link being in each others games, in one way or another. Mario portrait here, Yoshi in Links Awakening, Link in Super Mario RPG, among others. Oh, and the one white enemy that tries to suck you to it, a reference to Kirby.
Breath of the wild took key scores from link to the past. Mainly the text box music before the fight with Ganondorf being used for Hyrule Castle Outside. The piano riff is insanely great.
Great video and channel! We did a somewhat in-depth video for Zelda II for our series The Good, The Bad, & The Buggy that you may enjoy checking out, @TrifoceTimes! ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-wtXyi5j41A0.htmlsi=yGMSsFpEgF7zjreL
If only the characters in-game look as good as how they did in the artwork. Also, another fun fact: Robin Williams, Will Smith, Jack Black and Rosario Dawson are Zelda 3 fans.
You immediately have my respect for calling it the "Snez" and not the "Ess Enn Ee Ess" 😂 too many British RU-vidrs call it the latter and they're just showing their youth.
I always called it the "Ess En Ee Ess" as a kid, just as I always called the first one the "En Ee Ess" (or just "Nintendo" and "Super Nintendo"). Admittedly, I'm not British, but I am 42.
There Is at least one more of Link's family members in a Zelda game. The heroes shade from Twilight Princess is one of that Link's ancestors. Not trying to be the aKcHuAllY guy, just adding to the conversation.
There is still a lot of debate around whether or not the Chris Houlihan Room was named after a Nintendo Power contest winner, as there hasn't been any definitive evidence to support this. Until then, it's just an urban legend.
the master sword being a computer chip was using in skyward sword, not in breath of the wild, the whole FI being an AI lving inside the goddess blade and turn her consciousness into the master sword and sleep inside it forever
@@triforcetimes and that's why I said it, the concept of having a chip inside the master sword to give it power indeed was turned into FI far before the Shiekah Tech
Wondered if you were going to bring up that you can stun Zoras and pick them up/throw them in Zora's River. I know that still catches people off-guard.
A well done video. I have the official Nintendo's Players Guide for this game, and I had no idea about the Cucco woman. The connection to the catfish mythology was news to me, too.
The catfish in the legend is responsible for earthquakes plaguing the area, which is why the Catfish in game gives you the Quake Medallion. (There's another reference to the same legend in Lufia II. An early town is having earthquakes that are caused by a monster catfish.)
RU-vid Things video creators apparently don't know: Subscriptions are a core feature of the website, very well-documented. You don't need to tell people to do it during your video.
RU-vid things apparently dumbfucks don’t know… A lot of people are unaware of the subscribe button and/or don’t think to subscribe to the channels they watch. Source: I have a channel and have gotten a lot of subs from telling people who didn’t understand that it’s free and/or something to make sure to do to support people. Next time you have a thought…just let it go. Play with a cup n ball instead. That’s probably more your pace. Or at the very least, don’t make stupid/shitty comments when you’re clearly ignorant af about the subject.
We can thank Zelda 2 for this. Because part 2 was such a let down and looked at like a complete pos by Nintendo, they swung the pendulum back in the opposite direction and way over compensated by making this masterpiece. So thanks, Zelda 2.
One little known fact I never saw pop up in videos like this is about the map that came with the game. It has the light world on one side and the first 3 dungeons on the other side. On the Desert Palace map, they included the key that is on a fire pillar that you need to run into. The maps are hand drawn versions so it's cool that they even did the little key. The reason I know this is because I got stuck on that dungeon and had a friend point me on the map where the key is and we both saw that it's drawn on there too.
It took me ages to properly interpret Agahnim's sprite correctly. As a kid I always saw his crown like a jaw and the red jewel like a tiny :O mouth. I know I'm not the only one either.
Same here, with a big green seagull shit for hair. I only realized his real look once I got my son his switch last Christmas and I was playing it one night. I had to stop playing and have a drink lol.
@@hoobaguy4311 And the big green bug eyes. The 2 big white circles and the red jewel on the crown are to me the elements most responsible for the top of the head looking like a face.
Zelda II is one of the best games in the series, it just has the misfortune of being between the original and the game that set a lame formula for the next 15 years (besides Majora's Mask and Link's Awakening)
"legend of zelda really got in to its stride in the transition from nes to snes" dude this is the whole stride. no transition from one to the other- there were two nes games, one snes game, that's it lmao
Here's some trivia The game has a fully-working 1/4 magic meter upgrade, but it's never unlocked in the game. Also, it's possible to use the knockback from the Pegasus Boots to jump some of the hookshot gaps, like in the first room of Misery Mire.
