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Janjo Zone
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Your home for classic, historical Yu-Gi-Oh! content!
The Curious Case of Counterpart Cards!
7:30
14 часов назад
How Dragon Rulers BROKE Yu-Gi-Oh!
15:24
День назад
The Problem With Yu-Gi-Oh! OCG Series 4
29:02
Месяц назад
What Exactly is Yu-Gi-Oh! Meadowlands Format?
12:35
2 месяца назад
That Time When Konami Changed the Rules!
9:20
2 месяца назад
The Edison of the Yu-Gi-Oh! Zexel Era!
15:58
3 месяца назад
The Forgotten Artists of Yu-Gi-Oh!
9:01
3 месяца назад
Konami Doubles Down with Volume 2!
11:29
3 месяца назад
Yugioh's! Most Controversial Ban List!
15:04
4 месяца назад
What is Actually WRONG With Goat Format?
10:04
4 месяца назад
The Release of Blue-Eyes White Dragon!
10:29
4 месяца назад
The Struggling Rise of XYZ!
22:59
5 месяцев назад
Yu-Gi-Oh's! FAILED Ice Mechanic!
6:53
5 месяцев назад
The Obscure History of Yu-Gi-Oh! Legality!
11:44
6 месяцев назад
How The Side Deck Worked in 2002!
7:16
7 месяцев назад
Worst Yu-Gi-Oh! Cards in Metal Raiders!
12:37
7 месяцев назад
Why Tournament Pack 1 Was SO WEIRD!
15:05
7 месяцев назад
The Legacy of Invasion of Chaos!
18:36
7 месяцев назад
Комментарии
@miloscarapic4502
@miloscarapic4502 14 часов назад
You mentioned a lot of old cards here but long time ago i saw one pretty old card from which was inspiracion for whole archetyp, the cards name if i am not wrong is ancient jar i think that was card that made konami start with jar archetyp, but whenever i try to search out for card often there are no results, so if you know can you tell me real name of card?
@JanjoZone
@JanjoZone 14 часов назад
@@miloscarapic4502 Sounds like Ancient Jar
@miloscarapic4502
@miloscarapic4502 14 часов назад
Thanks.
@lovethyenemies6702
@lovethyenemies6702 17 часов назад
Hey! I remember these buggers from the old yugioh games on gba. Some of these I never picked up on like Takuhee/Faith Bird & Tomozaurus/Little D
@JanjoZone
@JanjoZone 17 часов назад
Yep! A lot of them in there!
@drooprtroopr6969
@drooprtroopr6969 20 часов назад
5:01 Ghattic isn't the only Memento that has a counterpart in its original form. Mace is originally Key Mace which has the counterpart Key Mace #2 and Angwitch is originally Fairy Witch which has the counterpart Witch's Apprentice.
@danielkaragic7057
@danielkaragic7057 21 час назад
I love the earliest zombies, that bonz used! Especially dragon zombie is an alltime favourite of mine
@JanjoZone
@JanjoZone 20 часов назад
They're pretty cool!
@polocatfan
@polocatfan 23 часа назад
oscillo hero #2 was changed because it's a watt card.
@KefkaChaos777
@KefkaChaos777 День назад
Love it so much ! Those old cards are timeless...
@JanjoZone
@JanjoZone 22 часа назад
@@KefkaChaos777 truly!
@krisrk1
@krisrk1 День назад
Missed opportunity to plug in Janjo Region as your counterpart.
@JanjoZone
@JanjoZone 22 часа назад
This was made before that haha
@Zetact_
@Zetact_ День назад
Wattkid's name was reverted because it is a part of the "Watt" archetype. Not something you'd ever want to run in Watt, but it is, so they changed the name. This has been done for a lot of older cards that are just given a parentheses that specifies if they're part of a different archetype, like all the various Archfiend cards that were printed and given different names before "Archfiend" was an archetype. I think that those are becoming more standard for reprints nowadays, and usually an archetype condition is done I feel like it's because it allows the card to keep an iconic name while addressing it in the archetype. Cards like Summoned Skull, Axe of Despair, Chimera the Flying Mythical Beast or Cyber-Stein are so iconic that a name change seems like it would be wrong whereas changing the name of some random card like Kinetic Soldier or Harpie's Brother or, in this case, Oscillo Hero #2, are more "who really would care if the name is altered?"
