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Maybe they should fix subtitles and not having placeholder items in inventory after 10 years of development and not having npcs fall through the ground ...
it's not that much data, i think it's probably generated by the modeling software where you would "paint the weights" where each color would represent "breakability" so you can just paint the model with the fragility you want. as for the game client, we have beefy gaming rigs, this won't be a problem at all, all part of pushing the envelope.
i did choose corpo and romance judy but i did join the aldicaldos with judy believing that after taking down arasaka there was nothing left in night city
100 systems would be the long term goal they are if I’m not mistaken using the first 5-10 systems as blueprints and examples for a almost automatic system that will create the rest of the systems without too much developer input other than a bunch of troubleshooting passes, if I’m not mistaken the first systems will be very slow but once these tools are done and optimized the rest of the systems should role out pretty quickly
Got to love these free fly events when the game is not playable because of lag, I don't want to introduce the game to friends if their experience is a lag fiesta.