A few things I know: In the Japanese manual the Master sword was forged to prevent an ancient evil from kidnapping the Triforce by divine command while in the American manual it was translated as "the Master sword was forged as an answer to Ganondorf obtaining the Triforce", the Japanese manual is more consistent with the later Master sword Lore in the series where the one that commanded the creation of the Master sword turned out to be Hylia while the ancient evil was the demon king known as the person/one/avatar of demise, TP established the ancient sages' role in the creation of the Master sword and while SS doesn't have the sages appear as part of the Master sword story their symbols appear on the island of Hylia and Sealed temple/temple of Hylia. We also learn that the sages and the knights of Hyrule didn't have enough time to find the Master sword or a hero due to Ganondorf's approaching miasma. The manual establishes that the human inhabitants of Hyrule are called Hyruleans but their ancestors who had a close connection to the gods and used magic were called Hylians because the blood of Hylians have faded over time. The pointy ears of Hylians symbolizes a connection to the gods. TP's Japanese text later showed that the Oocca are the ancestors of the Hylians(originally human in appearance) and creators of Hyrule kingdom(left the kingdom and their artifacts in the hands of their descendants when they decided to settle on their new sky city, in SS the name Hylian doesn't appear because the culture hadn't been born yet) and closer to the gods than the Hylians were. The Zonai are similar and likely also closer to the gods than the Hylians are. In Japanese the word used for wise men can also be translated to wise ones and sages. Ganondorf calls Agahnim his Bunshin in Japanese. The word has been used to describe Meg the poe sister's copies in OOT, Ciela in PH who is a bunshin of Oshus the ocean king and the Blight Ganons in BOTW who are bunshins of Calamity Ganon who is in turn a bunshin of TOTK’s Ganondorf, a manifestation/incarnation of his emotions and desires. Bunshin means split soul/part of oneself/other self/offshoot/copy/clone/alter-ego. In the battle with Agahnim at Hyrule castle when the priest of darkness is defeated a spirit of Ganondorf rises from his body. In Ancient stone tablets Agahnim is explained to have been someone who got possessed by a part of Ganondorf's soul, Ancient stone tablets takes place six years after ALTTP and Ganondorf's being in that game is sustained by his miasma/malice/evil energy after his body was sealed away, this likely means that a part of Ganondorf's soul left entered Hyrule alongside his miasma before the events of ALTTP. ALTTP and LA's Japanese manuals are the only times in the series where the word for Ganondorf's main title isn't Maō(king of evil or demon king), instead a word that translates to king of evil but not demon king is used. ALTTP is the first time the name of the demon tribe appears, during the encounter at Hyrule castle Agahnim says "so in the end even the legendary "hero" is no match for us of the demon tribe who hold the golden power". In the American localization tribe of evil/evil tribe is used instead of demon tribe. The demon tribe's name would later appear in TWW where Ganondorf says that his demon tribe and demon magic was sealed by the Master sword, the name appeared again in Skyward sword where Ghirahim and Demise's titles are chieftain of the demon tribe and Fi says that certain demons like the dark enemies(or blue bubbles in some games) can unleash the hatred/curse of the demon tribe, Demise also uses the name of the curse of the demon tribe which in the context of his speech is a descriptive curse that already exists(Three Buddhist poisons, a single lifeform, God, spirit or demon's eternal attachment to Saṃsāra, Saṃsāra itself, evil always existing in the world no matter what happens, no matter how many times it is overcome, the state of demons) and not a prescriptive curse. Demise was explaining the reality of the situation, every evil in the world is represents the curse of the demon tribe and anyone who has the same amount of malice in their heart as Demise had can become a demon king like him if they so desire. The name of the demon tribe has recently appeared in BOTW and TOTK. In some of these games the name of the demon tribe was removed by the American localization. ALTTP is the game that establishes that Ganondorf's demon beast form is a mirror reflection of his heart, soul and character just like how Link’s bunny form is a mirror reflection of the hero's pure heart or how other characters in the dark world were transformed into mirror reflections of their hearts. And because Ganondorf's original human form and full name was first established in ALTTP the name Ganon was established to be his nickname and the common name that is used to refer to him and his bunshins, realms and headquarters etc. ALTTP established Ganondorf's demon magic, his miasma entered Hyrule and caused disasters and made some people fall ill, this concept was reused in TOTK where a woman in Kakariko has fallen ill because of Ganondorf's miasma. ALTTP is the first time a demon villain in the series is associated with a great calamity. The one of demise is associated with a great calamity by Fi's prophecy in SS, other demon villains have caused disasters that can be described as calamities. The name of the seal war/imprisoning war can be used to describe similar events where a war lead to a seal upon a demon king like the war against the person of demise in SS's backstory or the war against Ganondorf in TWW's backstory for example. Other games like OOT have a conflict that can better be described as a seal/imprisoning battle. In ALTTP's manual Ganondorf slaughtered his own followers to get the Triforce for himself, Ganondorf also was balanced enough to obtain the entire Triforce without causing it to split apart. In the backstory Ganondorf couldn't figure out how to leave the Sacred realm because he stumbled upon it by accident. In the GBA version of ALTTP it is established that every Link is born