@Lucario1121
@Lucario1121 День назад
My favorite of the name change has to be what they did to Harpie's Brother, where Konami didn't want him around the "family" for say, so they completely changed his name to Sky Scot, does removing him from any of the Harpie support out there. Or a more recent one is that that Equip card Rafael used for his Eatos apparently also doubles as a Noble Arms card, even though it makes no sense to put that card in a deck like that
@Zetact_
@Zetact_ 22 часа назад
@@Lucario1121 It's not really for no reason, it's that the TCG and OCG need to maintain consistent card interactions, the OCG being the head of the card game gets to decide what is or isn't part of certain archetypes. Harpie's Brother isn't as silly but the Noble Arms and Noble Knights cards are pretty ridiculous. They were TCG exclusive cards so not intended to be retroactively applied to cards like Celestial Sword - Eatos but when they were imported to the OCG they were given the title of "Holy Knight" and "Holy Sword" which made some OCG cards need to be marked or imported as part of the "Noble Knight" or "Noble Arms" archetypes. One of the weirdest cases is Celtic Guard of Noble Arms since that's a real mess of names. "Celtic Guardian" was how the TCG localized "Elf Swordsman" and the name was never relevant until Celtic Guard of Noble Arms made "Elf Swordsman" (in the OCG) into an archetype which made the TCG need to use "Celtic Guard" but in a weird case this time the OCG needed to mark Celtic Guard of Noble Arms as a "Celtic Guard" monster (or rather, they needed "Elf Holy Swordsman" to specify that it counts as an "Elf Swordsman" monster) while the TCG didn't. And the use of "Celtic Guard" rather than "Celtic Guardian" is also a localization weirdness because Arsenal Summoner specifies that "Guardian" is an archetype so because of this singular support card for a horrible archetype nobody actually uses they can't use the very common word of "Guardian" unless the OCG has already used it in a card name. EDIT: oh right principug also supports "Guardian"... For some reason
@KenichiSmith
@KenichiSmith День назад
There are actually exactly 100 of the original color swapped clone monsters, they were all introduced in Duel Monsters 2 for the gbc and they're all based on cards that existed in the first Duel Monsters game. You'd think they would be just color swaps in the game like how videogames normally use color swapped characters, but since the game is also compatible with the game boy monochrome, the color swaps still needed to have different artwork from their counterparts. But they were still probably created to inflate the number of cards in the game (The game has 700 cards compared to 350 in the original)
@KenichiSmith
@KenichiSmith День назад
Another fun fact... Wolf and Silver Fang are not part of this set, as they're both in DM1, and, they actually look different! And they're the same color too. They're also functionally identical and completely redundant. I mention this not because they appear in this video but because I also thought they were counterparts until I looked things up.
@TiagoODuelista
@TiagoODuelista День назад
In duelist of the Roses, a few of these counterparts got flip effects to boost the other one, like Larvas buffing Mon Larvas, or Sonic Maid with Hibikimi.
@JanjoZone
@JanjoZone День назад
@@TiagoODuelista They added some cool details about them!
@Billy_Wyatt
@Billy_Wyatt День назад
I really like the early vanilla counterparts. Those are my favorite because a lot of them are included in the videogame Yu-Gi-Oh forbidden memories.
@JanjoZone
@JanjoZone День назад
A lot to love!
@Masahane
@Masahane День назад
The archetype implications of some of these cards further the question of why they didn't just put the archetype next to the card type like they did with toons, spirits, and Geminis. So many headaches would've been saved
@Zetact_
@Zetact_ День назад
Ultimately it would end up causing problems as well, as it would facilitate either an absurd amount of forward planning or numerous reprints just to gather archetypal modifiers. An obvious example is HERO - the TCG did not expect to need to change "Hero" to "HERO" because at initial release they were only Elemental HERO cards. The earliest card to my knowledge that referenced "HERO" as a distinct archetype rather than separating it into Elemental and Destiny variants was Elemental HERO Stratos, released in the OCG in 2008. Prior to that, even the OCG may not have known if they wanted to make cards that would support both of the sub-archetypes and if every archetype was to be given a tag this wouldn't really work. Either they would need to have the unified "HERO" tag and specify archetypal connections anyway by specifying ("Elemental" HERO monster) or they would need to make tags for every archetype they're a part of, and be aware of how many tags they might put on a card. It's easier to just use the name as a marker for an archetype since those parts of a card are not going to change. The issue of unintentional archetype members is only really a thing in the TCG where their early localizations forced addressing the OCG's names. The only time it really was silly was when the Noble Knights cards got localized to the OCG as "Holy Knight" and "Holy Sword" which forced some newer TCG cards to change their names to put them as part of the "Noble Knights" or "Noble Arms" lines. Otherwise, the TCG tends to be more dedicated to noticing when the OCG is making a specific naming convention and sticking with it in the localization, as well as making sure that they aren't overlapping with some random old card. And you'd have a sort of "reverse Frog the Jam" conundrum for a lot of decks. There are many cards that didn't initially start as an archetype and later were made into one - cards like Resonators, Penguins, or even something as ubiquitous as Blue-Eyes were not directly given support as archetypes until many years after their initial releases. To use Penguin as an example because it has the most volume of old cards. The first card that made Penguin into an archetype was The Great Emperor Penguin, released in 2011. All that you really needed to drop in its set was the monster itself. If you wanted to give each archetype a text box tag you would have had to reprint the extremely old five Penguin (Bolt, Flying, Knight, Soldier, Nightmare) monsters in addition to The Great Emperor Penguin just to give them a tag.
@valutaatoaofunknownelement197
@valutaatoaofunknownelement197 День назад
Did you make the Red Baron counterpart, Janjo?
@Sanguivore
@Sanguivore День назад
It actually looked pretty cool!
@JanjoZone
@JanjoZone День назад
@@valutaatoaofunknownelement197 Yep that was me!
@valutaatoaofunknownelement197
@valutaatoaofunknownelement197 День назад
@@JanjoZone Quite a damn good palette swap and lore for a vanilla counterpart.
@JanjoZone
@JanjoZone 22 часа назад
@@valutaatoaofunknownelement197 thanks!
@NecromancyForKids
@NecromancyForKids День назад
I can understand people thinking that the counterpart cards are lazy, and I'm not going to argue that they're super creative, but at least they still got unique artwork (pose-wise and color-wise in most cases) and unique lore, and hey, you can create interconnected lore for yourself based on the fact that they're similar (though I wish Konami did this themselves). It is a lot more excusable that they used them early on, too, since it is hard to churn out that many cards and still be wholly original. Lots of other monster franchises have done the same, like Yokai Watch, and even Pokemon is recycling their monsters at this point despite having far fewer than Yu-Gi-Oh!
@cosmefulanito5052
@cosmefulanito5052 13 часов назад
Lore? I wouldn't call "This monster has razor sharp claws to shred enemies" lore.
@NecromancyForKids
@NecromancyForKids День назад
Love some counterpart cards. Wretched Ghost of the Attic is probably the most iconic besides the #1 and #2 cards.
@JanjoZone
@JanjoZone День назад
@@NecromancyForKids Attic Ghost is up there for me too!
@JanjoZone
@JanjoZone День назад
Which counterpart card is your favorite?
@JanjoZone
@JanjoZone День назад
And if you enjoyed this video & the channel in general, then consider supporting me via Patreon so I can get the funds to continue to do this cool stuff! > www.patreon.com/Janjo
@PrinciaInk
@PrinciaInk 23 часа назад
LaMoon/Dark Witch/PenduLuMoon
@0riginzer036
@0riginzer036 3 дня назад
Did you wind up entering the password to access Yugi's Grandpa? He gives you an extra card after Tea every time you win.
@JanjoZone
@JanjoZone 3 дня назад
I have not! But I will have to look into that!
@youssef11223344
@youssef11223344 4 дня назад
Great sprite art in this gameboy game!
@JanjoZone
@JanjoZone 4 дня назад
@@youssef11223344 super cool art!
@jaredwilliams1031
@jaredwilliams1031 4 дня назад
You know what? It's been a good day. Time to unwind with some good ol' Yu Gi Oh-related content. Time to J-J, J-J, J-j-j-j-janjo!
@JanjoZone
@JanjoZone 4 дня назад
You know it!
@F1ghtGam3r
@F1ghtGam3r 5 дней назад
PurplePineappleTelevision did a video about a red card too
@NecromancyForKids
@NecromancyForKids 4 дня назад
Not too many colors left for a card to be. They even used blue twice.
@F1ghtGam3r
@F1ghtGam3r 4 дня назад
@@NecromancyForKids i can see a bright green & dark purple be used someday
@krisrk1
@krisrk1 5 дней назад
I’ve finally caught in videos. Thanks for improving the volume in the podcasts.