from the knight's family/knight's clan, the two lumberjacks who live near the lost woods also know a sword technique meaning they too are members of the knight's family. Death mountain's name is a bit confusing in the Japanese version of ALTTP. In the light world it's called Hebra mountain while in the dark world it's called Death mountain. ALTTP touched showed the ultimate goals of the demon kings: Turn a world into a world of darkness/world of demons resembling the original demon world/hell and rule over it. Later games showed why villains like Ganondorf wants this:war, violence, greed, survival of the fittest, might makes right and no peace or harmony meaning less weaklings in the world in his eyes. ALTTP was the game that introduced eye symbols but the eye symbol in ALTTP represents the demon tribe, some fans have called it the evil eye/the unblinking eye of malice/the demon tribe eye. This eye symbol appears on Agahnim's robe and outside Hyrule castle's tower(if I'm not wrong it also appear outside Agahnim's boss arenas). This eye symbol has made appearances in later games in the series:The palace of twilight's throne, a variation in Ganondorf's tower(TWW), temple of the ocean king(PH), Some of Cole's traps in ST, a variation on Veran's clothes(OOA), Vaati's demon god/devil forms is basically a physical version of the eye symbol, in AOC Astor has the eye symbol on his circlet and Sooga has it on his swords, some villains, enemies and bosses like Majora/Majora's mask temple bosses(3DS), Ganondorf in OOT, BOTW and TOTK(plus bosses in TOTK) have eyes that are the type of eyes the eye symbol represents. The Sheikah eye(which represents truth and knowledge) in BOTW is used in Kakariko village to ward off evil. Moldorm and big Moldorm aren't called Moldorm in Japanese but are instead called Tail and Big tail(there are a few different tail enemies in the series like the sky tail in SS), this is the reason why tail cave in LA has it's name. Swamola is an enemy in the dark world which in Japanese is called Moldorm, this enemy resembles Twinmold in MM. Ancient stone tablets is a less known sequel to ALTTP that was developed for the Satellaview, episodes of the game were broadcast in Japan a few times during 1997 and 1998 so not many people got to play it but some fans have managed to translate the game and make it playable in the west. Ancient stone tablets features a playable character who isn't Link, this character is an avatar that represent the player more than Link. If magic powder is sprinkled on one of the Cukemen they will tell the player that Link can't leave the dream(a reference to Link’s awakening which according to AST takes place around the same time, six years after ALTTP). AST was included in a movie chronicling every mainline game from Zelda 1 to The wind waker. AST has a bit of lore that can explain a few things in the oracle games and ALBW and while the Zelda team hasn't talked about it for years there is no reason for why it can't be considered a canon prequel to ALBW and a sequel to ALTTP. The final word on the timeline has after all been left to the player's imagination and not every part of the timeline is set in stone (like some of the official timeline's placements that aren't suggested by the games or contradicts the games), both the Zelda devs and the writers of HH and HE have tried to emphasize that the official timeline is not the be all end all of Zelda canon and don't want people to only use it. What the games say is more important but there are some stuff from the books and the official timeline that can be used for a timeline theory. It's just that they aren't gospel, only interpretations that could possibly or possibly not be correct so there are always things that can be questioned.
Extra bit about the titles of Ganondorf: Ganondorf is called a demon king and a demon king of darkness in ALTTP, in FSA he is called a king of darkness and calls himself a demon king of darkness but because he was operating from the shadows most characters use a generic Japanese male pronoun to describe him, in the Oracles he is both called demon king of darkness and a Daimaō(Great demon king or Great king of evil, a title that is also used for Ganondorf's OOT/TWW/TP/PH iteration, in TWW he is called the emperor of hell/the demon world while PH's prologue calls him Great demon king, in TP demon thief is used to describe Ganondorf before he became a Great demon king because of his use of dark magic/demon magic), in ALBW Great demon king is used as Ganondorf's title while in the backstory he's called a notorious thief.
You should’ve shown the Fish 🎣 to Bottle 🫙 Merchant in Kakriko village screenshot as well!! (Or Made the long trip yourself!) ..As You get 5 items, 21 Rupees (20+1 red/green) & a Full Magic Vial 🧪 as well as the Bomb 💣 & Arrow 🏹 drops!! Still great commentary , watch Andy L for Zelda Lttp Randomizer videos with the community to learn really cool stuff you & others may have missed , yet mostly for speed running & entertainment fun :)
You can also sell a Gold Bee to the same merchant (though it likes to go after the Weathervane if you haven't activated the flute, so release the bee while standing further to the left and recapture it if it goes after the statue) and he'll drop 5x Red Rupees. Since you can always go back to the Ice Rod Cave right side for another Gold Bee, you can farm money that way. Especially with the flute, since spot 8 will drop you off right in that corner of the map and spot 3 takes you back to town.
The only thing I think you missed is the house in the very southwest of Kakariko Village. If you bomb it in the middle it opens up. You can used it repeatedly the whole game to get bombs and arrows. Also I still believe A Link to the Past is the best because it was way ahead of it's time when it was made.
@@triforcetimes You said it's the first game to have heart pieces AND heart containers in the same sentence. I was looking to see if anyone else made this comment. I would also argue that the first game had themed dungeons. There were some things I didn't know, though, so for the most part, very nice video. Thanks!