@stevenc2937
@stevenc2937 6 дней назад
One of the best formats ever. I played it in covid outbreak with a friend and we loved it we even quit goat cuz we could use our beloved syncros and now I have like 8 edison decks lol. Btw my favs are hero diva beat and hero frogs
@kuyagoldlink7563
@kuyagoldlink7563 6 дней назад
Love yugioh history!
@JanjoZone
@JanjoZone 6 дней назад
@@kuyagoldlink7563 no, you!
@kuyagoldlink7563
@kuyagoldlink7563 6 дней назад
@@JanjoZone me? 👀
@ashemabahumat4173
@ashemabahumat4173 7 дней назад
"Cow-Curry Gear-Gee-uh"
@Alderoth
@Alderoth 7 дней назад
Dragons came out and they immediately limited d fissure and macro lmao
@RaineBans
@RaineBans 7 дней назад
i still think people shoulda tried synchro varients while all dragon rulers were at 3 becus the synchro pool were much better than rank 7 pool. yh dracossack and big eye were good but that was really it. besides big eye into big eye caused people to not make it unless they had lethal so it was mostly just dracossack
@JanjoZone
@JanjoZone 7 дней назад
@@RaineBans We'll see synchro variants soon enough! Not much, but one or two did pop up in early 2014
@frankwest5388
@frankwest5388 7 дней назад
I think people vastly overestimate how good prophecy really was at the time. If look at it objectively, the deck had very few actually good cards besides judgment to put up a floodgate. Which is why the deck immediately died once they lost judgement. Without it, they were little more than a decent draw engine with a ton of names that you were forced to run, despite doing very little.
@JanjoZone
@JanjoZone 7 дней назад
Goes to show how strong SOJ is!
@frankwest5388
@frankwest5388 7 дней назад
@@JanjoZone true. But people always hailed the strategy as “the second best deck in Ruler format”, when it really wasn’t that strong, even back then. It just had a decent ruler matchup with the potential to high roll. Similar to how Evilswarm was seen as really good at the time but now is agreed to be nearly unplayable even back then. On the other hand, it also just reinforces just how good D-Rulers truly were back then, since the two other heavily played decks, were only competitive due to having one good card that kinda beat them on their own. It does make me wonder how a Ruler era format would have looked like, if the rulers were never released. I’d even go as far as to say that neither prophecy nor Evilswarm would be considered tiered in that alternate history.
@ramihrduswi1646
@ramihrduswi1646 7 дней назад
Another certified Janjo classic
@JanjoZone
@JanjoZone 7 дней назад
Always
@PlaguevonKarma
@PlaguevonKarma 7 дней назад
I think a really important part of the Spellbook vs Dragon Ruler matchup was Blaster's discard effect. Spellbook rarely put up more than one floodgate, and Blaster can just...pop them. Even preboard, Rulers had plenty of ways out and it'd just blow the Spellbooks away.
@JanjoZone
@JanjoZone 7 дней назад
Good point!
@GG_Nowa
@GG_Nowa 7 дней назад
Honesty i dont think this deck would be as hated if big eye and draco didn't cost $100s a copy Especially as most the core was not even the half the cost of dracosack
@JanjoZone
@JanjoZone 7 дней назад
@@GG_Nowa Reasonable point
@krisrk1
@krisrk1 8 дней назад
I also gave up Zexal because it was too childish. Might have to give it another chance one day.
@N12015
@N12015 8 дней назад
I've said before, but boy is Zexal a quality rollercoster. From every Meadowlands and Vegas format, there's a Dragon Ruler and Dino Rabbit format (No, people still do not like them) with them. And I'm sure they were dominant for over 6 months making the experience even worse. Still kinda overrated but my lord were they not good for the game. Fun fact: Chaos decks in 2004 were around THE SAME LEVEL as full power Dragon rulers, and i'm seeing lots of similarities, from their monster steal (Snatch vs big eye), to their efficient removal (Raigeki and Thousand eyes vs Draccosack), to special summon big beaters from banish (Chaos monsters vs Dragon rulers), to sacky busted draw cards (Pot of greed Reguvenation), to oddly good recycling and search (the 4 Baby rulers and ravine vs MoF, Sangan, Witch and revival cards) to obnoxious lockdowns (Yata-garasu and Royal opression vs Vanity's emphtiness), is just that one has hand rips, while the other more boss monsters. I would say around 2016 is when we surpassed Chaos and Dragon rulers with Metalfoes and True Draco. Meanwhile, Spellbook is just as bad in terms of playpatterns, with a sacky judgment, an easy lockdown and just way too much counterplay to anything you want to do because it's one of the first decks who can dedicate tons of its deck to nonengine. I swear they hired the same guys that made the chaos monsters when printing the 2013 cards because they're just busted. Is when many consider the Yu-Gi-Oh they loved died, because the game NEVER recovered from this increase of speed, and if anything decks like snake-eyes just make Dragon rulers and Spellbooks look fair and balanced even though they weren't 11 years ago. PS: I forgot to mention how AWFUL the first TCG banlist was, forgetting casual players entirely. Also, why banning avarice? Isn't the card kinda hard countered by D.D. Crow? Banning solemn judgment is also questionable, and banning heavy storm is asking for a sluggish meta full of backro, but I guess people here just despise poors and powerplays.
@GG_Nowa
@GG_Nowa 7 дней назад
Avarice was fair a ban. That card was always used for dogshit. Wind up used it to boost the shot at them hand loop for 5. Earlier in the same year mermail used it to recycle dragoons. Heavy storm has been a card everyone hated for years because It killed the ability to play backrow heavy decks and we headed into 2014 with HAT that was the the game. Plus most staple backrow was limited too so you don't need mass hate to deal with it. Judgement was banned because backrow omni with no real cost especially later in thr game was terrible. And most of its roles now where relegated to warning and wiretap so you didn't have one size fits all
@N12015
@N12015 7 дней назад
@@GG_Nowa Aren't backro-heavy decks kinda despised by the community, Artifact the ultimate counter of heavy storm which was not abusable by themselves btw, Wind-ups killed before Avarice's ban, or Mermails deserving a nerf anyways? Also, banning judgment, while logical at first, ended up leaving a big gap in spell interaction outside very specific cards like Naturia beast or Constellar Omega, which was a problem because Dark Hole and mind control are legal and because that lack of interaction makes games more prone to solitaire... which is exactly what happened in MR3, with 3 tier 0 decks included (PePe, Necroz, Zoodiac). What I'm saying is that in good part due to this banlist we entered the pendulum era without clear pendulum counters, which feels like an overreaction from Konami USA, a serious lack of foresight, and a lack of care for casuals. Considering they did worse than nothing with the Snake-eyes problem in the TCG, I cannot say I'm surprised AT ALL, nor would I say they learned their lesson.
@aliesterus1.023
@aliesterus1.023 8 дней назад
7:48 If I recall correctly, it's because Stratos was involved in an FTK during this era. They also banned or limited a ton of other cards involved in that deck.
@SuiteLifeofDioBrando
@SuiteLifeofDioBrando 8 дней назад
Dragon rulers going into big eye was crazy
@JanjoZone
@JanjoZone 8 дней назад
@@SuiteLifeofDioBrando 100%!
@Pleia_Ds
@Pleia_Ds 8 дней назад
Gear gee uh
@Swordyoshi
@Swordyoshi 8 дней назад
This is one of my favorite eras in Yugioh. Still have most of my deck I made from that time, include the side deck. Just some of the extra deck is what I miss for that deck at this time.
@ygofrom0
@ygofrom0 8 дней назад
I think it's cool that the Dragon Rulers used all the Non-Chaos attributes in one deck. Gave those attributes a chance to shine!
@JanjoZone
@JanjoZone 8 дней назад
@@ygofrom0 wait for the light & dark rulers lol
@thanasos3011
@thanasos3011 8 дней назад
What a cancerous format! I remember playing back in the day and no matter how much I tested, the rulers couldn't get defeated. Konami's game design with rank 7s was disappointing. Also prephecy was so strong in locals. There was no way of winning against them, except if you were playing the rulers.
@JanjoZone
@JanjoZone 8 дней назад
It's definitely hard to beat them!
@Zanji1234
@Zanji1234 8 дней назад
xD Michael Grüner in two pictures just show how big this guy was back then
@JanjoZone
@JanjoZone 8 дней назад
Indeed!
@LeyMurphyYGO
@LeyMurphyYGO 8 дней назад
Dragon Ruler were pretty much the Tearlaments of 2013. Even with 12+ cards that are restricted because of the archetype, it still remained a viable Tier 1.5 deck after the December banlist. xD
@JanjoZone
@JanjoZone 8 дней назад
Certainly up there!
@N12015
@N12015 7 дней назад
More like the Kashtira of 2013. They were NEVER tier 0, but boy were they opressive.